diff --git a/mods/ENTITIES/mcl_entity_invs/init.lua b/mods/ENTITIES/mcl_entity_invs/init.lua index 259259d217..35af491e1d 100644 --- a/mods/ENTITIES/mcl_entity_invs/init.lua +++ b/mods/ENTITIES/mcl_entity_invs/init.lua @@ -2,15 +2,10 @@ mcl_entity_invs = {} local open_invs = {} -local LOGGING_ON = minetest.settings:get_bool("mcl_logging_default",false) -local LOG_MODULE = "[Entity Invs]" local function mcl_log (message) - if LOGGING_ON and message then - minetest.log(LOG_MODULE .. " " .. message) - end + mcl_util.mcl_log (message, "[Entity Invs]") end - local function check_distance(inv,player,count) for _,o in pairs(minetest.get_objects_inside_radius(player:get_pos(),5)) do local l = o:get_luaentity() diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index 429ffdac2d..20d2004608 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -7,11 +7,10 @@ local pool = {} local tick = false -local LOGGING_ON = minetest.settings:get_bool("mcl_logging_default",false) -local LOG_MODULE = "[Item entities]" +local LOGGING_ON = minetest.settings:get_bool("mcl_logging_item_entities",false) local function mcl_log (message) - if LOGGING_ON and message then - minetest.log(LOG_MODULE .. " " .. message) + if LOGGING_ON then + mcl_util.mcl_log (message, "[Item Entities]", true) end end @@ -388,17 +387,7 @@ end local function hopper_take_item (self, pos) --mcl_log("self.itemstring: ".. self.itemstring) - - --local current_itemstack = nil - --if self.itemstring then - -- mcl_log("there is an itemstring") - -- current_itemstack = ItemStack(self.itemstring) - --else - -- mcl_log("no item string") - --end - --mcl_log("self.itemstring: ".. minetest.pos_to_string(pos)) - --minetest.get_node(pos).name local objs = minetest.get_objects_inside_radius(pos, 2) @@ -445,7 +434,7 @@ local function hopper_take_item (self, pos) if not taken_items then local items_remaining = current_itemstack:get_count() - -- This will take pat of a floating item stack + -- This will take part of a floating item stack if no slot can hold the full amount for i = 1, ent._inv_size,1 do local stack1 = inv:get_stack("main", i) diff --git a/mods/ITEMS/mcl_beds/functions.lua b/mods/ITEMS/mcl_beds/functions.lua index 056da71dcb..7199c7b7ea 100644 --- a/mods/ITEMS/mcl_beds/functions.lua +++ b/mods/ITEMS/mcl_beds/functions.lua @@ -311,9 +311,9 @@ function mcl_beds.get_bed_top (pos) local bed_top = minetest.get_node(bed_top_pos) if bed_top then - mcl_log("Has a bed top") + --mcl_log("Has a bed top") else - mcl_log("No bed top") + --mcl_log("No bed top") end return bed_top_pos end