diff --git a/mods/ITEMS/REDSTONE/mesecons/wires.lua b/mods/ITEMS/REDSTONE/mesecons/wires.lua index 5f727481c8..d9c9efba03 100644 --- a/mods/ITEMS/REDSTONE/mesecons/wires.lua +++ b/mods/ITEMS/REDSTONE/mesecons/wires.lua @@ -3,8 +3,8 @@ -- 1 = there is one; 0 = there is none -- y always means y+ -box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/64, 1/16} -box_bump1 = { -2/16, -.5, -2/16, 2/16, -.5+1/64, 2/16 } +box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/64, 1/16} -- filler for curves and straight lines +box_bump1 = { -3/16, -.5, -3/16, 3/16, -.5+1/64, 3/16 } -- filler for redstone dust “dot” box_xp = {1/16, -.5, -1/16, 8/16, -.5+1/64, 1/16} box_zp = {-1/16, -.5, 1/16, 1/16, -.5+1/64, 8/16} @@ -77,20 +77,23 @@ Read the help entries on the other redstone components to learn how redstone com local dot_off = "redstone_redstone_dust_dot.png^[colorize:#FF0000:"..ratio_off local dot_on = "redstone_redstone_dust_dot.png^[colorize:#FF0000:"..ratio_on - if adjx and adjz and (xp + zp + xm + zm > 2) then + if nodeid == "00000000" then + -- Non-connected redstone wire + nodebox = {-8/16, -.5, -8/16, 8/16, -.5+1/16, 8/16} + -- “Dot” texture + tiles_off = { dot_off, dot_off, "blank.png", "blank.png", "blank.png", "blank.png" } + tiles_on = { dot_on, dot_on, "blank.png", "blank.png", "blank.png", "blank.png" } + elseif adjx and adjz and (xp + zp + xm + zm > 2) then + -- Connected redstone wire (crossing or t-junction) table.insert(nodebox, box_bump1) - tiles_off = { crossing_off, crossing_off, "blank.png", "blank.png", "blank.png", "blank.png" } - tiles_on = { crossing_on, crossing_on, "blank.png", "blank.png", "blank.png", "blank.png" } + tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off, } + tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on, } else + -- Connected redstone wire (straight line or curve) table.insert(nodebox, box_center) tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off, } tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on, } end - if nodeid == "00000000" then - nodebox = {-8/16, -.5, -8/16, 8/16, -.5+1/16, 8/16} - tiles_off = { dot_off, dot_off, "blank.png", "blank.png", "blank.png", "blank.png" } - tiles_on = { dot_on, dot_on, "blank.png", "blank.png", "blank.png", "blank.png" } - end minetest.register_node("mesecons:wire_"..nodeid.."_off", { description = "Redstone",