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Merge pull request 'Spawn mobs in woodland cabin' (#2415) from woodland_spawn into master

Reviewed-on: MineClone2/MineClone2#2415
This commit is contained in:
PrairieWind 2022-07-12 00:55:59 +00:00
commit 7323536e55
2 changed files with 22 additions and 0 deletions

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@ -17,6 +17,28 @@ mcl_structures.register_structure("woodland_cabin",{
modpath.."/schematics/mcl_structures_woodland_cabin.mts",
modpath.."/schematics/mcl_structures_woodland_outpost.mts",
},
after_place = function(p,def,pr)
local spawnon = {"mcl_deepslate:deepslate","mcl_core:birchwood","mcl_wool:red_carpet","mcl_wool:brown_carpet"}
local p1=vector.offset(p,-def.sidelen,-1,-def.sidelen)
local p2=vector.offset(p,def.sidelen,def.sidelen,def.sidelen)
local sp = minetest.find_nodes_in_area_under_air(p1,p2,spawnon)
if sp and #sp > 0 then
for i=1,5 do
local pos = sp[pr:next(1,#sp)]
if pos then
minetest.add_entity(pos,"mobs_mc:vindicator")
end
end
local pos = sp[pr:next(1,#sp)]
if pos then
minetest.add_entity(pos,"mobs_mc:evoker")
end
end
local parrot = minetest.find_node_near(p,25,{"mcl_heads:wither_skeleton"})
if parrot then
minetest.add_entity(parrot,"mobs_mc:parrot")
end
end,
loot = {
["mcl_chests:chest_small" ] ={{
stacks_min = 3,