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19 Commits

Author SHA1 Message Date
Brandon 04a96e42ed Correct capitalize "L" in lingering 2020-06-28 20:32:32 -04:00
Brandon 2c1b4e518c Add strength potions 2020-06-28 20:31:08 -04:00
Brandon 34867bb481 Groundwork for weakness. 2020-06-28 18:28:23 -04:00
Brandon 44ee9cde86 Add potions/brewing to creative inventory 2020-06-28 09:38:06 -04:00
Brandon abd1b682cb more sprites! 2020-06-27 19:00:58 -04:00
Brandon 79e7f6849f Fix lingering potion timer. 2020-06-27 18:50:08 -04:00
Brandon f2e9b501b8 small correction to initial lingering cloud 2020-06-27 09:07:56 -04:00
Brandon d1c2ce1bb6 Correct Lingering effect durations. 2020-06-27 07:56:27 -04:00
Brandon bd9b15466b Correct splash issue with mob-detection 2020-06-26 21:30:35 -04:00
Brandon 4f259dec71 Adjust lingering affect (1 per second) 2020-06-26 21:27:17 -04:00
Brandon 487909e8eb Generate lingering functions. 2020-06-26 20:32:03 -04:00
Brandon 8a08d27ee5 Fix potions to hit mobs. 2020-06-26 19:08:41 -04:00
Brandon 266713631a Correct sounds heard at distance and blast resistance for brewing stand. 2020-06-21 08:39:08 -04:00
Brandon a8beeb9f9b Minor formatting. 2020-06-20 12:02:42 -04:00
Brandon d929ca19a8 Add persistent particle spawner. 2020-06-20 09:00:53 -04:00
Brandon 7dc36368b0 Add poison. Update times/potency. 2020-06-18 20:08:00 -04:00
Brandon 4b23c2a15c Update potions for mob effects. Healing harms zombies, harming heals zombies. 2020-06-18 16:56:19 -04:00
Brandon 9f5bce29cb Add more lingering options. Adjust lingering cloud size. 2020-06-18 12:27:09 -04:00
Brandon 64cd19218f Cleanup brewing stand code. Add lingering base structure add splash river water and water. 2020-06-18 07:43:50 -04:00