diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index 29f1ff1bf4..6bb4fac064 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -1346,10 +1346,9 @@ minetest.register_on_generated(function(minp, maxp) end end + -- Set high light level in the End. This is very hacky and messes up the shadows below the End islands. + -- FIXME: Find a better way to do light. if minp.y >= mcl_vars.mg_end_min and maxp.y <= mcl_vars.mg_end_max then --- local min, max = table.copy(minp), table.copy(maxp) --- min.y = math.max(minp.y, mcl_vars.mg_end_min) --- max.y = math.min(maxp.y, mcl_vars.mg_end_max) vm:set_lighting({day=14, night=14}) lvm_used = true end