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Merge branch 'master' into buckets

This commit is contained in:
AFCMS 2021-06-14 14:36:41 +02:00
commit 2624343c30
3 changed files with 13 additions and 17 deletions

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@ -190,9 +190,10 @@ Origin of those models:
* [Spennnyyy](https://freesound.org/people/Spennnyyy/) (CC0) * [Spennnyyy](https://freesound.org/people/Spennnyyy/) (CC0)
* `mcl_totems_totem.ogg` * `mcl_totems_totem.ogg`
* Source: <https://freesound.org/people/Spennnyyy/sounds/323502/> * Source: <https://freesound.org/people/Spennnyyy/sounds/323502/>
* [Baŝto](https://opengameart.org/users/ba%C5%9Dto) * [Baŝto](https://opengameart.org/users/ba%C5%9Dto) (remixer) and [kantouth](https://freesound.org/people/kantouth/) (original author)
* `mobs_mc_skeleton_random.*.ogg` (CC BY 3.0) * `mobs_mc_skeleton_random.*.ogg` (CC BY 3.0)
* Source: <https://opengameart.org/content/walking-skeleton> * Source: <https://opengameart.org/content/walking-skeleton>
* Based on: <https://freesound.org/people/kantouth/sounds/115113/>
* [spookymodem](https://freesound.org/people/spookymodem/) * [spookymodem](https://freesound.org/people/spookymodem/)
* `mobs_mc_skeleton_death.ogg` (CC0) * `mobs_mc_skeleton_death.ogg` (CC0)
* <https://freesound.org/people/spookymodem/sounds/202091/> * <https://freesound.org/people/spookymodem/sounds/202091/>
@ -306,4 +307,4 @@ Origin of those models:
Note: Many of these sounds have been more or less modified to fit the game. Note: Many of these sounds have been more or less modified to fit the game.
Sounds not mentioned hre are licensed under CC0. Sounds not mentioned here are licensed under CC0.

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@ -162,7 +162,9 @@ if minetest.get_modpath("mcl_armor") then
end end
end) end)
minetest.register_on_dieplayer(function(player) minetest.register_on_dieplayer(function(player)
if not minetest.settings:get_bool("mcl_keepInventory") then
remove_pumpkin_hud(player) remove_pumpkin_hud(player)
end
end) end)
minetest.register_on_leaveplayer(function(player) minetest.register_on_leaveplayer(function(player)
pumpkin_hud[player] = nil pumpkin_hud[player] = nil

View File

@ -189,22 +189,15 @@ minetest.register_globalstep(function(dtime)
if vector.length(player_velocity) < 40 then if vector.length(player_velocity) < 40 then
local add_velocity = player.add_velocity or player.add_player_velocity local add_velocity = player.add_velocity or player.add_player_velocity
add_velocity(player, vector.multiply(player:get_look_dir(), 4)) add_velocity(player, vector.multiply(player:get_look_dir(), 4))
minetest.add_particlespawner({ add_particle({
amount = 1, pos = fly_pos,
time = 0.1, velocity = {x = 0, y = 0, z = 0},
minpos = fly_pos, acceleration = {x = 0, y = 0, z = 0},
maxpos = fly_pos, expirationtime = math.random(0.3, 0.5),
minvel = {x = 0, y = 0, z = 0}, size = math.random(1, 2),
maxvel = {x = 0, y = 0, z = 0},
minacc = {x = 0, y = 0, z = 0},
maxacc = {x = 0, y = 0, z = 0},
minexptime = 0.3,
maxexptime = 0.5,
minsize = 1,
maxsize = 2.5,
collisiondetection = false, collisiondetection = false,
vertical = false, vertical = false,
texture = "mcl_particles_crit.png^[colorize:#bc7a57:127", texture = "mcl_particles_bonemeal.png^[colorize:#bc7a57:127",
glow = 5, glow = 5,
}) })
end end