diff --git a/mods/ITEMS/mcl_potions/functions.lua b/mods/ITEMS/mcl_potions/functions.lua index 11e579a5fc..d18801b2d8 100644 --- a/mods/ITEMS/mcl_potions/functions.lua +++ b/mods/ITEMS/mcl_potions/functions.lua @@ -748,26 +748,40 @@ function mcl_potions.night_vision_func(player, null, duration) end -function mcl_potions._extinguish_nearby_fire(pos) +function mcl_potions._extinguish_nearby_fire(pos, radius) local epos = {x=pos.x, y=pos.y+0.5, z=pos.z} local dnode = minetest.get_node({x=pos.x,y=pos.y-0.5,z=pos.z}) if minetest.get_item_group(dnode.name, "fire") ~= 0 then epos.y = pos.y - 0.5 end - local dirs = { - {x=0,y=0,z=0}, - {x=0,y=0,z=-1}, - {x=0,y=0,z=1}, - {x=-1,y=0,z=0}, - {x=1,y=0,z=0}, - } local exting = false - for d=1, #dirs do - local tpos = vector.add(epos, dirs[d]) - local node = minetest.get_node(tpos) - if minetest.get_item_group(node.name, "fire") ~= 0 then - minetest.sound_play("fire_extinguish_flame", {pos = tpos, gain = 0.25, max_hear_distance = 16}, true) - minetest.remove_node(tpos) + -- No radius: Splash, extinguish epos and 4 nodes around + if not radius then + local dirs = { + {x=0,y=0,z=0}, + {x=0,y=0,z=-1}, + {x=0,y=0,z=1}, + {x=-1,y=0,z=0}, + {x=1,y=0,z=0}, + } + for d=1, #dirs do + local tpos = vector.add(epos, dirs[d]) + local node = minetest.get_node(tpos) + if minetest.get_item_group(node.name, "fire") ~= 0 then + minetest.sound_play("fire_extinguish_flame", {pos = tpos, gain = 0.25, max_hear_distance = 16}, true) + minetest.remove_node(tpos) + exting = true + end + end + -- Has radius: lingering, extinguish all nodes in area + else + local nodes = minetest.find_nodes_in_area( + {x=epos.x-radius,y=epos.y,z=epos.z-radius}, + {x=epos.x+radius,y=epos.y,z=epos.z+radius}, + {"group:fire"}) + for n=1, #nodes do + minetest.sound_play("fire_extinguish_flame", {pos = nodes[n], gain = 0.25, max_hear_distance = 16}, true) + minetest.remove_node(nodes[n]) exting = true end end diff --git a/mods/ITEMS/mcl_potions/init.lua b/mods/ITEMS/mcl_potions/init.lua index 1fd99771ba..6836b0d6e1 100644 --- a/mods/ITEMS/mcl_potions/init.lua +++ b/mods/ITEMS/mcl_potions/init.lua @@ -304,7 +304,7 @@ mcl_potions.register_splash("water", S("Splash Water Bottle"), "#0022FF", { }) mcl_potions.register_lingering("water", S("Lingering Water Bottle"), "#0022FF", { tt=S("Extinguishes fire and hurts some mobs"), - longdesc=S("A throwable water bottle that will shatter on impact, where it extinguishes nearby fire and hurts mobs that are vulnerable to water."), + longdesc=S("A throwable water bottle that will shatter on impact, where it creates a cloud of water vapor that lingers on the ground for a while. This cloud extinguishes fire and hurts mobs that are vulnerable to water."), no_effect=true, potion_fun=water_splash, effect=1 diff --git a/mods/ITEMS/mcl_potions/lingering.lua b/mods/ITEMS/mcl_potions/lingering.lua index d5f4623b16..b9ed85f84f 100644 --- a/mods/ITEMS/mcl_potions/lingering.lua +++ b/mods/ITEMS/mcl_potions/lingering.lua @@ -53,7 +53,7 @@ minetest.register_globalstep(function(dtime) -- Extinguish fire if water bottle if vals.is_water then - if mcl_potions._extinguish_nearby_fire(pos) then + if mcl_potions._extinguish_nearby_fire(pos, d) then vals.timer = vals.timer / 2 end end @@ -162,7 +162,7 @@ function mcl_potions.register_lingering(name, descr, color, def) texture = texture.."^[colorize:"..color..":127", }) if name == "water" then - mcl_potions._extinguish_nearby_fire(pos) + mcl_potions._extinguish_nearby_fire(pos, d) end self.object:remove() end