forked from VoxeLibre/VoxeLibre
Fixed pitch for fuse sound
This commit is contained in:
parent
b8d3e7473b
commit
a58b6fd3fb
|
@ -99,13 +99,14 @@ local mod_mobspawners = minetest.get_modpath("mcl_mobspawners") ~= nil
|
|||
local mod_hunger = minetest.get_modpath("mcl_hunger") ~= nil
|
||||
|
||||
-- play sound
|
||||
local mob_sound = function(self, sound, is_opinion)
|
||||
local mob_sound = function(self, sound, is_opinion, fixed_pitch)
|
||||
|
||||
if sound then
|
||||
if is_opinion and self.opinion_sound_cooloff > 0 then
|
||||
return
|
||||
end
|
||||
local pitch
|
||||
if not fixed_pitch then
|
||||
if self.child then
|
||||
-- Children have high pitch
|
||||
pitch = 1.5
|
||||
|
@ -113,7 +114,8 @@ local mob_sound = function(self, sound, is_opinion)
|
|||
pitch = 1.0
|
||||
end
|
||||
-- randomize the pitch a bit
|
||||
local pitch = pitch + math.random(-10, 10) * 0.005
|
||||
pitch = pitch + math.random(-10, 10) * 0.005
|
||||
end
|
||||
minetest.sound_play(sound, {
|
||||
object = self.object,
|
||||
gain = 1.0,
|
||||
|
@ -1943,7 +1945,7 @@ local do_states = function(self, dtime)
|
|||
self.v_start = true
|
||||
self.timer = 0
|
||||
self.blinktimer = 0
|
||||
mob_sound(self, self.sounds.fuse)
|
||||
mob_sound(self, self.sounds.fuse, nil, false)
|
||||
|
||||
-- stop timer if out of reach or direct line of sight
|
||||
elseif self.allow_fuse_reset
|
||||
|
@ -3655,42 +3657,11 @@ function mobs:capture_mob(self, clicker, chance_hand, chance_net, chance_lasso,
|
|||
end
|
||||
|
||||
|
||||
-- protect tamed mob with rune item
|
||||
-- No-op in MCL2 (protecting mobs is not possible).
|
||||
function mobs:protect(self, clicker)
|
||||
local name = clicker:get_player_name()
|
||||
local tool = clicker:get_wielded_item()
|
||||
|
||||
if tool:get_name() ~= "mobs:protector" then
|
||||
return false
|
||||
end
|
||||
|
||||
if self.tamed == false then
|
||||
minetest.chat_send_player(name, S("Not tamed!"))
|
||||
return true -- false
|
||||
end
|
||||
|
||||
if self.protected == true then
|
||||
minetest.chat_send_player(name, S("Already protected!"))
|
||||
return true -- false
|
||||
end
|
||||
|
||||
if not mobs.is_creative(clicker:get_player_name()) then
|
||||
tool:take_item() -- take 1 protection rune
|
||||
clicker:set_wielded_item(tool)
|
||||
end
|
||||
|
||||
self.protected = true
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
pos.y = pos.y + self.collisionbox[2] + 0.5
|
||||
|
||||
effect(self.object:get_pos(), 25, "mobs_protect_particle.png", 0.5, 4, 2, 15)
|
||||
|
||||
mob_sound(self, "mobs_spell")
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
local mob_obj = {}
|
||||
local mob_sta = {}
|
||||
|
|
Loading…
Reference in New Issue