From d114818b3e561f3e8701dda6a5e38e0bca7177b8 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 10 Jun 2017 03:47:35 +0200 Subject: [PATCH] Make open fence gates completely non-walkable --- mods/ITEMS/mcl_fences/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_fences/init.lua b/mods/ITEMS/mcl_fences/init.lua index 8b481fe01f..d6aff9a4ba 100644 --- a/mods/ITEMS/mcl_fences/init.lua +++ b/mods/ITEMS/mcl_fences/init.lua @@ -126,7 +126,7 @@ mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups, wield_image = "mcl_fences_fence_gate_mask.png^" .. texture .. "^mcl_fences_fence_gate_mask.png^[makealpha:255,126,126", is_ground_content = false, sunlight_propagates = true, - walkable = true, + walkable = false, groups = cgroups, drop = gate_id, drawtype = "nodebox",