Swap name of quick_rotate_45 to quick_rotate

This commit is contained in:
jordan4ibanez 2021-04-17 12:38:48 -04:00
parent 240d6ea211
commit 07841c8963
1 changed files with 3 additions and 4 deletions

View File

@ -14,8 +14,7 @@ local THIRTY_SECONDTH_PI = DOUBLE_PI * 0.03125
--a simple helper function which is too small to move into movement.lua
--this rotates 11.25 degrees, probably should rename it eventually
local quick_rotate_45 = function(self,dtime)
local quick_rotate = function(self,dtime)
self.yaw = self.yaw + THIRTY_SECONDTH_PI
if self.yaw > DOUBLE_PI then
self.yaw = self.yaw - DOUBLE_PI
@ -146,7 +145,7 @@ local land_state_execution = function(self,dtime)
--function)
elseif node_in_front_of == 2 or (self.fear_height ~= 0 and cliff_check(self,dtime)) then
--turn 45 degrees if so
quick_rotate_45(self,dtime)
quick_rotate(self,dtime)
--stop the mob so it doesn't fall off
mobs.set_velocity(self,0)
end
@ -286,7 +285,7 @@ local swim_state_execution = function(self,dtime)
--do a quick turn to make mob continuously move
--if in a fish tank or something
if swim_turn_check(self,dtime) then
quick_rotate_45(self,dtime)
quick_rotate(self,dtime)
end