forked from VoxeLibre/VoxeLibre
Revert "All wood-type and nether-type fences now match material's blast resistance"
I left it in from another branch, didn't want to force push.
This reverts commit a1e20f2916
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f9c404dc69
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@ -192,23 +192,10 @@ if minetest.get_modpath("mcl_fences") then
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local wood_groups = { handy = 1, axey = 1, flammable = 2, fence_wood = 1, fire_encouragement = 5, fire_flammability = 20 }
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local wood_connect = { "group:fence_wood" }
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local fence_id = mcl_fences.register_fence(
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id,
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S("Bamboo Fence"),
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"mcl_bamboo_fence_bamboo.png",
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wood_groups,
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minetest.registered_nodes["mcl_core:wood"]._mcl_hardness,
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minetest.registered_nodes["mcl_core:wood"]._mcl_blast_resistance,
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wood_connect, node_sound)
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local gate_id = mcl_fences.register_fence_gate(
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id,
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S("Bamboo Fence Gate"),
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"mcl_bamboo_fence_gate_bamboo.png",
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wood_groups,
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minetest.registered_nodes["mcl_core:wood"]._mcl_hardness,
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minetest.registered_nodes["mcl_core:wood"]._mcl_blast_resistance,
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node_sound) -- note: about missing params.. will use defaults.
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local fence_id = mcl_fences.register_fence(id, S("Bamboo Fence"), "mcl_bamboo_fence_bamboo.png", wood_groups,
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2, 15, wood_connect, node_sound)
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local gate_id = mcl_fences.register_fence_gate(id, S("Bamboo Fence Gate"), "mcl_bamboo_fence_gate_bamboo.png",
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wood_groups, 2, 15, node_sound) -- note: about missing params.. will use defaults.
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mcl_bamboo.mcl_log(dump(fence_id))
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mcl_bamboo.mcl_log(dump(gate_id))
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@ -66,16 +66,9 @@ mcl_signs.register_sign_custom("mcl_cherry_blossom", "_cherrywood",
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"mcl_cherry_blossom_sign_inv.png", "mcl_cherry_blossom_sign_inv.png", S("Cherry Sign"))
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-- Fences & Gates
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mcl_fences.register_fence_and_fence_gate(
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"cherry_fence",
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S("Cherry Fence"),
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S("Cherry Gate"),
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"mcl_cherry_blossom_planks.png",
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{handy=1, axey=1, flammable=2, fence_wood=1, fire_encouragement=5, fire_flammability=20},
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minetest.registered_nodes["mcl_core:wood"]._mcl_hardness,
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minetest.registered_nodes["mcl_core:wood"]._mcl_blast_resistance,
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{"group:fence_wood"},
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mcl_sounds.node_sound_wood_defaults())
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mcl_fences.register_fence_and_fence_gate("cherry_fence", S("Cherry Fence"), S("Cherry Gate"),
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"mcl_cherry_blossom_planks.png", {handy=1, axey=1, flammable=2, fence_wood=1, fire_encouragement=5, fire_flammability=20}, 2, 15,
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{"group:fence_wood"}, mcl_sounds.node_sound_wood_defaults())
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-- Redstone
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mesecon.register_pressure_plate(
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@ -269,16 +269,7 @@ for w=1, #woods do
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id = wood[1].."_fence"
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id_gate = wood[1].."_fence_gate"
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end
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mcl_fences.register_fence_and_fence_gate(
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id,
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wood[2],
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wood[3],
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wood[4],
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wood_groups,
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minetest.registered_nodes["mcl_core:wood"]._mcl_hardness,
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minetest.registered_nodes["mcl_core:wood"]._mcl_blast_resistance,
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wood_connect,
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wood_sounds)
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mcl_fences.register_fence_and_fence_gate(id, wood[2], wood[3], wood[4], wood_groups, 2, 15, wood_connect, wood_sounds)
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minetest.register_craft({
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output = "mcl_fences:"..id.." 3",
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@ -298,15 +289,7 @@ end
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-- Nether Brick Fence (without fence gate!)
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mcl_fences.register_fence(
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"nether_brick_fence",
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S("Nether Brick Fence"),
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"mcl_fences_fence_nether_brick.png",
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{pickaxey=1, deco_block=1, fence_nether_brick=1},
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minetest.registered_nodes["mcl_nether:nether_brick"]._mcl_hardness,
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minetest.registered_nodes["mcl_nether:nether_brick"]._mcl_blast_resistance,
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{"group:fence_nether_brick"},
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mcl_sounds.node_sound_stone_defaults())
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mcl_fences.register_fence("nether_brick_fence", S("Nether Brick Fence"), "mcl_fences_fence_nether_brick.png", {pickaxey=1, deco_block=1, fence_nether_brick=1}, 2, 30, {"group:fence_nether_brick"}, mcl_sounds.node_sound_stone_defaults())
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minetest.register_craft({
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output = "mcl_fences:nether_brick_fence 6",
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