From c503a5fb8c6e72919979678785fbcc82464543c8 Mon Sep 17 00:00:00 2001 From: the-real-herowl Date: Thu, 21 Mar 2024 01:10:20 +0100 Subject: [PATCH] Added luck and bad luck effects They're no-op for now --- mods/ITEMS/mcl_potions/functions.lua | 32 ++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) diff --git a/mods/ITEMS/mcl_potions/functions.lua b/mods/ITEMS/mcl_potions/functions.lua index f1ddfad41..db50c7058 100644 --- a/mods/ITEMS/mcl_potions/functions.lua +++ b/mods/ITEMS/mcl_potions/functions.lua @@ -602,6 +602,38 @@ mcl_potions.register_effect({ end, }) +mcl_potions.register_effect({ + name = "luck", + description = S("Luck"), + particle_color = "#7BFF42", + res_condition = function(object) + return (not object:is_player()) + end, + on_start = function(object, factor) +-- mcl_luck.add_luck_modifier(object, "mcl_potions:luck", factor) + end, + on_end = function(object) +-- mcl_luck.remove_luck_modifier(object, "mcl_potions:luck") + end, + uses_factor = true, +}) + +mcl_potions.register_effect({ + name = "bad_luck", + description = S("Bad Luck"), + particle_color = "#887343", + res_condition = function(object) + return (not object:is_player()) + end, + on_start = function(object, factor) +-- mcl_luck.add_luck_modifier(object, "mcl_potions:bad_luck", -factor) + end, + on_end = function(object) +-- mcl_luck.remove_luck_modifier(object, "mcl_potions:bad_luck") + end, + uses_factor = true, +}) + mcl_potions.register_effect({ name = "bad_omen", description = S("Bad Omen"),