diff --git a/mods/ENTITIES/mobs_mc/villager.lua b/mods/ENTITIES/mobs_mc/villager.lua index 4f38b97d7e..79002d5f92 100644 --- a/mods/ENTITIES/mobs_mc/villager.lua +++ b/mods/ENTITIES/mobs_mc/villager.lua @@ -610,16 +610,12 @@ local function has_summon_participants(self) end local function summon_golem(self) - self._summon_locked = true vector.offset(self.object:get_pos(),-10,-10,-10) - local nn = minetest.find_nodes_in_area_under_air(vector.offset(self.object:get_pos(),-10,-10,-10),vector.offset(self.object:get_pos(),10,10,10),{"group:solid"}) + local nn = minetest.find_nodes_in_area_under_air(vector.offset(self.object:get_pos(),-10,-10,-10),vector.offset(self.object:get_pos(),10,10,10),{"group:solid","group:water"}) + table.shuffle(nn) for _,n in pairs(nn) do local up = minetest.find_nodes_in_area(vector.offset(n,0,1,0),vector.offset(n,0,3,0),{"air"}) if up and #up >= 3 then - for _,o in pairs(minetest.get_objects_inside_radius(self.object:get_pos(),10)) do - local l = o:get_luaentity() - if l and l.name == "mobs_mc:villager" then l._summon_locked = true end - end minetest.sound_play("mcl_portals_open_end_portal", {pos=n, gain=0.5, max_hear_distance = 16}, true) return minetest.add_entity(vector.offset(n,0,1,0),"mobs_mc:iron_golem") end @@ -631,10 +627,7 @@ local function check_summon(self,dtime) if self._summon_timer and self._summon_timer > 30 then local pos = self.object:get_pos() self._summon_timer = 0 - self._summon_locked = nil - self._has_golem = self._has_golem or has_golem(pos) - if self._has_golem then return false end - if self._summon_locked then return false end + if has_golem(pos) then return false end if not has_summon_participants(self) then return end summon_golem(self) elseif self._summon_timer == nil then