the-real-herowl
75e5ca8d49
Added the option to remove and clear effects...
...
...with the /effect command.
Also made the API for clearing effects more robust.
2024-05-22 21:02:25 +02:00
the-real-herowl
dcbc9d2398
Allowed giving effect without particles
...
...both with API and the /effect command
2024-05-22 21:02:25 +02:00
the-real-herowl
7c2d74e983
Typos fixed
2024-05-22 21:02:25 +02:00
the-real-herowl
7c1f9805e2
Tooltip and color fixes
2024-05-22 21:02:25 +02:00
the-real-herowl
b5367a77a7
Expanded brewing recipe API
...
Added recipes using thick or mundane potion
2024-05-22 21:02:25 +02:00
the-real-herowl
8cfe96a955
Added potions for new effects
...
* also added some new brewing recipes
2024-05-22 21:02:25 +02:00
the-real-herowl
ced2741686
Added strength and weakness potions
...
Also fixed potent slowness potion level
Also fixed slowness and swiftness effect descriptions
2024-05-22 21:02:25 +02:00
the-real-herowl
a9c2a89f16
New brewing recipes registering API
...
Also migrated all recipes to the new system
2024-05-22 21:02:25 +02:00
the-real-herowl
c4bedb37e0
Brewing fully works with the new system
2024-05-22 21:02:25 +02:00
the-real-herowl
f60f50041d
Brewing somewhat works with the new API
2024-05-22 21:02:25 +02:00
the-real-herowl
09be413e3f
Added glowing effect
...
Also added on_save_effect callback to run cleanup
2024-05-22 21:02:25 +02:00
the-real-herowl
7ae31790bf
Fixed running on_end for effects that aren't ending
2024-05-22 21:02:25 +02:00
the-real-herowl
6dab6158b9
Reserve some more keywords in register_effect()
2024-05-22 21:02:25 +02:00
the-real-herowl
7cd0cfede8
Further (mcl_)luck functionality
...
* XP from mob breeding impacted by luck
* eye of ender explosion chance impacted by luck
* fishing loot impacted by luck
* melee critical damage impacted by luck
* also fixed 2 scripts marked as "executable"
2024-05-22 21:02:25 +02:00
the-real-herowl
42778a3a6d
Made some random rolls affected by mcl_luck
...
* xp bottle
* bow and crossbow crits
* megacrits added for mcl_bows, achievable only by (mcl_)luck
2024-05-22 21:02:25 +02:00
the-real-herowl
b28467d348
Added mcl_luck API
...
Luck and Bad Luck effects use the mcl_luck API now
The API is unused for now
2024-05-22 21:02:25 +02:00
the-real-herowl
c503a5fb8c
Added luck and bad luck effects
...
They're no-op for now
2024-05-22 21:02:25 +02:00
the-real-herowl
bbe2964d48
Added some effect descriptions
2024-05-22 21:02:25 +02:00
the-real-herowl
5263740a80
Added conduit power
2024-05-22 21:02:25 +02:00
the-real-herowl
ddbc7cd826
Haste and fatigue expanded and improved
...
* abstracted and refactored some parts of haste and fatigue
* added and exposed new mcl_potions API functions
* fixed haste and fatigue not altering the hand
* mcl_meshhand now calls into mcl_potions when resetting the hand
2024-05-22 21:02:25 +02:00
the-real-herowl
6d7fe91047
Capped fatigue effect on punching
...
This fixes a crash, too
Also updates toolcaps on gamemode change
2024-05-22 21:02:25 +02:00
the-real-herowl
0c4094596e
Improved haste and fatigue effects
...
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
that still works)
* removed an unused "global" variable
2024-05-22 21:02:25 +02:00
the-real-herowl
1ac81e440c
Added haste and fatigue
2024-05-22 21:02:25 +02:00
the-real-herowl
bf82241e82
Added dolphin's grace
2024-05-22 21:02:25 +02:00
the-real-herowl
456d205161
Added strength and weakness effects
...
* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-05-22 21:02:25 +02:00
the-real-herowl
0e33947258
Renamed some functions and variables
...
* changed names referring to player where it does support mobs
* also added an is_player() check in one function
2024-05-22 21:02:25 +02:00
the-real-herowl
03c73b7820
Improved descriptions
2024-05-22 21:02:25 +02:00
the-real-herowl
e039642446
Improved nausea
2024-05-22 21:02:25 +02:00
the-real-herowl
b6484a6d15
Added time_override to FOV API
...
time_override can be used when applying or removing modifiers
2024-05-22 21:02:25 +02:00
the-real-herowl
394b090c83
Improved the darkness effect
2024-05-22 21:02:25 +02:00
the-real-herowl
65b923c43c
Added darkness
2024-05-22 21:02:25 +02:00
the-real-herowl
aa4ff1827d
Added nausea
2024-05-22 21:02:25 +02:00
the-real-herowl
92a77a7dbb
Fixed graphical features of some effects
...
* loading fixed (by adding on_load)
* absorption bar never reaching end fixed
2024-05-22 21:02:25 +02:00
the-real-herowl
31adc45da9
Added blindness effect
...
(also improved TT descriptions of some effects)
2024-05-22 21:02:25 +02:00
the-real-herowl
5610fa1c4b
Added frost effect
2024-05-22 21:02:25 +02:00
the-real-herowl
3f5cea3046
Added HP hudbar look modifier API
...
(for now in mcl_potions)
2024-05-22 21:02:25 +02:00
the-real-herowl
a8054e8112
Add hero of the village effect
2024-05-22 21:02:25 +02:00
the-real-herowl
007500613a
Added food poisoning and saturation effects
2024-05-22 21:02:24 +02:00
the-real-herowl
fce73ab2bf
Added some missing effects and improved API
...
* added a way to have a damage modifier relying on type instead of flag
* added Slow Falling
* added Levitation
* added Health Boost
* added Absorption
2024-05-22 21:02:24 +02:00
the-real-herowl
08942d3b25
Improved damage mods in effects, resistance effect
2024-05-22 21:02:24 +02:00
the-real-herowl
a6c9bc8a01
Improved effects HUD and fixes
...
* Fixed some effects not being replaced correctly with higher levels
* Implemented an old FIXME (MTE 5.3.0 fixed underlying bug)
* Added a way to obtain an approximate level of effect from factor
* Added effect level to HUD under the icon
* Added effect timer to HUD under the icon
2024-05-22 21:02:24 +02:00
the-real-herowl
209299b791
Improved /effect command return messages
...
Also improved the name of a variable
2024-05-22 21:02:24 +02:00
the-real-herowl
b84d36b3ff
Registered dragon breath and pruned code
...
* removed old registration code
* added to the API the `nocreative` field
* registered the bottled dragon's breath as an item
2024-05-22 21:02:24 +02:00
the-real-herowl
eac63f93d5
Re-registered potions under new API
2024-05-22 21:02:24 +02:00
the-real-herowl
3663a62374
Added a constant to the API
2024-05-22 21:02:24 +02:00
the-real-herowl
a429a462cd
Fixed tipped arrow descriptions
2024-05-22 21:02:24 +02:00
the-real-herowl
5a7a533bf6
Added missing effect descriptions
2024-05-22 21:02:24 +02:00
the-real-herowl
0b1cc6ad57
Fixed splash and lingering potions
...
* descriptions
* scaling
2024-05-22 21:02:24 +02:00
the-real-herowl
93572d71f2
Added support for varied descriptions
2024-05-22 21:02:24 +02:00
the-real-herowl
7d3e2d3dbc
Implemented missing potion registering functionality
...
* improved support for custom (non-status) effects
* added support for splash potions
* added support for lingering potions
* added support for tipped arrows
* removed the old registration
2024-05-22 21:02:24 +02:00
the-real-herowl
83530b4298
Improved potion descriptions
...
* added support for effect descriptions
* added descriptions for some effects
* fixed a crash
2024-05-22 21:02:24 +02:00
the-real-herowl
dc35f43bfa
Potions registering API fully works with creative
2024-05-22 21:02:24 +02:00
the-real-herowl
a8fcae0f51
Fixed variable definitions ("undeclared global")
2024-05-22 21:02:24 +02:00
the-real-herowl
6d927ab1a1
Creative inventory using new potions API
...
-creative inventory utilizes the new potions API
-the new fancy tooltips are used there
2024-05-22 21:02:24 +02:00
the-real-herowl
ef2ce7e0d7
Added new potion tooltip handling
...
-potion tooltips are now utilizing the power of the new API
-potion names change based on metadata
-nothing triggers loading the new tooltips beyond the names for now
2024-05-22 21:02:24 +02:00
the-real-herowl
9383b903ef
Added new potions registering API
...
-added comprehensive potions registering API
-new API registers only drinkable potions for now
-new API is compatible with very complex tooltips
-new API can have multiple effects per potion
-no hardcoding for specific potions in the new API
2024-05-22 21:02:24 +02:00
the-real-herowl
f1e9c3b563
Translatable effect names and cleanup
...
-added translatable effect names to the API
-made /effect utilize those descriptions
-cleaned up variables/constants to go with further API changes
2024-05-22 21:02:24 +02:00
the-real-herowl
d85e582e8c
Arabic-to-Roman converter redo
...
-rewrote the Arabic-to-Roman number converter
-moved it to mcl_util
2024-05-22 21:02:24 +02:00
the-real-herowl
5827a7638d
Reimplemented /effect heal and fixed bugs
...
-heal subcommand to the /effect reimplemented
-healing_func() from old API standardized, included in new API
-(the last point is due to it being substantially different from others)
-fixed a few bugs, potential crashes
-fixed incorrect withering effect progression
-standardized variable naming
2024-05-22 21:02:24 +02:00
the-real-herowl
d1ca0f23f0
Resolved merge conflict
2024-05-22 21:02:24 +02:00
the-real-herowl
5750284e8f
Improved /effect command and fixes
...
-improved the /effect command, allowing to use effect levels
-fixed a bug in level-to-factor conversions
-renamed effect icons to follow the new convention
2024-05-22 21:02:24 +02:00
the-real-herowl
8477d13c79
General effects API overhaul
...
- added a `register_effect()` function
- added the withering effect
- registered all the old effects under the new API
- unified effect names
- updated the main effect checker to use the new API
- changed some hardcoded values to support the unified effect naming
- added new namespaced metadata effects strings
- added support for legacy effect player metadata
- potions are still using the old effects API
- added glue between old API calls and the new API
- renamed the effect icons to support the unified effect naming
2024-05-22 21:02:24 +02:00
the-real-herowl
753545d714
Merge pull request 'Rover and Stalker' ( #4282 ) from rover_stalker into master
...
Reviewed-on: VoxeLibre/VoxeLibre#4282
2024-05-22 19:01:14 +00:00
the-real-herowl
48e6ffa935
Improved tool tooltips ( #4306 )
...
Co-authored-by: Araca <araca.prod@gmail.com>
Reviewed-on: VoxeLibre/VoxeLibre#4306
2024-05-22 18:55:07 +00:00
teknomunk
bbc20d5f06
Fix undefined global warning when using milk bucket ( #4287 )
...
Fix undeclared global variable warning when drinking milk and additional code cleanup.
Reviewed-on: VoxeLibre/VoxeLibre#4287
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-22 18:45:18 +00:00
teknomunk
0279dde3d0
Limit check to +/- 16 nodes from goal position (maximum 33 nodes, 3 map blocks)
2024-05-22 15:25:38 +00:00
teknomunk
2a014ca79c
Change y range calculation to use outer zone distance and not middle to let mobs spawn far away from the player
2024-05-22 15:25:38 +00:00
teknomunk
1bc0a0b411
Implement a continuous distribution function using a piecewise linear function for selecting the distance from the player to spawn mobs with, fix crash when no nodes are found under air at the goal position
2024-05-22 15:25:38 +00:00
teknomunk
bd6c8d35c3
Change y_min/y_max calculations
2024-05-22 15:25:38 +00:00
teknomunk
3850fc1a9f
Limit y range to the same hemisphere (top/bottom)
2024-05-22 15:25:38 +00:00
teknomunk
74cf14ef0f
Close if statement
2024-05-22 15:25:38 +00:00
teknomunk
3a4a8799ea
Change mob spawning randomization from polar coordinates to spherical coordinates, move position validation code from find_spawning_position to get_next_mob_spawn_pos, minimize code remaining in find_spawning_position
2024-05-22 15:25:38 +00:00
the-real-herowl
a3f6bc1a6f
Rename the files
2024-05-22 14:26:18 +02:00
the-real-herowl
691ba9f5b3
Merge pull request 'Documentation update, mostly rename of the game' ( #4236 ) from doc_update into master
...
Reviewed-on: VoxeLibre/VoxeLibre#4236
2024-05-22 05:26:10 +00:00
Nicu
a1a74a2072
Add the world seed to the startup logging ( #4295 )
...
In multiplayer, only the server logs this information - the client has no access to it.
Reviewed-on: VoxeLibre/VoxeLibre#4295
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Nicu <kneekoo@noreply.git.minetest.land>
Co-committed-by: Nicu <kneekoo@noreply.git.minetest.land>
2024-05-22 05:23:43 +00:00
Wbjitscool
cd66dc28a4
Cherry blossom particles improvement ( #4258 )
...
Co-authored-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Reviewed-on: VoxeLibre/VoxeLibre#4258
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Wbjitscool <dwsda121@gmail.com>
Co-committed-by: Wbjitscool <dwsda121@gmail.com>
2024-05-22 05:18:27 +00:00
qoheniac
ff4fd24c42
fix typo in German translation ( #4308 )
...
Reviewed-on: VoxeLibre/VoxeLibre#4308
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: qoheniac <kalhoefer@protonmail.com>
Co-committed-by: qoheniac <kalhoefer@protonmail.com>
2024-05-20 17:10:24 +00:00
syl
157cf695fc
Improve blocks translation in French
2024-05-19 15:10:04 +02:00
the-real-herowl
af13bd0635
Stalker may be overloaded, but never charged
2024-05-19 02:49:40 +02:00
the-real-herowl
3cf21b3559
Some more corrections
2024-05-19 02:33:21 +02:00
the-real-herowl
18af03b99c
Animated charged stalker aura
2024-05-12 07:14:28 +02:00
the-real-herowl
22b6c25458
Convert old mob to the new stalker
2024-05-12 06:47:00 +02:00
the-real-herowl
0dcf38094c
Stalker rename (partial)
2024-05-12 06:21:37 +02:00
the-real-herowl
970f6cf377
Stalker model and mechanics implemented
2024-05-12 06:02:15 +02:00
teknomunk
412aae9a58
Change VoxeLibre2 to VoxeLibre
2024-05-07 11:38:00 +00:00
teknomunk
98eed36938
Update matrix link, update git link in source code and one module README that has a link to git
2024-05-07 11:38:00 +00:00
teknomunk
5f6a9f3a0c
Update more documentation to use VoxeLibre
2024-05-07 11:38:00 +00:00
teknomunk
b37e9818b7
Update API documentation to match updated game name
2024-05-07 11:38:00 +00:00
teknomunk
aabd80d54b
Change MineClone 2 to VoxeLibre
2024-05-07 11:38:00 +00:00
the-real-herowl
3b202eab34
Another portion of name updates
2024-05-07 11:38:00 +00:00
the-real-herowl
ebd9be84fd
Update mcl_item_id
2024-05-07 11:38:00 +00:00
the-real-herowl
cd8d82aa60
Update credits screen
2024-05-07 11:38:00 +00:00
the-real-herowl
71c0d493ed
Update ver_info
2024-05-07 11:38:00 +00:00
the-real-herowl
4b83aaaa77
Renaming throughout docs and comments
2024-05-07 11:38:00 +00:00
the-real-herowl
d826a587da
Compatibility conversion
2024-05-05 22:55:25 +02:00
teknomunk
d2a49799ae
Change over internal name so that /spawn_mob works
2024-05-05 16:22:19 +00:00
the-real-herowl
a36c6481cb
Going on with renaming the mob
2024-05-05 21:12:37 +02:00
the-real-herowl
1219b09851
Migrated enderman to the new visuals
...
Also made the node holding use vl_held_item
2024-05-05 19:10:18 +00:00
the-real-herowl
b9ec1a4611
Complete migration to vl_held_item
2024-05-05 19:10:18 +00:00
the-real-herowl
25321a5ac7
Move vl_node_entity to vl_held_item
2024-05-05 19:10:18 +00:00