--[[ -- Flowers mod by ironzorg --]] local source_list = { {"black", "Darkened", color1, 40, 36, 33}, {"blue", "Blue", color2, 0, 0, 255}, {"green", "Green", color3, 0, 255, 0}, {"white", "White", color4, 245, 245, 245}, {"orange", "Orange", color5, 255, 97, 3}, {"red", "Red", color6, 255, 0, 0}, {"yellow", "Yellow", color7, 255, 255, 0}, {"pink", "pink", color8, 255, 105, 180} } for i in ipairs(source_list) do local name = source_list[i][1] local desc = source_list[i][2] local colour = source_list[i][3] local red = source_list[i][4] local green = source_list[i][5] local blue = source_list[i][6] minetest.register_node('flowers:' .. name , { drawtype = 'plantlike', tiles = { 'flower_white.png^[colorize:#'..colour..':70' }, inventory_image = 'flowers2.png^[colorize:#'..colour..':70', -- inventory_image = "flowers.png^(flowers2.png^[colorize:#"..colour..":70)", sunlight_propagates = true, paramtype = 'light', description = desc .. " Flower color", wield_image = "color_handwhite.png^(color_handwhite2.png^[colorize:#"..colour..":70)", wield_scale = {x=1,y=1,z=0.5}, groups = {snappy = 2, choppy = 2, wool = 2}, oddly_breakable_by_hand = 1, dig_immediate = 3, waving = 1, walkable = false, buildable_to = true, sounds = default.node_sound_leaves_defaults(), }) end