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VoxeLibre-WolfyCode/mods/ENTITIES/mobs_mc/pig.lua

268 lines
6.7 KiB
Lua

--License for code WTFPL and otherwise stated in readmes
local S = minetest.get_translator("mobs_mc")
mcl_mobs.register_mob("mobs_mc:pig", {
description = S("Pig"),
type = "animal",
spawn_class = "passive",
passive = true,
runaway = true,
hp_min = 10,
hp_max = 10,
xp_min = 1,
xp_max = 3,
collisionbox = {-0.45, -0.01, -0.45, 0.45, 0.865, 0.45},
visual = "mesh",
mesh = "mobs_mc_pig.b3d",
textures = {{
"mobs_mc_pig.png", -- base
"blank.png", -- saddle
}},
head_swivel = "head.control",
bone_eye_height = 7.5,
head_eye_height = 0.8,
horizontal_head_height=-1,
curiosity = 3,
head_yaw="z",
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 3,
follow_velocity = 3.4,
drops = {
{name = "mcl_mobitems:porkchop",
chance = 1,
min = 1,
max = 3,
looting = "common",},
},
fear_height = 4,
sounds = {
random = "mobs_pig",
death = "mobs_pig_angry",
damage = "mobs_pig",
eat = "mobs_mc_animal_eat_generic",
distance = 16,
},
animation = {
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40, walk_speed = 60,
run_start = 0, run_end = 40, run_speed = 90,
},
child_animations = {
stand_start = 41, stand_end = 41,
walk_start = 41, walk_end = 81, walk_speed = 90,
run_start = 41, run_end = 81, run_speed = 135,
},
follow = {
"mcl_farming:potato_item",
"mcl_farming:carrot_item",
"mcl_farming:beetroot_item",
"mcl_mobitems:carrot_on_a_stick"
},
view_range = 8,
on_lightning_strike = function(self, pos, pos2, objects)
mcl_util.replace_mob(self.object, "mobs_mc:zombified_piglin")
return true
end,
do_custom = function(self, dtime)
-- set needed values if not already present
if not self.v3 then
self.v3 = 0
self.max_speed_forward = 4
self.max_speed_reverse = 2
self.accel = 4
self.terrain_type = 3
self.driver_attach_at = {x = 0.0, y = 6.5, z = -3.75}
self.driver_eye_offset = {x = 0, y = 3, z = 0}
self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y}
self.base_texture = self.texture_list[1]
self.object:set_properties({textures = self.base_texture})
end
-- if driver present allow control of horse
if self.driver and self.driver:get_wielded_item():get_name() == "mcl_mobitems:carrot_on_a_stick" then
mcl_mobs.drive(self, "walk", "stand", false, dtime)
return false -- skip rest of mob functions
end
return true
end,
on_die = function(self, pos)
-- drop saddle when horse is killed while riding
-- also detach from horse properly
if self.driver then
mcl_mobs.detach(self.driver, {x = 1, y = 0, z = 1})
end
end,
on_rightclick = function(self, clicker)
if not clicker or not clicker:is_player() then
return
end
local wielditem = clicker:get_wielded_item()
-- Feed pig
if wielditem:get_name() ~= "mcl_mobitems:carrot_on_a_stick" then
if self:feed_tame(clicker, 1, true, false) then return end
end
if mcl_mobs:protect(self, clicker) then return end
if self.child then
return
end
-- Put saddle on pig
local item = clicker:get_wielded_item()
if item:get_name() == "mcl_mobitems:saddle" and self.saddle ~= "yes" then
self.base_texture = {
"mobs_mc_pig.png", -- base
"mobs_mc_pig_saddle.png", -- saddle
}
self.object:set_properties({
textures = self.base_texture
})
self.saddle = "yes"
self.tamed = true
self.drops = {
{name = "mcl_mobitems:porkchop",
chance = 1,
min = 1,
max = 3,},
{name = "mcl_mobitems:saddle",
chance = 1,
min = 1,
max = 1,},
}
if not minetest.is_creative_enabled(clicker:get_player_name()) then
local inv = clicker:get_inventory()
local stack = inv:get_stack("main", clicker:get_wield_index())
stack:take_item()
inv:set_stack("main", clicker:get_wield_index(), stack)
end
minetest.sound_play({name = "mcl_armor_equip_leather"}, {gain=0.5, max_hear_distance=8, pos=self.object:get_pos()}, true)
return
end
-- Should make pig go faster when right clicked with carrot on a stick.
-- FIXME: needs work on the going faster part.
--[[if self.driver and clicker == self.driver and self.driver:get_wielded_item():get_name() == "mcl_mobitems:carrot_on_a_stick" then
if not self.v3 then
self.v3 = 0
self.max_speed_forward = 100
self.accel = 10
end
if not minetest.is_creative_enabled(clicker:get_player_name()) then
local inv = self.driver:get_inventory()
-- 26 uses
if wielditem:get_wear() > 63000 then
-- Break carrot on a stick
local def = wielditem:get_definition()
if def.sounds and def.sounds.breaks then
minetest.sound_play(def.sounds.breaks, {pos = clicker:get_pos(), max_hear_distance = 8, gain = 0.5}, true)
end
wielditem = {name = "mcl_fishing:fishing_rod", count = 1}
else
wielditem:add_wear(2521)
end
inv:set_stack("main",self.driver:get_wield_index(), wielditem)
end
end]]
-- Mount or detach player
local name = clicker:get_player_name()
if self.driver and clicker == self.driver then -- and self.driver:get_wielded_item():get_name() ~= "mcl_mobitems:carrot_on_a_stick" then -- Note: This is for when the ability to make the pig go faster is implemented
-- Detach if already attached
mcl_mobs.detach(clicker, {x=1, y=0, z=0})
return
elseif not self.driver and self.saddle == "yes" then
-- Ride pig if it has a saddle
mcl_mobs.attach(self, clicker)
return
-- Capture pig
elseif not self.driver and clicker:get_wielded_item():get_name() ~= "" then
mcl_mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
end
end,
on_breed = function(parent1, parent2)
local pos = parent1.object:get_pos()
local child = mcl_mobs.spawn_child(pos, parent1.name)
if child then
local ent_c = child:get_luaentity()
ent_c.tamed = true
ent_c.owner = parent1.owner
return false
end
end,
after_activate = function(self, staticdata, def, dtime)
if self.saddle == "yes" then -- Make saddle load upon rejoin
self.base_texture = {
"mobs_mc_pig.png", -- base
"mobs_mc_pig_saddle.png", -- saddle
}
self.object:set_properties({
textures = self.base_texture
})
end
end,
})
mcl_mobs:spawn_specific(
"mobs_mc:pig",
"overworld",
"ground",
{
"flat",
"MegaTaiga",
"MegaSpruceTaiga",
"ExtremeHills",
"ExtremeHills_beach",
"ExtremeHillsM",
"ExtremeHills+",
"StoneBeach",
"Plains",
"Plains_beach",
"SunflowerPlains",
"Taiga",
"Taiga_beach",
"Forest",
"Forest_beach",
"FlowerForest",
"FlowerForest_beach",
"BirchForest",
"BirchForestM",
"RoofedForest",
"Savanna",
"Savanna_beach",
"SavannaM",
"Jungle",
"Jungle_shore",
"JungleM",
"JungleM_shore",
"JungleEdge",
"JungleEdgeM",
"Swampland",
"Swampland_shore"
},
9,
minetest.LIGHT_MAX+1,
30,
100,
8,
mcl_vars.mg_overworld_min,
mcl_vars.mg_overworld_max)
-- spawn eggs
mcl_mobs.register_egg("mobs_mc:pig", S("Pig"), "#f0a5a2", "#db635f", 0)