-- -- Fence -- local source_list = { {"black", "Darkened", color1, 40, 36, 33}, {"blue", "Blue", color2, 0, 0, 255}, {"green", "Green", color3, 0, 255, 0}, {"white", "White", color4, 245, 245, 245}, {"orange", "Orange", color5, 255, 97, 3}, {"red", "Red", color6, 255, 0, 0}, {"yellow", "Yellow", color7, 255, 255, 0}, {"pink", "pink", color8, 255, 105, 180} } for i in ipairs(source_list) do local name = source_list[i][1] local desc = source_list[i][2] local colour = source_list[i][3] local red = source_list[i][4] local green = source_list[i][5] local blue = source_list[i][6] minetest.register_node("fence:" .. name, { description = desc .. " Fence ", wield_image = "color_handwhite.png^(color_handwhite2.png^[colorize:#"..colour..":70)", inventory_image = "fence.png^[colorize:#"..colour..":70", wield_scale = {x=1,y=1,z=0.5}, tiles = {"color_white.png^[colorize:#"..colour..":70"}, drawtype = "fencelike", paramtype = "light", selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {choppy=3,flammable=2}, sounds = { footstep = {name="wood_woodstep"}, dig = {name="wood_woodtool"}, place = {name="default_stoneplace"}, }, }) end