Makes fireworks rockets infinite in creative mode

This commit is contained in:
NO11 2021-04-22 19:18:05 +00:00
parent 62adbb9625
commit c46c07f836
1 changed files with 3 additions and 1 deletions

View File

@ -15,7 +15,9 @@ local function register_rocket(n, duration, force)
local elytra = mcl_playerplus.elytra[user] local elytra = mcl_playerplus.elytra[user]
if elytra.active and elytra.rocketing <= 0 then if elytra.active and elytra.rocketing <= 0 then
elytra.rocketing = duration elytra.rocketing = duration
itemstack:take_item() if not minetest.is_creative_enabled(user:get_player_name()) then
itemstack:take_item()
end
minetest.sound_play("mcl_fireworks_rocket", {pos = user:get_pos()}) minetest.sound_play("mcl_fireworks_rocket", {pos = user:get_pos()})
end end
return itemstack return itemstack