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VoxeLibre-WolfyCode/mods/ITEMS/REDSTONE/mesecons_pistons/init.lua

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Lua

local PISTON_MAXIMUM_PUSH = 12
-- Get mesecon rules of pistons
piston_rules =
{{x=0, y=0, z=1}, --everything apart from z- (pusher side)
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=1, z=0},
{x=0, y=-1, z=0}}
local piston_up_rules =
{{x=0, y=0, z=-1}, --everything apart from y+ (pusher side)
{x=0, y=0, z=1},
{x=-1, y=0, z=0},
{x=1, y=0, z=1},
{x=0, y=-1, z=0}}
local piston_down_rules =
{{x=0, y=0, z=-1}, --everything apart from y- (pusher side)
{x=0, y=0, z=1},
{x=-1, y=0, z=0},
{x=1, y=0, z=1},
{x=0, y=1, z=0}}
local piston_get_rules = function (node)
local rules = piston_rules
for i = 1, node.param2 do
rules = mesecon.rotate_rules_left(rules)
end
return rules
end
piston_facedir_direction = function (node)
local rules = {{x = 0, y = 0, z = -1}}
for i = 1, node.param2 do
rules = mesecon.rotate_rules_left(rules)
end
return rules[1]
end
piston_get_direction = function (dir, node)
if type(dir) == "function" then
return dir(node)
else
return dir
end
end
-- Remove pusher of piston.
-- To be used when piston was destroyed or dug.
local piston_remove_pusher = function (pos, oldnode)
local pistonspec = minetest.registered_nodes[oldnode.name].mesecons_piston
local dir = piston_get_direction(pistonspec.dir, oldnode)
local pusherpos = vector.add(pos, dir)
local pushername = minetest.get_node(pusherpos).name
if pushername == pistonspec.pusher then -- make sure there actually is a pusher
minetest.remove_node(pusherpos)
core.check_for_falling(pusherpos)
minetest.sound_play("piston_retract", {
pos = pos,
max_hear_distance = 20,
gain = 0.3,
})
end
end
-- Remove base node of piston.
-- To be used when pusher was destroyed.
local piston_remove_base = function (pos, oldnode)
local basenodename = minetest.registered_nodes[oldnode.name].corresponding_piston
local pistonspec = minetest.registered_nodes[basenodename].mesecons_piston
local dir = piston_get_direction(pistonspec.dir, oldnode)
local basepos = vector.subtract(pos, dir)
local basename = minetest.get_node(basepos).name
if basename == pistonspec.onname then -- make sure there actually is a base node
minetest.remove_node(basepos)
core.check_for_falling(basepos)
minetest.sound_play("piston_retract", {
pos = pos,
max_hear_distance = 20,
gain = 0.3,
})
end
end
local piston_on = function (pos, node)
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
local dir = piston_get_direction(pistonspec.dir, node)
local np = vector.add(pos, dir)
local success, stack, oldstack = mesecon.mvps_push(np, dir, PISTON_MAXIMUM_PUSH)
if success then
minetest.add_node(pos, {param2 = node.param2, name = pistonspec.onname})
minetest.add_node(np, {param2 = node.param2, name = pistonspec.pusher})
local below = minetest.get_node({x=np.x,y=np.y-1,z=np.z})
if below.name == "mcl_farming:soil" or below.name == "mcl_farming:soil_wet" then
minetest.set_node({x=np.x,y=np.y-1,z=np.z}, {name = "mcl_core:dirt"})
end
mesecon.mvps_process_stack(stack)
mesecon.mvps_move_objects(np, dir, oldstack)
minetest.sound_play("piston_extend", {
pos = pos,
max_hear_distance = 20,
gain = 0.3,
})
end
end
local piston_off = function (pos, node)
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
minetest.add_node(pos, {param2 = node.param2, name = pistonspec.offname})
piston_remove_pusher (pos, node)
if pistonspec.sticky then
local dir = piston_get_direction(pistonspec.dir, node)
local pullpos = vector.add(pos, vector.multiply(dir, 2))
local stack = mesecon.mvps_pull_single(pullpos, vector.multiply(dir, -1), PISTON_MAXIMUM_PUSH)
mesecon.mvps_process_stack(pos, dir, stack)
end
end
local piston_orientate = function (pos, placer)
-- not placed by player
if not placer then return end
-- placer pitch in degrees
local pitch = placer:get_look_pitch() * (180 / math.pi)
local node = minetest.get_node(pos)
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
if pitch > 55 then --looking upwards
minetest.add_node(pos, {name=pistonspec.piston_down})
elseif pitch < -55 then --looking downwards
minetest.add_node(pos, {name=pistonspec.piston_up})
end
end
-- Horizontal pistons
local pt = 4/16 -- pusher thickness
local piston_pusher_box = {
type = "fixed",
fixed = {
{-2/16, -2/16, -.5 + pt, 2/16, 2/16, .5 + pt},
{-.5 , -.5 , -.5 , .5 , .5 , -.5 + pt},
}
}
local piston_on_box = {
type = "fixed",
fixed = {
{-.5, -.5, -.5 + pt, .5, .5, .5}
}
}
-- Normal (non-sticky) ones:
local pistonspec_normal = {
offname = "mesecons_pistons:piston_normal_off",
onname = "mesecons_pistons:piston_normal_on",
dir = piston_facedir_direction,
pusher = "mesecons_pistons:piston_pusher_normal",
piston_down = "mesecons_pistons:piston_down_normal_off",
piston_up = "mesecons_pistons:piston_up_normal_off",
}
local usagehelp_piston = "This block can have one of 6 possible orientations. On placement, the pusher will face you."
local on_rotate
if minetest.get_modpath("screwdriver") then
on_rotate = screwdriver.disallow
end
-- offstate
minetest.register_node("mesecons_pistons:piston_normal_off", {
description = "Piston",
_doc_items_longdesc = "A piston is a redstone component with a pusher which pushes the block or blocks in front of it when it is supplied with redstone power. Not all blocks can be pushed, however.",
_doc_items_usagehelp = usagehelp_piston,
tiles = {
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png^[transformR90",
"mesecons_piston_bottom.png^[transformR270",
"mesecons_piston_back.png",
"mesecons_piston_pusher_front.png"
},
groups = {handy = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
after_place_node = piston_orientate,
mesecons_piston = pistonspec_normal,
sounds = mcl_sounds.node_sound_stone_defaults(),
mesecons = {effector={
action_on = piston_on,
rules = piston_get_rules
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- onstate
minetest.register_node("mesecons_pistons:piston_normal_on", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png^[transformR90",
"mesecons_piston_bottom.png^[transformR270",
"mesecons_piston_back.png",
"mesecons_piston_on_front.png"
},
groups = {handy=1, not_in_creative_inventory = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_normal_off",
after_destruct = piston_remove_pusher,
node_box = piston_on_box,
selection_box = piston_on_box,
mesecons_piston = pistonspec_normal,
sounds = mcl_sounds.node_sound_stone_defaults(),
mesecons = {effector={
action_off = piston_off,
rules = piston_get_rules
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- pusher
minetest.register_node("mesecons_pistons:piston_pusher_normal", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_top.png",
"mesecons_piston_pusher_bottom.png",
"mesecons_piston_pusher_left.png",
"mesecons_piston_pusher_right.png",
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_front.png"
},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
after_destruct = piston_remove_base,
diggable = false,
corresponding_piston = "mesecons_pistons:piston_normal_on",
selection_box = piston_pusher_box,
node_box = piston_pusher_box,
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2.5,
on_rotate = on_rotate,
})
-- Sticky ones
local pistonspec_sticky = {
offname = "mesecons_pistons:piston_sticky_off",
onname = "mesecons_pistons:piston_sticky_on",
dir = piston_facedir_direction,
pusher = "mesecons_pistons:piston_pusher_sticky",
sticky = true,
piston_down = "mesecons_pistons:piston_down_sticky_off",
piston_up = "mesecons_pistons:piston_up_sticky_off",
}
-- offstate
minetest.register_node("mesecons_pistons:piston_sticky_off", {
description = "Sticky Piston",
_doc_items_longdesc = "A sticky piston is a redstone component with a sticky pusher which can be extended and retracted. It extends when it is supplied with redstone power. When the pusher extends, it pushes the block or blocks in front of it. When it retracts, it pulls back the single block in front of it. Note that not all blocks can be pushed or pulled.",
_doc_items_usagehelp = usagehelp_piston,
tiles = {
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png^[transformR90",
"mesecons_piston_bottom.png^[transformR270",
"mesecons_piston_back.png",
"mesecons_piston_pusher_front_sticky.png"
},
groups = {handy=1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
after_place_node = piston_orientate,
mesecons_piston = pistonspec_sticky,
sounds = mcl_sounds.node_sound_stone_defaults(),
mesecons = {effector={
action_on = piston_on,
rules = piston_get_rules
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- onstate
minetest.register_node("mesecons_pistons:piston_sticky_on", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png^[transformR90",
"mesecons_piston_bottom.png^[transformR270",
"mesecons_piston_back.png",
"mesecons_piston_on_front.png"
},
groups = {handy=1, not_in_creative_inventory = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_sticky_off",
after_destruct = piston_remove_pusher,
node_box = piston_on_box,
selection_box = piston_on_box,
mesecons_piston = pistonspec_sticky,
sounds = mcl_sounds.node_sound_stone_defaults(),
mesecons = {effector={
action_off = piston_off,
rules = piston_get_rules
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- pusher
minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_top.png",
"mesecons_piston_pusher_bottom.png",
"mesecons_piston_pusher_left.png",
"mesecons_piston_pusher_right.png",
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_front_sticky.png"
},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
after_destruct = piston_remove_base,
diggable = false,
corresponding_piston = "mesecons_pistons:piston_sticky_on",
selection_box = piston_pusher_box,
node_box = piston_pusher_box,
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2.5,
on_rotate = on_rotate,
})
--
--
-- UP
--
--
local piston_up_pusher_box = {
type = "fixed",
fixed = {
{-2/16, -.5 - pt, -2/16, 2/16, .5 - pt, 2/16},
{-.5 , .5 - pt, -.5 , .5 , .5 , .5},
}
}
local piston_up_on_box = {
type = "fixed",
fixed = {
{-.5, -.5, -.5 , .5, .5-pt, .5}
}
}
-- Normal
local pistonspec_normal_up = {
offname = "mesecons_pistons:piston_up_normal_off",
onname = "mesecons_pistons:piston_up_normal_on",
dir = {x = 0, y = 1, z = 0},
pusher = "mesecons_pistons:piston_up_pusher_normal"
}
-- offstate
minetest.register_node("mesecons_pistons:piston_up_normal_off", {
tiles = {
"mesecons_piston_pusher_front.png",
"mesecons_piston_back.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
},
groups = {handy=1, not_in_creative_inventory = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_normal_off",
mesecons_piston = pistonspec_normal_up,
mesecons = {effector={
action_on = piston_on,
rules = piston_up_rules,
}},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- onstate
minetest.register_node("mesecons_pistons:piston_up_normal_on", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_on_front.png",
"mesecons_piston_back.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
},
groups = {hanry=1, not_in_creative_inventory = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_normal_off",
after_destruct = piston_remove_pusher,
node_box = piston_up_on_box,
selection_box = piston_up_on_box,
mesecons_piston = pistonspec_normal_up,
sounds = mcl_sounds.node_sound_wood_defaults(),
mesecons = {effector={
action_off = piston_off,
rules = piston_up_rules,
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- pusher
minetest.register_node("mesecons_pistons:piston_up_pusher_normal", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_front.png",
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_left.png^[transformR270",
"mesecons_piston_pusher_right.png^[transformR90",
"mesecons_piston_pusher_bottom.png",
"mesecons_piston_pusher_top.png^[transformR180",
},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
after_destruct = piston_remove_base,
diggable = false,
corresponding_piston = "mesecons_pistons:piston_up_normal_on",
selection_box = piston_up_pusher_box,
node_box = piston_up_pusher_box,
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2.5,
on_rotate = on_rotate,
})
-- Sticky
local pistonspec_sticky_up = {
offname = "mesecons_pistons:piston_up_sticky_off",
onname = "mesecons_pistons:piston_up_sticky_on",
dir = {x = 0, y = 1, z = 0},
pusher = "mesecons_pistons:piston_up_pusher_sticky",
sticky = true
}
-- offstate
minetest.register_node("mesecons_pistons:piston_up_sticky_off", {
tiles = {
"mesecons_piston_pusher_front_sticky.png",
"mesecons_piston_back.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
},
groups = {handy=1, not_in_creative_inventory = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_sticky_off",
mesecons_piston = pistonspec_sticky_up,
sounds = mcl_sounds.node_sound_wood_defaults(),
mesecons = {effector={
action_on = piston_on,
rules = piston_up_rules,
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- onstate
minetest.register_node("mesecons_pistons:piston_up_sticky_on", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_on_front.png",
"mesecons_piston_back.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
},
groups = {handy=1, not_in_creative_inventory = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_sticky_off",
after_destruct = piston_remove_pusher,
node_box = piston_up_on_box,
selection_box = piston_up_on_box,
mesecons_piston = pistonspec_sticky_up,
sounds = mcl_sounds.node_sound_wood_defaults(),
mesecons = {effector={
action_off = piston_off,
rules = piston_up_rules,
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- pusher
minetest.register_node("mesecons_pistons:piston_up_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_front_sticky.png",
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_left.png^[transformR270",
"mesecons_piston_pusher_right.png^[transformR90",
"mesecons_piston_pusher_bottom.png",
"mesecons_piston_pusher_top.png^[transformR180",
},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
after_destruct = piston_remove_base,
diggable = false,
corresponding_piston = "mesecons_pistons:piston_up_sticky_on",
selection_box = piston_up_pusher_box,
node_box = piston_up_pusher_box,
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2.5,
on_rotate = on_rotate,
})
--
--
-- DOWN
--
--
local piston_down_pusher_box = {
type = "fixed",
fixed = {
{-2/16, -.5 + pt, -2/16, 2/16, .5 + pt, 2/16},
{-.5 , -.5 , -.5 , .5 , -.5 + pt, .5},
}
}
local piston_down_on_box = {
type = "fixed",
fixed = {
{-.5, -.5+pt, -.5 , .5, .5, .5}
}
}
-- Normal
local pistonspec_normal_down = {
offname = "mesecons_pistons:piston_down_normal_off",
onname = "mesecons_pistons:piston_down_normal_on",
dir = {x = 0, y = -1, z = 0},
pusher = "mesecons_pistons:piston_down_pusher_normal",
}
-- offstate
minetest.register_node("mesecons_pistons:piston_down_normal_off", {
tiles = {
"mesecons_piston_back.png",
"mesecons_piston_pusher_front.png",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
},
groups = {handy=1, not_in_creative_inventory = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_normal_off",
mesecons_piston = pistonspec_normal_down,
sounds = mcl_sounds.node_sound_stone_defaults(),
mesecons = {effector={
action_on = piston_on,
rules = piston_down_rules,
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- onstate
minetest.register_node("mesecons_pistons:piston_down_normal_on", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_back.png",
"mesecons_piston_on_front.png",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
},
groups = {handy=1, not_in_creative_inventory = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_normal_off",
after_destruct = piston_remove_pusher,
node_box = piston_down_on_box,
selection_box = piston_down_on_box,
mesecons_piston = pistonspec_normal_down,
sounds = mcl_sounds.node_sound_stone_defaults(),
mesecons = {effector={
action_off = piston_off,
rules = piston_down_rules,
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- pusher
minetest.register_node("mesecons_pistons:piston_down_pusher_normal", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_front.png",
"mesecons_piston_pusher_left.png^[transformR90",
"mesecons_piston_pusher_right.png^[transformR270",
"mesecons_piston_pusher_bottom.png^[transformR180",
"mesecons_piston_pusher_top.png",
},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
after_destruct = piston_remove_base,
diggable = false,
corresponding_piston = "mesecons_pistons:piston_down_normal_on",
selection_box = piston_down_pusher_box,
node_box = piston_down_pusher_box,
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2.5,
on_rotate = on_rotate,
})
-- Sticky
local pistonspec_sticky_down = {
onname = "mesecons_pistons:piston_down_sticky_on",
offname = "mesecons_pistons:piston_down_sticky_off",
dir = {x = 0, y = -1, z = 0},
pusher = "mesecons_pistons:piston_down_pusher_sticky",
sticky = true
}
-- offstate
minetest.register_node("mesecons_pistons:piston_down_sticky_off", {
tiles = {
"mesecons_piston_back.png",
"mesecons_piston_pusher_front_sticky.png",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
},
groups = {handy=1, not_in_creative_inventory = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_sticky_off",
mesecons_piston = pistonspec_sticky_down,
sounds = mcl_sounds.node_sound_stone_defaults(),
mesecons = {effector={
action_on = piston_on,
rules = piston_down_rules,
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- onstate
minetest.register_node("mesecons_pistons:piston_down_sticky_on", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_back.png",
"mesecons_piston_on_front.png",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
},
groups = {handy=1, not_in_creative_inventory = 1},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
drop = "mesecons_pistons:piston_sticky_off",
after_destruct = piston_remove_pusher,
node_box = piston_down_on_box,
selection_box = piston_down_on_box,
mesecons_piston = pistonspec_sticky_down,
sounds = mcl_sounds.node_sound_stone_defaults(),
mesecons = {effector={
action_off = piston_off,
rules = piston_down_rules,
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
on_rotate = on_rotate,
})
-- pusher
minetest.register_node("mesecons_pistons:piston_down_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_front_sticky.png",
"mesecons_piston_pusher_left.png^[transformR90",
"mesecons_piston_pusher_right.png^[transformR270",
"mesecons_piston_pusher_bottom.png^[transformR180",
"mesecons_piston_pusher_top.png",
},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
is_ground_content = false,
after_destruct = piston_remove_base,
diggable = false,
corresponding_piston = "mesecons_pistons:piston_down_sticky_on",
selection_box = piston_down_pusher_box,
node_box = piston_down_pusher_box,
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 2.5,
on_rotate = on_rotate,
})
-- Register pushers as stoppers if they would be seperated from the piston
local piston_pusher_get_stopper = function (node, dir, stack, stackid)
if (stack[stackid + 1]
and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].corresponding_piston
and stack[stackid + 1].node.param2 == node.param2)
or (stack[stackid - 1]
and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].corresponding_piston
and stack[stackid - 1].node.param2 == node.param2) then
return false
end
return true
end
local piston_pusher_up_down_get_stopper = function (node, dir, stack, stackid)
if (stack[stackid + 1]
and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].corresponding_piston)
or (stack[stackid - 1]
and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].corresponding_piston) then
return false
end
return true
end
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_normal", piston_pusher_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_sticky", piston_pusher_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_pusher_normal", piston_pusher_up_down_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_pusher_sticky", piston_pusher_up_down_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_pusher_normal", piston_pusher_up_down_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_pusher_sticky", piston_pusher_up_down_get_stopper)
-- Register pistons as stoppers if they would be seperated from the stopper
local piston_up_down_get_stopper = function (node, dir, stack, stackid)
if (stack[stackid + 1]
and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].mesecons_piston.pusher)
or (stack[stackid - 1]
and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].mesecons_piston.pusher) then
return false
end
return true
end
local piston_get_stopper = function (node, dir, stack, stackid)
pistonspec = minetest.registered_nodes[node.name].mesecons_piston
dir = piston_get_direction(pistonspec.dir, node)
local pusherpos = vector.add(stack[stackid].pos, dir)
local pushernode = minetest.get_node(pusherpos)
if minetest.registered_nodes[node.name].mesecons_piston.pusher == pushernode.name then
for _, s in ipairs(stack) do
if vector.equals(s.pos, pusherpos) -- pusher is also to be pushed
and s.node.param2 == node.param2 then
return false
end
end
end
return true
end
mesecon.register_mvps_stopper("mesecons_pistons:piston_normal_on", piston_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_sticky_on", piston_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_normal_on", piston_up_down_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_sticky_on", piston_up_down_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_normal_on", piston_up_down_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_sticky_on", piston_up_down_get_stopper)
--craft recipes
minetest.register_craft({
output = 'mesecons_pistons:piston_normal_off',
recipe = {
{"group:wood", "group:wood", "group:wood"},
{"mcl_core:cobble", "mcl_core:iron_ingot", "mcl_core:cobble"},
{"mcl_core:cobble", "mesecons:redstone", "mcl_core:cobble"},
}
})
minetest.register_craft({
output = "mesecons_pistons:piston_sticky_off",
recipe = {
{"mcl_mobitems:slimeball"},
{"mesecons_pistons:piston_normal_off"},
}
})
-- Add entry aliases for the Help
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_normal_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_up_normal_off")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_up_normal_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_down_normal_off")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_down_normal_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_pusher_normal")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_up_pusher_normal")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_down_pusher_normal")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_sticky_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_up_sticky_off")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_up_sticky_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_down_sticky_off")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_down_sticky_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_pusher_sticky")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_up_pusher_sticky")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_down_pusher_sticky")
end