This commit is contained in:
Mrchiantos 2019-06-29 10:45:06 +02:00
parent 2780304c89
commit 68488c4f98
11 changed files with 172 additions and 6 deletions

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menu/icons.png Normal file

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hud = {}
GameOS = 0
local path = minetest.get_modpath("hud")
if PLATFORM == "Android" then
if PLATFORM == "IOS" or PLATFORM == "Android" then
GameOS = "Mobile"
else
GameOS = "PC"
end
if GameOS == "Mobile" then
elseif GameOS == "PC" then
dofile(path .. "/api.lua")
dofile(path .. "/builtin.lua")
dofile(path .. "/legacy.lua")
dofile(path .. "/itemwheel.lua")
else
dofile(path .. "/api.lua")
dofile(path .. "/builtin.lua")
dofile(path .. "/legacy.lua")
dofile(path .. "/itemwheel.lua")
end

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vote?

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mods/Other/music/init.lua Normal file
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music={}
music.pause_between_songs=minetest.settings:get("music.pause_between_songs") or 10
--end config
music.modpath=minetest.get_modpath("music")
if not music.modpath then
error("music mod folder has to be named 'music'!")
end
--{name, length, gain~1}
music.songs = {}
local sfile, sfileerr=io.open(music.modpath..DIR_DELIM.."songs.txt")
if not sfile then error("Error opening songs.txt: "..sfileerr) end
for line in sfile:lines() do
if line~="" and line[1]~="#" then
local name, timeMinsStr, timeSecsStr, gainStr, title = string.match(line, "^(%S+)%s+(%d+):([%d%.]+)%s+([%d%.]+)%s*(.*)$")
local timeMins, timeSecs, gain = tonumber(timeMinsStr), tonumber(timeSecsStr), tonumber(gainStr)
if title=="" then title = name end
if name and timeMins and timeSecs and gain then
music.songs[#music.songs+1]={name=name, length=timeMins*60+timeSecs, lengthhr=timeMinsStr..":"..timeSecsStr, gain=gain, title=title}
else
minetest.log("warning", "[music] Misformatted song entry in songs.txt: "..line)
end
end
end
sfile:close()
if #music.songs==0 then
print("[music]no songs registered, not doing anything")
return
end
music.storage = minetest.get_mod_storage()
music.handles={}
music.playing=false
music.id_playing=nil
music.song_time_left=nil
music.time_next=10 --sekunden
music.id_last_played=nil
minetest.register_globalstep(function(dtime)
if music.playing then
if music.song_time_left<=0 then
music.stop_song()
music.time_next=music.pause_between_songs
else
music.song_time_left=music.song_time_left-dtime
end
elseif music.time_next then
if music.time_next<=0 then
music.next_song()
else
music.time_next=music.time_next-dtime
end
end
end)
music.play_song=function(id)
if music.playing then
music.stop_song()
end
local song=music.songs[id]
if not song then return end
for _,player in ipairs(minetest.get_connected_players()) do
local pname=player:get_player_name()
local pvolume=tonumber(music.storage:get_string("vol_"..pname))
if not pvolume then pvolume=1 end
if pvolume>0 then
local handle = minetest.sound_play(song.name, {to_player=pname, gain=song.gain*pvolume})
if handle then
music.handles[pname]=handle
end
end
end
music.playing=id
--adding 2 seconds as security
music.song_time_left = song.length + 2
end
music.stop_song=function()
for pname, handle in pairs(music.handles) do
minetest.sound_stop(handle)
end
music.id_last_played=music.playing
music.playing=nil
music.handles={}
music.time_next=nil
end
music.next_song=function()
local next
repeat
next=math.random(1,#music.songs)
until #music.songs==1 or next~=music.id_last_played
music.play_song(next)
end
music.song_human_readable=function(id)
if not tonumber(id) then return "<error>" end
local song=music.songs[id]
if not song then return "<error>" end
return id..": "..song.title.." ["..song.lengthhr.."]"
end

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name = music

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### music Mod for Minetest
(c) 2017 orwell96
This mod is licensed under the LGPL 2.1 license.
Adds an easy but powerful background music backend.
## Usage:
For all players:
/mvolume <volume>
Set your individual music volume or disable background music (/mvolume 0). Saved across server restarts.
/music_list: list available music
With music privilege:
/music_play <id>: play a song
/music_stop: stop the current song. Unless /music_play or /music_next are invoked, no more music is played
/music_next [time]: Play the next song after [time] seconds, immediately if omitted.
## Votes:
This mod integrates with the [vote] mod by rubenwardy (https://github.com/minetest-mods/vote)
/vote_music_next - vote to start next song
/vote_music_play <id> - Vote to play certain sing
## Music credits:
StrangelyBeautifulShort 3:01 0.7
AvalonShort 2:58 1.4
EtherealShort 3:04 0.7
FarawayShort 3:05 0.7
-> Music from [ambience] mod
-> Author is Amethystium <http://amethystium.com/>.
eastern_feeling 3:51 1.0
-> created by Jordach. It can be found in the BFD subgame. License is GPLv3 (license of BFD).
bensound_deepblue 4:48 1.0
bensound_ofeliasdream 4:59 1.0
bensound_slowmotion 3:26 1.0
-> (c) bensound (AFAIK public domain)
rainymemory 2:10 1.0
anonnp4014 2:30 1.6
-> (c) Deemo collection (game music collection)

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# How many seconds MPD waits before starting the next song
music_pause_between_songs (Pause between songs) int 30 0 3600

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#File Name Time Gain Title
rainymemory 2:10 1.0 Rainy Memory

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