From 70834d0f5dc1b8254fef66ba40fbf61305d2153e Mon Sep 17 00:00:00 2001 From: cora Date: Wed, 9 Nov 2022 04:09:58 +0100 Subject: [PATCH] make register functions use the . notation --- mods/ENTITIES/mcl_mobs/api.lua | 194 +++++++++--------- mods/ENTITIES/mobs_mc/axolotl.lua | 4 +- mods/ENTITIES/mobs_mc/bat.lua | 4 +- mods/ENTITIES/mobs_mc/blaze.lua | 6 +- mods/ENTITIES/mobs_mc/chicken.lua | 4 +- mods/ENTITIES/mobs_mc/cod.lua | 4 +- mods/ENTITIES/mobs_mc/cow+mooshroom.lua | 8 +- mods/ENTITIES/mobs_mc/creeper.lua | 6 +- mods/ENTITIES/mobs_mc/dolphin.lua | 4 +- mods/ENTITIES/mobs_mc/ender_dragon.lua | 6 +- mods/ENTITIES/mobs_mc/enderman.lua | 4 +- mods/ENTITIES/mobs_mc/endermite.lua | 4 +- mods/ENTITIES/mobs_mc/ghast.lua | 6 +- mods/ENTITIES/mobs_mc/glow_squid.lua | 4 +- mods/ENTITIES/mobs_mc/guardian.lua | 4 +- mods/ENTITIES/mobs_mc/guardian_elder.lua | 4 +- mods/ENTITIES/mobs_mc/hoglin+zoglin.lua | 8 +- mods/ENTITIES/mobs_mc/horse.lua | 18 +- mods/ENTITIES/mobs_mc/iron_golem.lua | 4 +- mods/ENTITIES/mobs_mc/llama.lua | 6 +- mods/ENTITIES/mobs_mc/ocelot.lua | 6 +- mods/ENTITIES/mobs_mc/parrot.lua | 4 +- mods/ENTITIES/mobs_mc/pig.lua | 4 +- mods/ENTITIES/mobs_mc/piglin.lua | 12 +- mods/ENTITIES/mobs_mc/pillager.lua | 4 +- mods/ENTITIES/mobs_mc/polar_bear.lua | 4 +- mods/ENTITIES/mobs_mc/rabbit.lua | 8 +- mods/ENTITIES/mobs_mc/salmon.lua | 4 +- mods/ENTITIES/mobs_mc/sheep.lua | 4 +- mods/ENTITIES/mobs_mc/shulker.lua | 6 +- mods/ENTITIES/mobs_mc/silverfish.lua | 4 +- mods/ENTITIES/mobs_mc/skeleton+stray.lua | 8 +- mods/ENTITIES/mobs_mc/skeleton_wither.lua | 4 +- mods/ENTITIES/mobs_mc/slime+magma_cube.lua | 16 +- mods/ENTITIES/mobs_mc/snowman.lua | 4 +- mods/ENTITIES/mobs_mc/spider.lua | 8 +- mods/ENTITIES/mobs_mc/squid.lua | 4 +- mods/ENTITIES/mobs_mc/strider.lua | 6 +- mods/ENTITIES/mobs_mc/tropical_fish.lua | 4 +- mods/ENTITIES/mobs_mc/vex.lua | 4 +- mods/ENTITIES/mobs_mc/villager.lua | 4 +- mods/ENTITIES/mobs_mc/villager_evoker.lua | 4 +- mods/ENTITIES/mobs_mc/villager_illusioner.lua | 4 +- mods/ENTITIES/mobs_mc/villager_vindicator.lua | 4 +- mods/ENTITIES/mobs_mc/villager_zombie.lua | 4 +- mods/ENTITIES/mobs_mc/witch.lua | 6 +- mods/ENTITIES/mobs_mc/wither.lua | 6 +- mods/ENTITIES/mobs_mc/wolf.lua | 6 +- mods/ENTITIES/mobs_mc/zombie.lua | 12 +- mods/ENTITIES/mobs_mc/zombiepig.lua | 6 +- 50 files changed, 233 insertions(+), 243 deletions(-) diff --git a/mods/ENTITIES/mcl_mobs/api.lua b/mods/ENTITIES/mcl_mobs/api.lua index d33a6853dd..ed780fee28 100644 --- a/mods/ENTITIES/mcl_mobs/api.lua +++ b/mods/ENTITIES/mcl_mobs/api.lua @@ -29,18 +29,9 @@ end mcl_mobs.invis = {} -- localize math functions -local pi = math.pi -local sin = math.sin -local cos = math.cos -local abs = math.abs -local min = math.min -local max = math.max local atann = math.atan -local random = math.random -local floor = math.floor -local ceil = math.ceil -local atan = function(x) +local function atan(x) if not x or x ~= x then return 0 else @@ -143,7 +134,7 @@ local function entity_physics(pos,radius) dist = vector.distance(pos, obj_pos) if dist < 1 then dist = 1 end - local damage = floor((4 / dist) * radius) + local damage = math.floor((4 / dist) * radius) local ent = objs[n]:get_luaentity() -- punches work on entities AND players @@ -343,15 +334,15 @@ local can_jump_cliff = function(self) local pos = self.object:get_pos() local v = self.object:get_velocity() - local v2 = abs(v.x)+abs(v.z)*.833 + local v2 = math.abs(v.x)+math.abs(v.z)*.833 local jump_c_multiplier = 1 if v2/self.walk_velocity/2>1 then jump_c_multiplier = v2/self.walk_velocity/2 end -- where is front - local dir_x = -sin(yaw) * (self.collisionbox[4] + 0.5)*jump_c_multiplier+0.6 - local dir_z = cos(yaw) * (self.collisionbox[4] + 0.5)*jump_c_multiplier+0.6 + local dir_x = -math.sin(yaw) * (self.collisionbox[4] + 0.5)*jump_c_multiplier+0.6 + local dir_z = math.cos(yaw) * (self.collisionbox[4] + 0.5)*jump_c_multiplier+0.6 --is there nothing under the block in front? if so jump the gap. local nodLow = node_ok({ @@ -405,8 +396,8 @@ local is_at_cliff_or_danger = function(self) end local yaw = self.object:get_yaw() - local dir_x = -sin(yaw) * (self.collisionbox[4] + 0.5) - local dir_z = cos(yaw) * (self.collisionbox[4] + 0.5) + local dir_x = -math.sin(yaw) * (self.collisionbox[4] + 0.5) + local dir_z = math.cos(yaw) * (self.collisionbox[4] + 0.5) local pos = self.object:get_pos() local ypos = pos.y + self.collisionbox[2] -- just above floor @@ -440,8 +431,8 @@ local is_at_water_danger = function(self) return false end local yaw = self.object:get_yaw() - local dir_x = -sin(yaw) * (self.collisionbox[4] + 0.5) - local dir_z = cos(yaw) * (self.collisionbox[4] + 0.5) + local dir_x = -math.sin(yaw) * (self.collisionbox[4] + 0.5) + local dir_z = math.cos(yaw) * (self.collisionbox[4] + 0.5) local pos = self.object:get_pos() local ypos = pos.y + self.collisionbox[2] -- just above floor @@ -501,15 +492,15 @@ local do_jump = function(self) end local v = self.object:get_velocity() - local v2 = abs(v.x)+abs(v.z)*.833 + local v2 = math.abs(v.x)+math.abs(v.z)*.833 local jump_c_multiplier = 1 if v2/self.walk_velocity/2>1 then jump_c_multiplier = v2/self.walk_velocity/2 end -- where is front - local dir_x = -sin(yaw) * (self.collisionbox[4] + 0.5)*jump_c_multiplier+0.6 - local dir_z = cos(yaw) * (self.collisionbox[4] + 0.5)*jump_c_multiplier+0.6 + local dir_x = -math.sin(yaw) * (self.collisionbox[4] + 0.5)*jump_c_multiplier+0.6 + local dir_z = math.cos(yaw) * (self.collisionbox[4] + 0.5)*jump_c_multiplier+0.6 -- what is in front of mob? nod = node_ok({ @@ -752,7 +743,7 @@ local breed = function(self) return end - mcl_experience.throw_xp(pos, random(1, 7)) + mcl_experience.throw_xp(pos, math.random(1, 7)) -- custom breed function if parent1.on_breed then @@ -768,7 +759,7 @@ local breed = function(self) -- Use texture of one of the parents - local p = random(1, 2) + local p = math.random(1, 2) if p == 1 then ent_c.base_texture = parent1.base_texture else @@ -799,7 +790,7 @@ local replace = function(self, pos) or not self.replace_what or self.child == true or self.object:get_velocity().y ~= 0 - or random(1, self.replace_rate) > 1 then + or math.random(1, self.replace_rate) > 1 then return end @@ -807,7 +798,7 @@ local replace = function(self, pos) if type(self.replace_what[1]) == "table" then - local num = random(#self.replace_what) + local num = math.random(#self.replace_what) what = self.replace_what[num][1] or "" with = self.replace_what[num][2] or "" @@ -869,7 +860,7 @@ local smart_mobs = function(self, s, p, dist, dtime) local target_pos = self.attack:get_pos() -- is it becoming stuck? - if abs(s1.x - s.x) + abs(s1.z - s.z) < .5 then + if math.abs(s1.x - s.x) + math.abs(s1.z - s.z) < .5 then self.path.stuck_timer = self.path.stuck_timer + dtime else self.path.stuck_timer = 0 @@ -930,7 +921,7 @@ local smart_mobs = function(self, s, p, dist, dtime) end, self) end - if abs(vector.subtract(s,target_pos).y) > self.stepheight then + if math.abs(vector.subtract(s,target_pos).y) > self.stepheight then if height_switcher then use_pathfind = true @@ -950,8 +941,8 @@ local smart_mobs = function(self, s, p, dist, dtime) -- round position to center of node to avoid stuck in walls -- also adjust height for player models! - s.x = floor(s.x + 0.5) - s.z = floor(s.z + 0.5) + s.x = math.floor(s.x + 0.5) + s.z = math.floor(s.z + 0.5) local ssight, sground = minetest.line_of_sight(s, { x = s.x, y = s.y - 4, z = s.z}, 1) @@ -963,15 +954,15 @@ local smart_mobs = function(self, s, p, dist, dtime) local p1 = self.attack:get_pos() - p1.x = floor(p1.x + 0.5) - p1.y = floor(p1.y + 0.5) - p1.z = floor(p1.z + 0.5) + p1.x = math.floor(p1.x + 0.5) + p1.y = math.floor(p1.y + 0.5) + p1.z = math.floor(p1.z + 0.5) local dropheight = 12 if self.fear_height ~= 0 then dropheight = self.fear_height end local jumpheight = 0 if self.jump and self.jump_height >= 4 then - jumpheight = min(ceil(self.jump_height / 4), 4) + jumpheight = math.min(math.ceil(self.jump_height / 4), 4) elseif self.stepheight > 0.5 then jumpheight = 1 end @@ -1002,7 +993,7 @@ local smart_mobs = function(self, s, p, dist, dtime) end end - local sheight = ceil(self.collisionbox[5]) + 1 + local sheight = math.ceil(self.collisionbox[5]) + 1 -- assume mob is 2 blocks high so it digs above its head s.y = s.y + sheight @@ -1031,11 +1022,11 @@ local smart_mobs = function(self, s, p, dist, dtime) else -- dig 2 blocks to make door toward player direction - local yaw1 = self.object:get_yaw() + pi / 2 + local yaw1 = self.object:get_yaw() + math.pi / 2 local p1 = { - x = s.x + cos(yaw1), + x = s.x + math.cos(yaw1), y = s.y, - z = s.z + sin(yaw1) + z = s.z + math.sin(yaw1) } if not minetest.is_protected(p1, "") then @@ -1334,7 +1325,7 @@ local runaway_from = function(self) z = lp.z - s.z } - local yaw = (atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate + local yaw = (atan(vec.z / vec.x) + 3 *math.pi/ 2) - self.rotate if lp.x > s.x then yaw = yaw + pi @@ -1426,9 +1417,9 @@ local follow_flop = function(self) z = p.z - s.z } - local yaw = (atan(vec.z / vec.x) + pi / 2) - self.rotate + local yaw = (atan(vec.z / vec.x) +math.pi/ 2) - self.rotate - if p.x > s.x then yaw = yaw + pi end + if p.x > s.x then yaw = yaw +math.pi end self:set_yaw( yaw, 2.35) @@ -1466,9 +1457,9 @@ local follow_flop = function(self) if self.object:get_velocity().y < 0.1 then self:mob_sound("flop") self.object:set_velocity({ - x = random(-FLOP_HOR_SPEED, FLOP_HOR_SPEED), + x = math.random(-FLOP_HOR_SPEED, FLOP_HOR_SPEED), y = FLOP_HEIGHT, - z = random(-FLOP_HOR_SPEED, FLOP_HOR_SPEED), + z = math.random(-FLOP_HOR_SPEED, FLOP_HOR_SPEED), }) end end @@ -1524,11 +1515,11 @@ local function go_to_pos(entity,b) return true end local v = { x = b.x - s.x, z = b.z - s.z } - local yaw = (atann(v.z / v.x) + pi / 2) - entity.rotate - if b.x > s.x then yaw = yaw + pi end + local yaw = (atann(v.z / v.x) +math.pi/ 2) - entity.rotate + if b.x > s.x then yaw = yaw +math.pi end entity.object:set_yaw(yaw) entity:set_velocity(entity.follow_velocity) - mcl_mobs:set_animation(entity, "walk") + entity:set_animation("walk") end local function interact_with_door(self, action, target) @@ -1699,7 +1690,7 @@ local do_states = function(self, dtime) local yaw = self.object:get_yaw() or 0 if self.state == "stand" then - if random(1, 4) == 1 then + if math.random(1, 4) == 1 then local s = self.object:get_pos() local objs = minetest.get_objects_inside_radius(s, 3) @@ -1719,11 +1710,11 @@ local do_states = function(self, dtime) z = lp.z - s.z } - yaw = (atan(vec.z / vec.x) + pi / 2) - self.rotate + yaw = (atan(vec.z / vec.x) +math.pi/ 2) - self.rotate - if lp.x > s.x then yaw = yaw + pi end + if lp.x > s.x then yaw = yaw +math.pi end else - yaw = yaw + random(-0.5, 0.5) + yaw = yaw + math.random(-0.5, 0.5) end yaw = self:set_yaw( yaw, 8) @@ -1742,7 +1733,7 @@ local do_states = function(self, dtime) else if self.walk_chance ~= 0 and self.facing_fence ~= true - and random(1, 100) <= self.walk_chance + and math.random(1, 100) <= self.walk_chance and is_at_cliff_or_danger(self) == false then self:set_velocity(self.walk_velocity) @@ -1794,7 +1785,7 @@ local do_states = function(self, dtime) {x = s.x + 5, y = s.y + 1, z = s.z + 5}, {"group:solid"}) - lp = #lp > 0 and lp[random(#lp)] + lp = #lp > 0 and lp[math.random(#lp)] -- did we find land? if lp then @@ -1804,10 +1795,10 @@ local do_states = function(self, dtime) z = lp.z - s.z } - yaw = (atan(vec.z / vec.x) + pi / 2) - self.rotate + yaw = (atan(vec.z / vec.x) +math.pi/ 2) - self.rotate - if lp.x > s.x then yaw = yaw + pi end + if lp.x > s.x then yaw = yaw +math.pi end -- look towards land and move in that direction yaw = self:set_yaw( yaw, 6) @@ -1820,8 +1811,8 @@ local do_states = function(self, dtime) else -- Randomly turn - if random(1, 100) <= 30 then - yaw = yaw + random(-0.5, 0.5) + if math.random(1, 100) <= 30 then + yaw = yaw + math.random(-0.5, 0.5) yaw = self:set_yaw( yaw, 8) end end @@ -1829,9 +1820,8 @@ local do_states = function(self, dtime) yaw = self:set_yaw( yaw, 8) -- otherwise randomly turn - elseif random(1, 100) <= 30 then - - yaw = yaw + random(-0.5, 0.5) + elseif math.random(1, 100) <= 30 then + yaw = yaw + math.random(-0.5, 0.5) yaw = self:set_yaw( yaw, 8) end @@ -1842,7 +1832,7 @@ local do_states = function(self, dtime) end if self.facing_fence == true or cliff_or_danger - or random(1, 100) <= 30 then + or math.random(1, 100) <= 30 then self:set_velocity(0) self.state = "stand" @@ -1917,9 +1907,9 @@ local do_states = function(self, dtime) z = p.z - s.z } - yaw = (atan(vec.z / vec.x) + pi / 2) - self.rotate + yaw = (atan(vec.z / vec.x) +math.pi/ 2) - self.rotate - if p.x > s.x then yaw = yaw + pi end + if p.x > s.x then yaw = yaw +math.pi end yaw = self:set_yaw( yaw, 0, dtime) @@ -2011,9 +2001,9 @@ local do_states = function(self, dtime) and dist > self.reach then local p1 = s - local me_y = floor(p1.y) + local me_y = math.floor(p1.y) local p2 = p - local p_y = floor(p2.y + 1) + local p_y = math.floor(p2.y + 1) local v = self.object:get_velocity() if self:flight_check( s) then @@ -2074,7 +2064,7 @@ local do_states = function(self, dtime) return end - if abs(p1.x-s.x) + abs(p1.z - s.z) < 0.6 then + if math.abs(p1.x-s.x) + math.abs(p1.z - s.z) < 0.6 then -- reached waypoint, remove it from queue table.remove(self.path.way, 1) end @@ -2088,9 +2078,9 @@ local do_states = function(self, dtime) z = p.z - s.z } - yaw = (atan(vec.z / vec.x) + pi / 2) - self.rotate + yaw = (atan(vec.z / vec.x) + math.pi / 2) - self.rotate - if p.x > s.x then yaw = yaw + pi end + if p.x > s.x then yaw = yaw + math.pi end yaw = self:set_yaw( yaw, 0, dtime) @@ -2140,7 +2130,7 @@ local do_states = function(self, dtime) self.timer = 0 if self.double_melee_attack - and random(1, 2) == 1 then + and math.random(1, 2) == 1 then self:set_animation( "punch2") else self:set_animation( "punch") @@ -2193,9 +2183,9 @@ local do_states = function(self, dtime) z = p.z - s.z } - yaw = (atan(vec.z / vec.x) + pi / 2) - self.rotate + yaw = (atan(vec.z / vec.x) +math.pi/ 2) - self.rotate - if p.x > s.x then yaw = yaw + pi end + if p.x > s.x then yaw = yaw +math.pi end yaw = self:set_yaw( yaw, 0, dtime) @@ -2227,7 +2217,7 @@ local do_states = function(self, dtime) if self.shoot_interval and self.timer > self.shoot_interval and not minetest.raycast(vector.add(p, vector.new(0,self.shoot_offset,0)), vector.add(self.attack:get_pos(), vector.new(0,1.5,0)), false, false):next() - and random(1, 100) <= 60 then + and math.random(1, 100) <= 60 then self.timer = 0 self:set_animation( "shoot") @@ -2708,7 +2698,7 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir) -- healing if damage <= -1 then - self.health = self.health - floor(damage) + self.health = self.health - math.floor(damage) return end @@ -2728,7 +2718,7 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir) local weapon = hitter:get_wielded_item(player) local def = weapon:get_definition() if def.tool_capabilities and def.tool_capabilities.punch_attack_uses then - local wear = floor(65535/tool_capabilities.punch_attack_uses) + local wear = math.floor(65535/tool_capabilities.punch_attack_uses) weapon:add_wear(wear) hitter:set_wielded_item(weapon) end @@ -2745,7 +2735,7 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir) -- weapon sounds if weapon:get_definition().sounds ~= nil then - local s = random(0, #weapon:get_definition().sounds) + local s = math.random(0, #weapon:get_definition().sounds) minetest.sound_play(weapon:get_definition().sounds[s], { object = self.object, --hitter, @@ -2776,8 +2766,8 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir) local v = self.object:get_velocity() if not v then return end - local r = 1.4 - min(punch_interval, 1.4) - local kb = r * (abs(v.x)+abs(v.z)) + local r = 1.4 - math.min(punch_interval, 1.4) + local kb = r * (math.abs(v.x)+math.abs(v.z)) local up = 2 if die==true then @@ -2785,7 +2775,7 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir) end -- if already in air then dont go up anymore when hit - if abs(v.y) > 0.1 + if math.abs(v.y) > 0.1 or self.fly then up = 0 end @@ -2988,7 +2978,7 @@ local mob_activate = function(self, staticdata, def, dtime) local c = 1 if #def.textures > c then c = #def.textures end - self.base_texture = def.textures[random(c)] + self.base_texture = def.textures[math.random(c)] self.base_mesh = def.mesh self.base_size = self.visual_size self.base_colbox = self.collisionbox @@ -3050,7 +3040,7 @@ local mob_activate = function(self, staticdata, def, dtime) end if self.health == 0 then - self.health = random (self.hp_min, self.hp_max) + self.health = math.random (self.hp_min, self.hp_max) end if self.breath == nil then self.breath = self.breath_max @@ -3114,7 +3104,7 @@ local mob_activate = function(self, staticdata, def, dtime) -- set anything changed above self.object:set_properties(self) - self:set_yaw( (random(0, 360) - 180) / 180 * pi, 6) + self:set_yaw( (math.random(0, 360) - 180) / 180 * math.pi, 6) self:update_tag() self._current_animation = nil self:set_animation( "stand") @@ -3176,7 +3166,7 @@ local mob_step = function(self, dtime) self.object:remove() return elseif self.lifetimer <= 10 then - if random(10) < 4 then + if math.random(10) < 4 then self.despawn_immediately = true else self.lifetimer = 20 @@ -3190,7 +3180,7 @@ local mob_step = function(self, dtime) if (self.state and self.state=="die" or self:check_for_death()) and not self.animation.die_end then d = 0.92 local rot = self.object:get_rotation() - rot.z = ((pi/2-rot.z)*.2)+rot.z + rot.z = ((math.pi/2-rot.z)*.2)+rot.z self.object:set_rotation(rot) end @@ -3250,11 +3240,11 @@ local mob_step = function(self, dtime) local v = self.object:get_velocity() if v then if self.frame_speed_multiplier then - local v2 = abs(v.x)+abs(v.z)*.833 + local v2 = math.abs(v.x)+math.abs(v.z)*.833 if not self.animation.walk_speed then self.animation.walk_speed = 25 end - if abs(v.x)+abs(v.z) > 0.5 then + if math.abs(v.x)+math.abs(v.z) > 0.5 then self.object:set_animation_frame_speed((v2/math.max(1,self.run_velocity))*self.animation.walk_speed*self.frame_speed_multiplier) else self.object:set_animation_frame_speed(25) @@ -3280,12 +3270,12 @@ local mob_step = function(self, dtime) if self.delay == 1 then yaw = self.target_yaw else - local dif = abs(yaw - self.target_yaw) + local dif = math.abs(yaw - self.target_yaw) if yaw > self.target_yaw then - if dif > pi then - dif = 2 * pi - dif -- need to add + if dif > math.pi then + dif = 2 * math.pi - dif -- need to add yaw = yaw + dif / self.delay else yaw = yaw - dif / self.delay -- need to subtract @@ -3293,21 +3283,21 @@ local mob_step = function(self, dtime) elseif yaw < self.target_yaw then - if dif > pi then - dif = 2 * pi - dif + if dif >math.pi then + dif = 2 * math.pi - dif yaw = yaw - dif / self.delay -- need to subtract else yaw = yaw + dif / self.delay -- need to add end end - if yaw > (pi * 2) then yaw = yaw - (pi * 2) end - if yaw < 0 then yaw = yaw + (pi * 2) end + if yaw > (math.pi * 2) then yaw = yaw - (math.pi * 2) end + if yaw < 0 then yaw = yaw + (math.pi * 2) end end self.delay = self.delay - 1 if self.shaking then - yaw = yaw + (random() * 2 - 1) * 5 * dtime + yaw = yaw + (math.random() * 2 - 1) * 5 * dtime end self.object:set_yaw(yaw) self:update_roll() @@ -3420,7 +3410,7 @@ local mob_step = function(self, dtime) end -- mob plays random sound at times - if random(1, 70) == 1 then + if math.random(1, 70) == 1 then self:mob_sound("random", true) end @@ -3462,11 +3452,11 @@ local mob_step = function(self, dtime) runaway_from(self) if is_at_water_danger(self) and self.state ~= "attack" then - if random(1, 10) <= 6 then + if math.random(1, 10) <= 6 then self:set_velocity(0) self.state = "stand" self:set_animation( "stand") - yaw = yaw + random(-0.5, 0.5) + yaw = yaw + math.random(-0.5, 0.5) yaw = self:set_yaw( yaw, 8) end else @@ -3574,7 +3564,7 @@ local create_mob_on_rightclick = function(on_rightclick) end -- register mob entity -function mcl_mobs:register_mob(name, def) +function mcl_mobs.register_mob(name, def) mcl_mobs.spawning_mobs[name] = true @@ -3591,7 +3581,7 @@ local function scale_difficulty(value, default, min, special) if (not value) or (value == default) or (value == special) then return default else - return max(min, value * difficulty) + return math.max(min, value * difficulty) end end @@ -3798,11 +3788,11 @@ if minetest.get_modpath("doc_identifier") ~= nil then doc.sub.identifier.register_object(name, "basics", "mobs") end -end -- END mcl_mobs:register_mob function +end -- END mcl_mobs.register_mob function -- register arrow for shoot attack -function mcl_mobs:register_arrow(name, def) +function mcl_mobs.register_arrow(name, def) if not name or not def then return end -- errorcheck @@ -3829,7 +3819,7 @@ function mcl_mobs:register_arrow(name, def) end, collisionbox = def.collisionbox or {0, 0, 0, 0, 0, 0}, automatic_face_movement_dir = def.rotate - and (def.rotate - (pi / 180)) or false, + and (def.rotate - (math.pi / 180)) or false, on_activate = def.on_activate, @@ -3961,7 +3951,7 @@ end -- Note: This also introduces the “spawn_egg” group: -- * spawn_egg=1: Spawn egg (generic mob, no metadata) -- * spawn_egg=2: Spawn egg (captured/tamed mob, metadata) -function mcl_mobs:register_egg(mob, desc, background_color, overlay_color, addegg, no_creative) +function mcl_mobs.register_egg(mob, desc, background_color, overlay_color, addegg, no_creative) local grp = {spawn_egg = 1} @@ -4109,7 +4099,7 @@ function mcl_mobs:feed_tame(self, clicker, feed_count, breed, tame, notake) if self.health < self.hp_max and not consume_food then consume_food = true - self.health = min(self.health + 4, self.hp_max) + self.health = math.min(self.health + 4, self.hp_max) if self.htimer < 1 then self.htimer = 5 @@ -4216,7 +4206,7 @@ minetest.register_globalstep(function(dtime) for _, obj in pairs(minetest.get_objects_inside_radius(pos, 47)) do local lua = obj:get_luaentity() if lua and lua.is_mob then - lua.lifetimer = max(20, lua.lifetimer) + lua.lifetimer = math.max(20, lua.lifetimer) lua.despawn_immediately = false end end diff --git a/mods/ENTITIES/mobs_mc/axolotl.lua b/mods/ENTITIES/mobs_mc/axolotl.lua index ead5ae4539..1197983a35 100644 --- a/mods/ENTITIES/mobs_mc/axolotl.lua +++ b/mods/ENTITIES/mobs_mc/axolotl.lua @@ -87,7 +87,7 @@ local axolotl = { runaway = true, } -mcl_mobs:register_mob("mobs_mc:axolotl", axolotl) +mcl_mobs.register_mob("mobs_mc:axolotl", axolotl) local water = 0 @@ -178,4 +178,4 @@ water-16, water+1) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:axolotl", S("Axolotl"), "#e890bf", "#b83D7e", 0) +mcl_mobs.register_egg("mobs_mc:axolotl", S("Axolotl"), "#e890bf", "#b83D7e", 0) diff --git a/mods/ENTITIES/mobs_mc/bat.lua b/mods/ENTITIES/mobs_mc/bat.lua index 924ebbf874..b5532e2eed 100644 --- a/mods/ENTITIES/mobs_mc/bat.lua +++ b/mods/ENTITIES/mobs_mc/bat.lua @@ -2,7 +2,7 @@ local S = minetest.get_translator("mobs_mc") -mcl_mobs:register_mob("mobs_mc:bat", { +mcl_mobs.register_mob("mobs_mc:bat", { description = S("Bat"), type = "animal", spawn_class = "ambient", @@ -144,4 +144,4 @@ mobs_mc.water_level-1) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:bat", S("Bat"), "#4c3e30", "#0f0f0f", 0) +mcl_mobs.register_egg("mobs_mc:bat", S("Bat"), "#4c3e30", "#0f0f0f", 0) diff --git a/mods/ENTITIES/mobs_mc/blaze.lua b/mods/ENTITIES/mobs_mc/blaze.lua index b94bc656e5..18b7ea676f 100644 --- a/mods/ENTITIES/mobs_mc/blaze.lua +++ b/mods/ENTITIES/mobs_mc/blaze.lua @@ -12,7 +12,7 @@ local mod_target = minetest.get_modpath("mcl_target") --################### -mcl_mobs:register_mob("mobs_mc:blaze", { +mcl_mobs.register_mob("mobs_mc:blaze", { description = S("Blaze"), type = "monster", spawn_class = "hostile", @@ -153,7 +153,7 @@ mcl_vars.mg_nether_min, mcl_vars.mg_nether_max) -- Blaze fireball -mcl_mobs:register_arrow("mobs_mc:blaze_fireball", { +mcl_mobs.register_arrow("mobs_mc:blaze_fireball", { visual = "sprite", visual_size = {x = 0.3, y = 0.3}, textures = {"mcl_fire_fire_charge.png"}, @@ -208,4 +208,4 @@ mcl_mobs:register_arrow("mobs_mc:blaze_fireball", { }) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:blaze", S("Blaze"), "#f6b201", "#fff87e", 0) +mcl_mobs.register_egg("mobs_mc:blaze", S("Blaze"), "#f6b201", "#fff87e", 0) diff --git a/mods/ENTITIES/mobs_mc/chicken.lua b/mods/ENTITIES/mobs_mc/chicken.lua index 034cb89db2..b8ee1a8772 100644 --- a/mods/ENTITIES/mobs_mc/chicken.lua +++ b/mods/ENTITIES/mobs_mc/chicken.lua @@ -8,7 +8,7 @@ local S = minetest.get_translator("mobs_mc") -mcl_mobs:register_mob("mobs_mc:chicken", { +mcl_mobs.register_mob("mobs_mc:chicken", { description = S("Chicken"), type = "animal", spawn_class = "passive", @@ -163,4 +163,4 @@ mobs_mc.water_level, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:chicken", S("Chicken"), "#a1a1a1", "#ff0000", 0) +mcl_mobs.register_egg("mobs_mc:chicken", S("Chicken"), "#a1a1a1", "#ff0000", 0) diff --git a/mods/ENTITIES/mobs_mc/cod.lua b/mods/ENTITIES/mobs_mc/cod.lua index e3529b3ee0..24f3131b3a 100644 --- a/mods/ENTITIES/mobs_mc/cod.lua +++ b/mods/ENTITIES/mobs_mc/cod.lua @@ -111,7 +111,7 @@ local cod = { end } -mcl_mobs:register_mob("mobs_mc:cod", cod) +mcl_mobs.register_mob("mobs_mc:cod", cod) --spawning TODO: in schools @@ -272,4 +272,4 @@ water-16, water+1) --spawn egg -mcl_mobs:register_egg("mobs_mc:cod", S("Cod"), "#c1a76a", "#e5c48b", 0) +mcl_mobs.register_egg("mobs_mc:cod", S("Cod"), "#c1a76a", "#e5c48b", 0) diff --git a/mods/ENTITIES/mobs_mc/cow+mooshroom.lua b/mods/ENTITIES/mobs_mc/cow+mooshroom.lua index 4a91e91963..5096d43d38 100644 --- a/mods/ENTITIES/mobs_mc/cow+mooshroom.lua +++ b/mods/ENTITIES/mobs_mc/cow+mooshroom.lua @@ -88,7 +88,7 @@ local cow_def = { fear_height = 4, } -mcl_mobs:register_mob("mobs_mc:cow", cow_def) +mcl_mobs.register_mob("mobs_mc:cow", cow_def) -- Mooshroom local mooshroom_def = table.copy(cow_def) @@ -163,7 +163,7 @@ mooshroom_def.on_lightning_strike = function(self, pos, pos2, objects) self.object:set_properties({ textures = self.base_texture }) return true end -mcl_mobs:register_mob("mobs_mc:mooshroom", mooshroom_def) +mcl_mobs.register_mob("mobs_mc:mooshroom", mooshroom_def) -- Spawning @@ -231,5 +231,5 @@ mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- spawn egg -mcl_mobs:register_egg("mobs_mc:cow", S("Cow"), "#443626", "#a1a1a1", 0) -mcl_mobs:register_egg("mobs_mc:mooshroom", S("Mooshroom"), "#a00f10", "#b7b7b7", 0) +mcl_mobs.register_egg("mobs_mc:cow", S("Cow"), "#443626", "#a1a1a1", 0) +mcl_mobs.register_egg("mobs_mc:mooshroom", S("Mooshroom"), "#a00f10", "#b7b7b7", 0) diff --git a/mods/ENTITIES/mobs_mc/creeper.lua b/mods/ENTITIES/mobs_mc/creeper.lua index f50eb5326b..cf26d1d847 100644 --- a/mods/ENTITIES/mobs_mc/creeper.lua +++ b/mods/ENTITIES/mobs_mc/creeper.lua @@ -9,7 +9,7 @@ local S = minetest.get_translator("mobs_mc") -mcl_mobs:register_mob("mobs_mc:creeper", { +mcl_mobs.register_mob("mobs_mc:creeper", { type = "monster", spawn_class = "hostile", spawn_in_group = 1, @@ -133,7 +133,7 @@ mcl_mobs:register_mob("mobs_mc:creeper", { view_range = 16, }) -mcl_mobs:register_mob("mobs_mc:creeper_charged", { +mcl_mobs.register_mob("mobs_mc:creeper_charged", { description = S("Creeper"), type = "monster", spawn_class = "hostile", @@ -411,4 +411,4 @@ mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:creeper", S("Creeper"), "#0da70a", "#000000", 0) +mcl_mobs.register_egg("mobs_mc:creeper", S("Creeper"), "#0da70a", "#000000", 0) diff --git a/mods/ENTITIES/mobs_mc/dolphin.lua b/mods/ENTITIES/mobs_mc/dolphin.lua index 5e5910ca3c..0e5c8e7eea 100644 --- a/mods/ENTITIES/mobs_mc/dolphin.lua +++ b/mods/ENTITIES/mobs_mc/dolphin.lua @@ -92,7 +92,7 @@ local dolphin = { end, } -mcl_mobs:register_mob("mobs_mc:dolphin", dolphin) +mcl_mobs.register_mob("mobs_mc:dolphin", dolphin) --spawning TO DO: in schools @@ -250,4 +250,4 @@ water-16, water+1) --spawn egg -mcl_mobs:register_egg("mobs_mc:dolphin", S("Dolphin"), "#223b4d", "#f9f9f9", 0) +mcl_mobs.register_egg("mobs_mc:dolphin", S("Dolphin"), "#223b4d", "#f9f9f9", 0) diff --git a/mods/ENTITIES/mobs_mc/ender_dragon.lua b/mods/ENTITIES/mobs_mc/ender_dragon.lua index f781dd4777..0c7375fdcd 100644 --- a/mods/ENTITIES/mobs_mc/ender_dragon.lua +++ b/mods/ENTITIES/mobs_mc/ender_dragon.lua @@ -48,7 +48,7 @@ local function check_pos(self) end end -mcl_mobs:register_mob("mobs_mc:enderdragon", { +mcl_mobs.register_mob("mobs_mc:enderdragon", { description = S("Ender Dragon"), type = "monster", spawn_class = "hostile", @@ -142,7 +142,7 @@ mcl_mobs:register_mob("mobs_mc:enderdragon", { local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false -- dragon fireball (projectile) -mcl_mobs:register_arrow("mobs_mc:dragon_fireball", { +mcl_mobs.register_arrow("mobs_mc:dragon_fireball", { visual = "sprite", visual_size = {x = 1.25, y = 1.25}, textures = {"mobs_mc_dragon_fireball.png"}, @@ -170,7 +170,7 @@ mcl_mobs:register_arrow("mobs_mc:dragon_fireball", { end }) -mcl_mobs:register_egg("mobs_mc:enderdragon", S("Ender Dragon"), "#252525", "#b313c9", 0, true) +mcl_mobs.register_egg("mobs_mc:enderdragon", S("Ender Dragon"), "#252525", "#b313c9", 0, true) mcl_wip.register_wip_item("mobs_mc:enderdragon") diff --git a/mods/ENTITIES/mobs_mc/enderman.lua b/mods/ENTITIES/mobs_mc/enderman.lua index 2849b62b66..2c777fc34a 100644 --- a/mods/ENTITIES/mobs_mc/enderman.lua +++ b/mods/ENTITIES/mobs_mc/enderman.lua @@ -255,7 +255,7 @@ local psdefs = {{ texture = "mcl_portals_particle"..math.random(1, 5)..".png", }} -mcl_mobs:register_mob("mobs_mc:enderman", { +mcl_mobs.register_mob("mobs_mc:enderman", { description = S("Enderman"), type = "monster", spawn_class = "passive", @@ -832,4 +832,4 @@ mcl_vars.mg_nether_min, mcl_vars.mg_nether_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:enderman", S("Enderman"), "#252525", "#151515", 0) +mcl_mobs.register_egg("mobs_mc:enderman", S("Enderman"), "#252525", "#151515", 0) diff --git a/mods/ENTITIES/mobs_mc/endermite.lua b/mods/ENTITIES/mobs_mc/endermite.lua index 035d57fd9b..612054be84 100644 --- a/mods/ENTITIES/mobs_mc/endermite.lua +++ b/mods/ENTITIES/mobs_mc/endermite.lua @@ -4,7 +4,7 @@ local S = minetest.get_translator("mobs_mc") -mcl_mobs:register_mob("mobs_mc:endermite", { +mcl_mobs.register_mob("mobs_mc:endermite", { description = S("Endermite"), type = "monster", spawn_class = "hostile", @@ -38,4 +38,4 @@ mcl_mobs:register_mob("mobs_mc:endermite", { reach = 1, }) -mcl_mobs:register_egg("mobs_mc:endermite", S("Endermite"), "#161616", "#6d6d6d", 0) +mcl_mobs.register_egg("mobs_mc:endermite", S("Endermite"), "#161616", "#6d6d6d", 0) diff --git a/mods/ENTITIES/mobs_mc/ghast.lua b/mods/ENTITIES/mobs_mc/ghast.lua index 6805bbad40..4ff8dc2b74 100644 --- a/mods/ENTITIES/mobs_mc/ghast.lua +++ b/mods/ENTITIES/mobs_mc/ghast.lua @@ -10,7 +10,7 @@ local S = minetest.get_translator("mobs_mc") --################### -mcl_mobs:register_mob("mobs_mc:ghast", { +mcl_mobs.register_mob("mobs_mc:ghast", { description = S("Ghast"), type = "monster", spawn_class = "hostile", @@ -103,7 +103,7 @@ mcl_vars.mg_nether_min, mcl_vars.mg_nether_max) -- fireball (projectile) -mcl_mobs:register_arrow("mobs_mc:fireball", { +mcl_mobs.register_arrow("mobs_mc:fireball", { visual = "sprite", visual_size = {x = 1, y = 1}, textures = {"mcl_fire_fire_charge.png"}, @@ -141,4 +141,4 @@ mcl_mobs:register_arrow("mobs_mc:fireball", { -- spawn eggs -mcl_mobs:register_egg("mobs_mc:ghast", S("Ghast"), "#f9f9f9", "#bcbcbc", 0) +mcl_mobs.register_egg("mobs_mc:ghast", S("Ghast"), "#f9f9f9", "#bcbcbc", 0) diff --git a/mods/ENTITIES/mobs_mc/glow_squid.lua b/mods/ENTITIES/mobs_mc/glow_squid.lua index 0922069985..9f3a45e342 100644 --- a/mods/ENTITIES/mobs_mc/glow_squid.lua +++ b/mods/ENTITIES/mobs_mc/glow_squid.lua @@ -29,7 +29,7 @@ for i=1,4 do table.insert(psdefs,p) end -mcl_mobs:register_mob("mobs_mc:glow_squid", { +mcl_mobs.register_mob("mobs_mc:glow_squid", { type = "animal", spawn_class = "water", can_despawn = true, @@ -243,4 +243,4 @@ mcl_mobs:spawn_specific( water) -- spawn egg -mcl_mobs:register_egg("mobs_mc:glow_squid", S("Glow Squid"), "#095757", "#87f6c0", 0) +mcl_mobs.register_egg("mobs_mc:glow_squid", S("Glow Squid"), "#095757", "#87f6c0", 0) diff --git a/mods/ENTITIES/mobs_mc/guardian.lua b/mods/ENTITIES/mobs_mc/guardian.lua index f0b13d7a4f..e9a15264be 100644 --- a/mods/ENTITIES/mobs_mc/guardian.lua +++ b/mods/ENTITIES/mobs_mc/guardian.lua @@ -4,7 +4,7 @@ local S = minetest.get_translator("mobs_mc") -mcl_mobs:register_mob("mobs_mc:guardian", { +mcl_mobs.register_mob("mobs_mc:guardian", { description = S("Guardian"), type = "monster", spawn_class = "hostile", @@ -104,4 +104,4 @@ mcl_mobs:register_mob("mobs_mc:guardian", { --mcl_mobs:spawn_specific("mobs_mc:guardian", { "mcl_core:water_source", "mclx_core:river_water_source" }, { "mcl_core:water_source", "mclx_core:river_water_source" }, 0, minetest.LIGHT_MAX+1, 30, 25000, 2, mcl_vars.mg_overworld_min, mobs_mc.water_level - 10) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:guardian", S("Guardian"), "#5a8272", "#f17d31", 0) +mcl_mobs.register_egg("mobs_mc:guardian", S("Guardian"), "#5a8272", "#f17d31", 0) diff --git a/mods/ENTITIES/mobs_mc/guardian_elder.lua b/mods/ENTITIES/mobs_mc/guardian_elder.lua index eb07157e11..d08cc1846d 100644 --- a/mods/ENTITIES/mobs_mc/guardian_elder.lua +++ b/mods/ENTITIES/mobs_mc/guardian_elder.lua @@ -6,7 +6,7 @@ local S = minetest.get_translator("mobs_mc") -mcl_mobs:register_mob("mobs_mc:guardian_elder", { +mcl_mobs.register_mob("mobs_mc:guardian_elder", { description = S("Elder Guardian"), type = "monster", spawn_class = "hostile", @@ -112,6 +112,6 @@ mcl_mobs:register_mob("mobs_mc:guardian_elder", { -- mcl_mobs:spawn_specific("mobs_mc:guardian_elder", { "mcl_core:water_source", "mclx_core:river_water_source" }, { "mcl_core:water_source", "mclx_core:river_water_source" }, 0, minetest.LIGHT_MAX+1, 30, 40000, 2, mcl_vars.mg_overworld_min, mobs_mc.water_level-18) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:guardian_elder", S("Elder Guardian"), "#ceccba", "#747693", 0) +mcl_mobs.register_egg("mobs_mc:guardian_elder", S("Elder Guardian"), "#ceccba", "#747693", 0) diff --git a/mods/ENTITIES/mobs_mc/hoglin+zoglin.lua b/mods/ENTITIES/mobs_mc/hoglin+zoglin.lua index f44ce1c089..e5cdcc8a85 100644 --- a/mods/ENTITIES/mobs_mc/hoglin+zoglin.lua +++ b/mods/ENTITIES/mobs_mc/hoglin+zoglin.lua @@ -84,7 +84,7 @@ local hoglin = { attack_animals = true, } -mcl_mobs:register_mob("mobs_mc:hoglin", hoglin) +mcl_mobs.register_mob("mobs_mc:hoglin", hoglin) local zoglin = table.copy(hoglin) zoglin.fire_resistant = 1 @@ -95,7 +95,7 @@ end zoglin.attacks_monsters = true zoglin.lava_damage = 0 zoglin.fire_damage = 0 -mcl_mobs:register_mob("mobs_mc:zoglin", zoglin) +mcl_mobs.register_mob("mobs_mc:zoglin", zoglin) -- Baby hoglin. @@ -112,7 +112,7 @@ baby_hoglin.walk_velocity = 1.2 baby_hoglin.run_velocity = 2.4 baby_hoglin.child = 1 -mcl_mobs:register_mob("mobs_mc:baby_hoglin", baby_hoglin) +mcl_mobs.register_mob("mobs_mc:baby_hoglin", baby_hoglin) -- Regular spawning in the Nether mcl_mobs:spawn_specific( @@ -132,4 +132,4 @@ mcl_vars.mg_nether_min, mcl_vars.mg_nether_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:hoglin", S("Hoglin"), "#85682e", "#2b2140", 0) +mcl_mobs.register_egg("mobs_mc:hoglin", S("Hoglin"), "#85682e", "#2b2140", 0) diff --git a/mods/ENTITIES/mobs_mc/horse.lua b/mods/ENTITIES/mobs_mc/horse.lua index d1c865968a..a91b8acabb 100644 --- a/mods/ENTITIES/mobs_mc/horse.lua +++ b/mods/ENTITIES/mobs_mc/horse.lua @@ -490,7 +490,7 @@ local horse = { end, } -mcl_mobs:register_mob("mobs_mc:horse", horse) +mcl_mobs.register_mob("mobs_mc:horse", horse) -- Skeleton horse local skeleton_horse = table.copy(horse) @@ -513,7 +513,7 @@ skeleton_horse.sounds = { distance = 16, } skeleton_horse.harmed_by_heal = true -mcl_mobs:register_mob("mobs_mc:skeleton_horse", skeleton_horse) +mcl_mobs.register_mob("mobs_mc:skeleton_horse", skeleton_horse) -- Zombie horse local zombie_horse = table.copy(horse) @@ -537,7 +537,7 @@ zombie_horse.sounds = { distance = 16, } zombie_horse.harmed_by_heal = true -mcl_mobs:register_mob("mobs_mc:zombie_horse", zombie_horse) +mcl_mobs.register_mob("mobs_mc:zombie_horse", zombie_horse) -- Donkey local d = 0.86 -- donkey scale @@ -571,7 +571,7 @@ donkey.jump = true donkey.jump_height = 3.75 -- can clear 1 block height -mcl_mobs:register_mob("mobs_mc:donkey", donkey) +mcl_mobs.register_mob("mobs_mc:donkey", donkey) mcl_entity_invs.register_inv("mobs_mc:donkey","Donkey",15,true) -- Mule local m = 0.94 @@ -589,7 +589,7 @@ mule.collisionbox = { horse.collisionbox[5] * m, horse.collisionbox[6] * m, } -mcl_mobs:register_mob("mobs_mc:mule", mule) +mcl_mobs.register_mob("mobs_mc:mule", mule) mcl_entity_invs.register_inv("mobs_mc:mule","Mule",15,true) --=========================== @@ -641,8 +641,8 @@ mobs_mc.water_level+3, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:horse", S("Horse"), "#c09e7d", "#eee500", 0) -mcl_mobs:register_egg("mobs_mc:skeleton_horse", S("Skeleton Horse"), "#68684f", "#e5e5d8", 0) +mcl_mobs.register_egg("mobs_mc:horse", S("Horse"), "#c09e7d", "#eee500", 0) +mcl_mobs.register_egg("mobs_mc:skeleton_horse", S("Skeleton Horse"), "#68684f", "#e5e5d8", 0) --mobs:register_egg("mobs_mc:zombie_horse", S("Zombie Horse"), "#2a5a37", "#84d080", 0) -mcl_mobs:register_egg("mobs_mc:donkey", S("Donkey"), "#534539", "#867566", 0) -mcl_mobs:register_egg("mobs_mc:mule", S("Mule"), "#1b0200", "#51331d", 0) +mcl_mobs.register_egg("mobs_mc:donkey", S("Donkey"), "#534539", "#867566", 0) +mcl_mobs.register_egg("mobs_mc:mule", S("Mule"), "#1b0200", "#51331d", 0) diff --git a/mods/ENTITIES/mobs_mc/iron_golem.lua b/mods/ENTITIES/mobs_mc/iron_golem.lua index a55bba81df..db02b78371 100644 --- a/mods/ENTITIES/mobs_mc/iron_golem.lua +++ b/mods/ENTITIES/mobs_mc/iron_golem.lua @@ -11,7 +11,7 @@ local S = minetest.get_translator("mobs_mc") local etime = 0 -mcl_mobs:register_mob("mobs_mc:iron_golem", { +mcl_mobs.register_mob("mobs_mc:iron_golem", { description = S("Iron Golem"), type = "npc", spawn_class = "passive", @@ -97,7 +97,7 @@ mcl_mobs:register_mob("mobs_mc:iron_golem", { -- spawn eggs -mcl_mobs:register_egg("mobs_mc:iron_golem", S("Iron Golem"), "#3b3b3b", "#f57223", 0) +mcl_mobs.register_egg("mobs_mc:iron_golem", S("Iron Golem"), "#3b3b3b", "#f57223", 0) --[[ This is to be called when a pumpkin or jack'o lantern has been placed. Recommended: In the on_construct function of the node. This summons an iron golen if placing the pumpkin created an iron golem summon pattern: diff --git a/mods/ENTITIES/mobs_mc/llama.lua b/mods/ENTITIES/mobs_mc/llama.lua index dc3d4aca0f..4f4e101a6c 100644 --- a/mods/ENTITIES/mobs_mc/llama.lua +++ b/mods/ENTITIES/mobs_mc/llama.lua @@ -47,7 +47,7 @@ local function get_drops(self) end end -mcl_mobs:register_mob("mobs_mc:llama", { +mcl_mobs.register_mob("mobs_mc:llama", { description = S("Llama"), type = "animal", spawn_class = "passive", @@ -254,7 +254,7 @@ mcl_mobs:register_mob("mobs_mc:llama", { mcl_entity_invs.register_inv("mobs_mc:llama","Llama",nil,true) -- spit arrow (weapon) -mcl_mobs:register_arrow("mobs_mc:llamaspit", { +mcl_mobs.register_arrow("mobs_mc:llamaspit", { visual = "sprite", visual_size = {x = 0.10, y = 0.10}, textures = {"mobs_mc_llama_spit.png"}, @@ -297,4 +297,4 @@ mobs_mc.water_level+15, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:llama", S("Llama"), "#c09e7d", "#995f40", 0) +mcl_mobs.register_egg("mobs_mc:llama", S("Llama"), "#c09e7d", "#995f40", 0) diff --git a/mods/ENTITIES/mobs_mc/ocelot.lua b/mods/ENTITIES/mobs_mc/ocelot.lua index c50067f5fa..cfb8d83f05 100644 --- a/mods/ENTITIES/mobs_mc/ocelot.lua +++ b/mods/ENTITIES/mobs_mc/ocelot.lua @@ -107,7 +107,7 @@ local ocelot = { end, } -mcl_mobs:register_mob("mobs_mc:ocelot", ocelot) +mcl_mobs.register_mob("mobs_mc:ocelot", ocelot) -- Cat local cat = table.copy(ocelot) @@ -167,7 +167,7 @@ cat.on_spawn = function(self) self.object:set_properties({textures = {self._texture}}) end -mcl_mobs:register_mob("mobs_mc:cat", cat) +mcl_mobs.register_mob("mobs_mc:cat", cat) local base_spawn_chance = 5000 @@ -249,4 +249,4 @@ mobs:spawn({ ]]-- -- spawn eggs -mcl_mobs:register_egg("mobs_mc:ocelot", S("Ocelot"), "#efde7d", "#564434", 0) +mcl_mobs.register_egg("mobs_mc:ocelot", S("Ocelot"), "#efde7d", "#564434", 0) diff --git a/mods/ENTITIES/mobs_mc/parrot.lua b/mods/ENTITIES/mobs_mc/parrot.lua index 52bb77280d..54a76c9760 100644 --- a/mods/ENTITIES/mobs_mc/parrot.lua +++ b/mods/ENTITIES/mobs_mc/parrot.lua @@ -125,7 +125,7 @@ local function check_perch(self,dtime) end end -mcl_mobs:register_mob("mobs_mc:parrot", { +mcl_mobs.register_mob("mobs_mc:parrot", { description = S("Parrot"), type = "animal", spawn_class = "passive", @@ -241,4 +241,4 @@ mobs_mc.water_level+7, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:parrot", S("Parrot"), "#0da70a", "#ff0000", 0) +mcl_mobs.register_egg("mobs_mc:parrot", S("Parrot"), "#0da70a", "#ff0000", 0) diff --git a/mods/ENTITIES/mobs_mc/pig.lua b/mods/ENTITIES/mobs_mc/pig.lua index f8ce4afbea..c790de996b 100644 --- a/mods/ENTITIES/mobs_mc/pig.lua +++ b/mods/ENTITIES/mobs_mc/pig.lua @@ -2,7 +2,7 @@ local S = minetest.get_translator("mobs_mc") -mcl_mobs:register_mob("mobs_mc:pig", { +mcl_mobs.register_mob("mobs_mc:pig", { description = S("Pig"), type = "animal", spawn_class = "passive", @@ -242,4 +242,4 @@ mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:pig", S("Pig"), "#f0a5a2", "#db635f", 0) +mcl_mobs.register_egg("mobs_mc:pig", S("Pig"), "#f0a5a2", "#db635f", 0) diff --git a/mods/ENTITIES/mobs_mc/piglin.lua b/mods/ENTITIES/mobs_mc/piglin.lua index aac97092bd..90e19ef023 100644 --- a/mods/ENTITIES/mobs_mc/piglin.lua +++ b/mods/ENTITIES/mobs_mc/piglin.lua @@ -174,7 +174,7 @@ local piglin = { specific_attack = { "player", "mobs_mc:hoglin" }, } -mcl_mobs:register_mob("mobs_mc:piglin", piglin) +mcl_mobs.register_mob("mobs_mc:piglin", piglin) local sword_piglin = table.copy(piglin) @@ -206,7 +206,7 @@ sword_piglin.animation = { punch_start = 189, punch_end = 198, } -mcl_mobs:register_mob("mobs_mc:sword_piglin", sword_piglin) +mcl_mobs.register_mob("mobs_mc:sword_piglin", sword_piglin) local zombified_piglin = table.copy(piglin) zombified_piglin.fire_resistant = 1 @@ -239,7 +239,7 @@ zombified_piglin.animation = { punch_start = 189, punch_end = 198, } -mcl_mobs:register_mob("mobs_mc:zombified_piglin", zombified_piglin) +mcl_mobs.register_mob("mobs_mc:zombified_piglin", zombified_piglin) local piglin_brute = table.copy(piglin) @@ -280,7 +280,7 @@ piglin_brute.animation = { } piglin_brute.can_despawn = false piglin_brute.group_attack = { "mobs_mc:piglin", "mobs_mc:piglin_brute" } -mcl_mobs:register_mob("mobs_mc:piglin_brute", piglin_brute) +mcl_mobs.register_mob("mobs_mc:piglin_brute", piglin_brute) -- Regular spawning in the Nether @@ -316,5 +316,5 @@ minetest.LIGHT_MAX+1, mcl_vars.mg_lava_nether_max, mcl_vars.mg_nether_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:piglin", S("Piglin"), "#7b4a17","#d5c381", 0) -mcl_mobs:register_egg("mobs_mc:piglin_brute", S("Piglin Brute"), "#562b0c","#ddc89d", 0) +mcl_mobs.register_egg("mobs_mc:piglin", S("Piglin"), "#7b4a17","#d5c381", 0) +mcl_mobs.register_egg("mobs_mc:piglin_brute", S("Piglin Brute"), "#562b0c","#ddc89d", 0) diff --git a/mods/ENTITIES/mobs_mc/pillager.lua b/mods/ENTITIES/mobs_mc/pillager.lua index 1321058b7a..84a9755925 100644 --- a/mods/ENTITIES/mobs_mc/pillager.lua +++ b/mods/ENTITIES/mobs_mc/pillager.lua @@ -120,5 +120,5 @@ pillager = { end, } -mcl_mobs:register_mob("mobs_mc:pillager", pillager) -mcl_mobs:register_egg("mobs_mc:pillager", S("Pillager"), "#532f36", "#959b9b", 0) +mcl_mobs.register_mob("mobs_mc:pillager", pillager) +mcl_mobs.register_egg("mobs_mc:pillager", S("Pillager"), "#532f36", "#959b9b", 0) diff --git a/mods/ENTITIES/mobs_mc/polar_bear.lua b/mods/ENTITIES/mobs_mc/polar_bear.lua index c81525f09b..d6667a256c 100644 --- a/mods/ENTITIES/mobs_mc/polar_bear.lua +++ b/mods/ENTITIES/mobs_mc/polar_bear.lua @@ -7,7 +7,7 @@ local S = minetest.get_translator("mobs_mc") --################### -mcl_mobs:register_mob("mobs_mc:polar_bear", { +mcl_mobs.register_mob("mobs_mc:polar_bear", { description = S("Polar Bear"), type = "animal", spawn_class = "passive", @@ -92,4 +92,4 @@ mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- spawn egg -mcl_mobs:register_egg("mobs_mc:polar_bear", S("Polar Bear"), "#f2f2f2", "#959590", 0) +mcl_mobs.register_egg("mobs_mc:polar_bear", S("Polar Bear"), "#f2f2f2", "#959590", 0) diff --git a/mods/ENTITIES/mobs_mc/rabbit.lua b/mods/ENTITIES/mobs_mc/rabbit.lua index a28b343599..cb595fd2ae 100644 --- a/mods/ENTITIES/mobs_mc/rabbit.lua +++ b/mods/ENTITIES/mobs_mc/rabbit.lua @@ -102,7 +102,7 @@ local rabbit = { end, } -mcl_mobs:register_mob("mobs_mc:rabbit", rabbit) +mcl_mobs.register_mob("mobs_mc:rabbit", rabbit) -- The killer bunny (Only with spawn egg) local killer_bunny = table.copy(rabbit) @@ -128,7 +128,7 @@ killer_bunny.do_custom = function(self) end end -mcl_mobs:register_mob("mobs_mc:killer_bunny", killer_bunny) +mcl_mobs.register_mob("mobs_mc:killer_bunny", killer_bunny) -- Mob spawning rules. -- Different skins depending on spawn location <- we'll get to this when the spawning algorithm is fleshed out @@ -213,7 +213,7 @@ mcl_mobs:spawn(spawn_grass) ]]-- -- Spawn egg -mcl_mobs:register_egg("mobs_mc:rabbit", S("Rabbit"), "#995f40", "#734831", 0) +mcl_mobs.register_egg("mobs_mc:rabbit", S("Rabbit"), "#995f40", "#734831", 0) -- Note: This spawn egg does not exist in Minecraft -mcl_mobs:register_egg("mobs_mc:killer_bunny", S("Killer Bunny"), "#f2f2f2", "#ff0000", 0) +mcl_mobs.register_egg("mobs_mc:killer_bunny", S("Killer Bunny"), "#f2f2f2", "#ff0000", 0) diff --git a/mods/ENTITIES/mobs_mc/salmon.lua b/mods/ENTITIES/mobs_mc/salmon.lua index d187e72aec..f536482443 100644 --- a/mods/ENTITIES/mobs_mc/salmon.lua +++ b/mods/ENTITIES/mobs_mc/salmon.lua @@ -67,7 +67,7 @@ local salmon = { end } -mcl_mobs:register_mob("mobs_mc:salmon", salmon) +mcl_mobs.register_mob("mobs_mc:salmon", salmon) --spawning TODO: in schools @@ -226,4 +226,4 @@ water-16, water+1) --spawn egg -mcl_mobs:register_egg("mobs_mc:salmon", S("Salmon"), "#a00f10", "#0e8474", 0) +mcl_mobs.register_egg("mobs_mc:salmon", S("Salmon"), "#a00f10", "#0e8474", 0) diff --git a/mods/ENTITIES/mobs_mc/sheep.lua b/mods/ENTITIES/mobs_mc/sheep.lua index b27ddfd345..f970c6e6ef 100644 --- a/mods/ENTITIES/mobs_mc/sheep.lua +++ b/mods/ENTITIES/mobs_mc/sheep.lua @@ -52,7 +52,7 @@ end local gotten_texture = { "blank.png", "mobs_mc_sheep.png" } --mcsheep -mcl_mobs:register_mob("mobs_mc:sheep", { +mcl_mobs.register_mob("mobs_mc:sheep", { description = S("Sheep"), type = "animal", spawn_class = "passive", @@ -365,4 +365,4 @@ mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:sheep", S("Sheep"), "#e7e7e7", "#ffb5b5", 0) +mcl_mobs.register_egg("mobs_mc:sheep", S("Sheep"), "#e7e7e7", "#ffb5b5", 0) diff --git a/mods/ENTITIES/mobs_mc/shulker.lua b/mods/ENTITIES/mobs_mc/shulker.lua index b197fb3ace..e0f7b3c5ad 100644 --- a/mods/ENTITIES/mobs_mc/shulker.lua +++ b/mods/ENTITIES/mobs_mc/shulker.lua @@ -30,7 +30,7 @@ local function check_spot(pos) end local pr = PseudoRandom(os.time()*(-334)) -- animation 45-80 is transition between passive and attack stance -mcl_mobs:register_mob("mobs_mc:shulker", { +mcl_mobs.register_mob("mobs_mc:shulker", { description = S("Shulker"), type = "monster", spawn_class = "hostile", @@ -152,7 +152,7 @@ mcl_mobs:register_mob("mobs_mc:shulker", { }) -- bullet arrow (weapon) -mcl_mobs:register_arrow("mobs_mc:shulkerbullet", { +mcl_mobs.register_arrow("mobs_mc:shulkerbullet", { visual = "sprite", visual_size = {x = 0.25, y = 0.25}, textures = {"mobs_mc_shulkerbullet.png"}, @@ -177,7 +177,7 @@ mcl_mobs:register_arrow("mobs_mc:shulkerbullet", { }) -mcl_mobs:register_egg("mobs_mc:shulker", S("Shulker"), "#946694", "#4d3852", 0) +mcl_mobs.register_egg("mobs_mc:shulker", S("Shulker"), "#946694", "#4d3852", 0) --[[ mcl_mobs:spawn_specific( diff --git a/mods/ENTITIES/mobs_mc/silverfish.lua b/mods/ENTITIES/mobs_mc/silverfish.lua index f524581bd8..5b1325f192 100644 --- a/mods/ENTITIES/mobs_mc/silverfish.lua +++ b/mods/ENTITIES/mobs_mc/silverfish.lua @@ -4,7 +4,7 @@ local S = minetest.get_translator("mobs_mc") -mcl_mobs:register_mob("mobs_mc:silverfish", { +mcl_mobs.register_mob("mobs_mc:silverfish", { description = S("Silverfish"), type = "monster", spawn_class = "hostile", @@ -56,7 +56,7 @@ mcl_mobs:register_mob("mobs_mc:silverfish", { reach = 1, }) -mcl_mobs:register_egg("mobs_mc:silverfish", S("Silverfish"), "#6d6d6d", "#313131", 0) +mcl_mobs.register_egg("mobs_mc:silverfish", S("Silverfish"), "#6d6d6d", "#313131", 0) -- Monster egg blocks (Minetest Game) if minetest.get_modpath("default") and mobs_mc.create_monster_egg_nodes then diff --git a/mods/ENTITIES/mobs_mc/skeleton+stray.lua b/mods/ENTITIES/mobs_mc/skeleton+stray.lua index 18e1d99fe8..ca2fe25fa9 100644 --- a/mods/ENTITIES/mobs_mc/skeleton+stray.lua +++ b/mods/ENTITIES/mobs_mc/skeleton+stray.lua @@ -129,7 +129,7 @@ local skeleton = { harmed_by_heal = true, } -mcl_mobs:register_mob("mobs_mc:skeleton", skeleton) +mcl_mobs.register_mob("mobs_mc:skeleton", skeleton) --################### @@ -166,7 +166,7 @@ table.insert(stray.drops, { end, }) -mcl_mobs:register_mob("mobs_mc:stray", stray) +mcl_mobs.register_mob("mobs_mc:stray", stray) -- Overworld spawn mcl_mobs:spawn_specific( @@ -356,6 +356,6 @@ mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:skeleton", S("Skeleton"), "#c1c1c1", "#494949", 0) +mcl_mobs.register_egg("mobs_mc:skeleton", S("Skeleton"), "#c1c1c1", "#494949", 0) -mcl_mobs:register_egg("mobs_mc:stray", S("Stray"), "#5f7476", "#dae8e7", 0) +mcl_mobs.register_egg("mobs_mc:stray", S("Stray"), "#5f7476", "#dae8e7", 0) diff --git a/mods/ENTITIES/mobs_mc/skeleton_wither.lua b/mods/ENTITIES/mobs_mc/skeleton_wither.lua index f3fd3aab55..94fa78120b 100644 --- a/mods/ENTITIES/mobs_mc/skeleton_wither.lua +++ b/mods/ENTITIES/mobs_mc/skeleton_wither.lua @@ -9,7 +9,7 @@ local S = minetest.get_translator("mobs_mc") --################### WITHER SKELETON --################### -mcl_mobs:register_mob("mobs_mc:witherskeleton", { +mcl_mobs.register_mob("mobs_mc:witherskeleton", { description = S("Wither Skeleton"), type = "monster", spawn_class = "hostile", @@ -117,4 +117,4 @@ mcl_vars.mg_nether_min, mcl_vars.mg_nether_max) --]] -- spawn eggs -mcl_mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "#141414", "#474d4d", 0) +mcl_mobs.register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "#141414", "#474d4d", 0) diff --git a/mods/ENTITIES/mobs_mc/slime+magma_cube.lua b/mods/ENTITIES/mobs_mc/slime+magma_cube.lua index 58966e05e5..c6de471e3e 100644 --- a/mods/ENTITIES/mobs_mc/slime+magma_cube.lua +++ b/mods/ENTITIES/mobs_mc/slime+magma_cube.lua @@ -109,7 +109,7 @@ local slime_big = { on_die = spawn_children_on_die("mobs_mc:slime_small", 4, 1.0, 1.5), use_texture_alpha = true, } -mcl_mobs:register_mob("mobs_mc:slime_big", slime_big) +mcl_mobs.register_mob("mobs_mc:slime_big", slime_big) local slime_small = table.copy(slime_big) slime_small.sounds.base_pitch = 1.15 @@ -126,7 +126,7 @@ slime_small.run_velocity = 1.3 slime_small.jump_height = 4.3 slime_small.spawn_small_alternative = "mobs_mc:slime_tiny" slime_small.on_die = spawn_children_on_die("mobs_mc:slime_tiny", 4, 0.6, 1.0) -mcl_mobs:register_mob("mobs_mc:slime_small", slime_small) +mcl_mobs.register_mob("mobs_mc:slime_small", slime_small) local slime_tiny = table.copy(slime_big) slime_tiny.sounds.base_pitch = 1.3 @@ -151,7 +151,7 @@ slime_tiny.jump_height = 3 slime_tiny.spawn_small_alternative = nil slime_tiny.on_die = nil -mcl_mobs:register_mob("mobs_mc:slime_tiny", slime_tiny) +mcl_mobs.register_mob("mobs_mc:slime_tiny", slime_tiny) local smin = mcl_vars.mg_overworld_min local smax = mobs_mc.water_level - 23 @@ -348,7 +348,7 @@ local magma_cube_big = { on_die = spawn_children_on_die("mobs_mc:magma_cube_small", 3, 0.8, 1.5), fire_resistant = true, } -mcl_mobs:register_mob("mobs_mc:magma_cube_big", magma_cube_big) +mcl_mobs.register_mob("mobs_mc:magma_cube_big", magma_cube_big) local magma_cube_small = table.copy(magma_cube_big) magma_cube_small.sounds.jump = "mobs_mc_magma_cube_small" @@ -369,7 +369,7 @@ magma_cube_small.reach = 2.75 magma_cube_small.armor = 66 magma_cube_small.spawn_small_alternative = "mobs_mc:magma_cube_tiny" magma_cube_small.on_die = spawn_children_on_die("mobs_mc:magma_cube_tiny", 4, 0.6, 1.0) -mcl_mobs:register_mob("mobs_mc:magma_cube_small", magma_cube_small) +mcl_mobs.register_mob("mobs_mc:magma_cube_small", magma_cube_small) local magma_cube_tiny = table.copy(magma_cube_big) magma_cube_tiny.sounds.jump = "mobs_mc_magma_cube_small" @@ -391,7 +391,7 @@ magma_cube_tiny.drops = {} magma_cube_tiny.spawn_small_alternative = nil magma_cube_tiny.on_die = nil -mcl_mobs:register_mob("mobs_mc:magma_cube_tiny", magma_cube_tiny) +mcl_mobs.register_mob("mobs_mc:magma_cube_tiny", magma_cube_tiny) local mmin = mcl_vars.mg_nether_min @@ -447,6 +447,6 @@ mmin, mmax) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:magma_cube_big", S("Magma Cube"), "#350000", "#fcfc00") +mcl_mobs.register_egg("mobs_mc:magma_cube_big", S("Magma Cube"), "#350000", "#fcfc00") -mcl_mobs:register_egg("mobs_mc:slime_big", S("Slime"), "#52a03e", "#7ebf6d") +mcl_mobs.register_egg("mobs_mc:slime_big", S("Slime"), "#52a03e", "#7ebf6d") diff --git a/mods/ENTITIES/mobs_mc/snowman.lua b/mods/ENTITIES/mobs_mc/snowman.lua index f282c45b84..f9f0043c2f 100644 --- a/mods/ENTITIES/mobs_mc/snowman.lua +++ b/mods/ENTITIES/mobs_mc/snowman.lua @@ -20,7 +20,7 @@ local gotten_texture = { "blank.png", } -mcl_mobs:register_mob("mobs_mc:snowman", { +mcl_mobs.register_mob("mobs_mc:snowman", { description = S("Snow Golem"), type = "npc", spawn_class = "passive", @@ -196,4 +196,4 @@ function mobs_mc.check_snow_golem_summon(pos) end -- Spawn egg -mcl_mobs:register_egg("mobs_mc:snowman", S("Snow Golem"), "#f2f2f2", "#fd8f47", 0) +mcl_mobs.register_egg("mobs_mc:snowman", S("Snow Golem"), "#f2f2f2", "#fd8f47", 0) diff --git a/mods/ENTITIES/mobs_mc/spider.lua b/mods/ENTITIES/mobs_mc/spider.lua index 1d68256b34..403edba6da 100644 --- a/mods/ENTITIES/mobs_mc/spider.lua +++ b/mods/ENTITIES/mobs_mc/spider.lua @@ -111,7 +111,7 @@ local spider = { run_end = 20, }, } -mcl_mobs:register_mob("mobs_mc:spider", spider) +mcl_mobs.register_mob("mobs_mc:spider", spider) -- Cave spider local cave_spider = table.copy(spider) @@ -141,7 +141,7 @@ cave_spider.walk_velocity = 1.3 cave_spider.run_velocity = 3.2 cave_spider.sounds = table.copy(spider.sounds) cave_spider.sounds.base_pitch = 1.25 -mcl_mobs:register_mob("mobs_mc:cave_spider", cave_spider) +mcl_mobs.register_mob("mobs_mc:cave_spider", cave_spider) mcl_mobs:spawn_specific( @@ -293,5 +293,5 @@ mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:spider", S("Spider"), "#342d26", "#a80e0e", 0) -mcl_mobs:register_egg("mobs_mc:cave_spider", S("Cave Spider"), "#0c424e", "#a80e0e", 0) +mcl_mobs.register_egg("mobs_mc:spider", S("Spider"), "#342d26", "#a80e0e", 0) +mcl_mobs.register_egg("mobs_mc:cave_spider", S("Cave Spider"), "#0c424e", "#a80e0e", 0) diff --git a/mods/ENTITIES/mobs_mc/squid.lua b/mods/ENTITIES/mobs_mc/squid.lua index 678f3ad50f..72f6702a52 100644 --- a/mods/ENTITIES/mobs_mc/squid.lua +++ b/mods/ENTITIES/mobs_mc/squid.lua @@ -6,7 +6,7 @@ local S = minetest.get_translator("mobs_mc") -mcl_mobs:register_mob("mobs_mc:squid", { +mcl_mobs.register_mob("mobs_mc:squid", { description = S("Squid"), type = "animal", spawn_class = "water", @@ -217,4 +217,4 @@ water-16, water+1) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:squid", S("Squid"), "#223b4d", "#708999", 0) +mcl_mobs.register_egg("mobs_mc:squid", S("Squid"), "#223b4d", "#708999", 0) diff --git a/mods/ENTITIES/mobs_mc/strider.lua b/mods/ENTITIES/mobs_mc/strider.lua index 42b2506e47..9b7f44ab97 100644 --- a/mods/ENTITIES/mobs_mc/strider.lua +++ b/mods/ENTITIES/mobs_mc/strider.lua @@ -192,7 +192,7 @@ local strider = { end, } -mcl_mobs:register_mob("mobs_mc:strider", strider) +mcl_mobs.register_mob("mobs_mc:strider", strider) -- Baby strider. @@ -208,7 +208,7 @@ baby_strider.walk_velocity = 1.2 baby_strider.run_velocity = 2.4 baby_strider.child = 1 -mcl_mobs:register_mob("mobs_mc:baby_strider", baby_strider) +mcl_mobs.register_mob("mobs_mc:baby_strider", baby_strider) -- Regular spawning in the Nether @@ -245,4 +245,4 @@ mcl_mobs:spawn_setup({ }) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:strider", S("Strider"), "#000000", "#FF0000", 0) +mcl_mobs.register_egg("mobs_mc:strider", S("Strider"), "#000000", "#FF0000", 0) diff --git a/mods/ENTITIES/mobs_mc/tropical_fish.lua b/mods/ENTITIES/mobs_mc/tropical_fish.lua index 113f2d4015..47f59a92eb 100644 --- a/mods/ENTITIES/mobs_mc/tropical_fish.lua +++ b/mods/ENTITIES/mobs_mc/tropical_fish.lua @@ -118,7 +118,7 @@ local tropical_fish = { on_spawn = set_textures, } -mcl_mobs:register_mob("mobs_mc:tropical_fish", tropical_fish) +mcl_mobs.register_mob("mobs_mc:tropical_fish", tropical_fish) local water = 0 mcl_mobs:spawn_specific( @@ -189,4 +189,4 @@ water-16, water+1) --spawn egg -mcl_mobs:register_egg("mobs_mc:tropical_fish", S("Tropical fish"), "#ef6915", "#fff9ef", 0) +mcl_mobs.register_egg("mobs_mc:tropical_fish", S("Tropical fish"), "#ef6915", "#fff9ef", 0) diff --git a/mods/ENTITIES/mobs_mc/vex.lua b/mods/ENTITIES/mobs_mc/vex.lua index 4cfa4ed480..f2cd6f14bc 100644 --- a/mods/ENTITIES/mobs_mc/vex.lua +++ b/mods/ENTITIES/mobs_mc/vex.lua @@ -9,7 +9,7 @@ local S = minetest.get_translator("mobs_mc") --################### VEX --################### -mcl_mobs:register_mob("mobs_mc:vex", { +mcl_mobs.register_mob("mobs_mc:vex", { description = S("Vex"), type = "monster", spawn_class = "hostile", @@ -94,4 +94,4 @@ mcl_mobs:register_mob("mobs_mc:vex", { -- spawn eggs -mcl_mobs:register_egg("mobs_mc:vex", S("Vex"), "#7a90a4", "#e8edf1", 0) +mcl_mobs.register_egg("mobs_mc:vex", S("Vex"), "#7a90a4", "#e8edf1", 0) diff --git a/mods/ENTITIES/mobs_mc/villager.lua b/mods/ENTITIES/mobs_mc/villager.lua index 9c10c703d8..6aa913a987 100644 --- a/mods/ENTITIES/mobs_mc/villager.lua +++ b/mods/ENTITIES/mobs_mc/villager.lua @@ -1898,7 +1898,7 @@ end) local pick_up = { "mcl_farming:bread", "mcl_farming:carrot_item", "mcl_farming:beetroot_item" , "mcl_farming:potato_item" } -mcl_mobs:register_mob("mobs_mc:villager", { +mcl_mobs.register_mob("mobs_mc:villager", { description = S("Villager"), type = "npc", spawn_class = "passive", @@ -2157,4 +2157,4 @@ mobs_mc.water_level+1, mcl_vars.mg_overworld_max) --]] -- spawn eggs -mcl_mobs:register_egg("mobs_mc:villager", S("Villager"), "#563d33", "#bc8b72", 0) +mcl_mobs.register_egg("mobs_mc:villager", S("Villager"), "#563d33", "#bc8b72", 0) diff --git a/mods/ENTITIES/mobs_mc/villager_evoker.lua b/mods/ENTITIES/mobs_mc/villager_evoker.lua index 242fa802a4..4d46a72600 100644 --- a/mods/ENTITIES/mobs_mc/villager_evoker.lua +++ b/mods/ENTITIES/mobs_mc/villager_evoker.lua @@ -13,7 +13,7 @@ local pr = PseudoRandom(os.time()*666) local spawned_vexes = {} --this is stored locally so the mobs engine doesn't try to store it in staticdata -mcl_mobs:register_mob("mobs_mc:evoker", { +mcl_mobs.register_mob("mobs_mc:evoker", { description = S("Evoker"), type = "monster", spawn_class = "hostile", @@ -89,4 +89,4 @@ mcl_mobs:register_mob("mobs_mc:evoker", { }) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:evoker", S("Evoker"), "#959b9b", "#1e1c1a", 0) +mcl_mobs.register_egg("mobs_mc:evoker", S("Evoker"), "#959b9b", "#1e1c1a", 0) diff --git a/mods/ENTITIES/mobs_mc/villager_illusioner.lua b/mods/ENTITIES/mobs_mc/villager_illusioner.lua index fd4a7e183f..f7c034eb0a 100644 --- a/mods/ENTITIES/mobs_mc/villager_illusioner.lua +++ b/mods/ENTITIES/mobs_mc/villager_illusioner.lua @@ -6,7 +6,7 @@ local S = minetest.get_translator("mobs_mc") local mod_bows = minetest.get_modpath("mcl_bows") ~= nil -mcl_mobs:register_mob("mobs_mc:illusioner", { +mcl_mobs.register_mob("mobs_mc:illusioner", { description = S("Illusioner"), type = "monster", spawn_class = "hostile", @@ -65,4 +65,4 @@ mcl_mobs:register_mob("mobs_mc:illusioner", { fear_height = 4, }) -mcl_mobs:register_egg("mobs_mc:illusioner", S("Illusioner"), "#3f5cbb", "#8a8686", 0) +mcl_mobs.register_egg("mobs_mc:illusioner", S("Illusioner"), "#3f5cbb", "#8a8686", 0) diff --git a/mods/ENTITIES/mobs_mc/villager_vindicator.lua b/mods/ENTITIES/mobs_mc/villager_vindicator.lua index 67db516801..b2dcb827a8 100644 --- a/mods/ENTITIES/mobs_mc/villager_vindicator.lua +++ b/mods/ENTITIES/mobs_mc/villager_vindicator.lua @@ -10,7 +10,7 @@ local S = minetest.get_translator("mobs_mc") --################### -mcl_mobs:register_mob("mobs_mc:vindicator", { +mcl_mobs.register_mob("mobs_mc:vindicator", { description = S("Vindicator"), type = "monster", spawn_class = "hostile", @@ -77,4 +77,4 @@ mcl_mobs:register_mob("mobs_mc:vindicator", { }) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:vindicator", S("Vindicator"), "#959b9b", "#275e61", 0) +mcl_mobs.register_egg("mobs_mc:vindicator", S("Vindicator"), "#959b9b", "#275e61", 0) diff --git a/mods/ENTITIES/mobs_mc/villager_zombie.lua b/mods/ENTITIES/mobs_mc/villager_zombie.lua index d0f4acd14d..9a1e30e703 100644 --- a/mods/ENTITIES/mobs_mc/villager_zombie.lua +++ b/mods/ENTITIES/mobs_mc/villager_zombie.lua @@ -25,7 +25,7 @@ local professions = { nitwit = "mobs_mc_villager.png", } -mcl_mobs:register_mob("mobs_mc:villager_zombie", { +mcl_mobs.register_mob("mobs_mc:villager_zombie", { description = S("Zombie Villager"), type = "monster", spawn_class = "hostile", @@ -231,4 +231,4 @@ mcl_vars.mg_overworld_max) --mcl_mobs:spawn_specific("mobs_mc:villager_zombie", "overworld", "ground", 0, 7, 30, 60000, 4, mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "#563d33", "#799c66", 0) +mcl_mobs.register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "#563d33", "#799c66", 0) diff --git a/mods/ENTITIES/mobs_mc/witch.lua b/mods/ENTITIES/mobs_mc/witch.lua index 5d835eab52..266d5b0c35 100644 --- a/mods/ENTITIES/mobs_mc/witch.lua +++ b/mods/ENTITIES/mobs_mc/witch.lua @@ -12,7 +12,7 @@ local S = minetest.get_translator("mobs_mc") -mcl_mobs:register_mob("mobs_mc:witch", { +mcl_mobs.register_mob("mobs_mc:witch", { description = S("Witch"), type = "monster", spawn_class = "hostile", @@ -73,7 +73,7 @@ mcl_mobs:register_mob("mobs_mc:witch", { }) -- potion projectile (EXPERIMENTAL) -mcl_mobs:register_arrow("mobs_mc:potion_arrow", { +mcl_mobs.register_arrow("mobs_mc:potion_arrow", { visual = "sprite", visual_size = {x = 0.5, y = 0.5}, --textures = {"vessels_glass_bottle.png"}, --TODO fix to else if default @@ -105,6 +105,6 @@ mcl_mobs:register_arrow("mobs_mc:potion_arrow", { --mcl_mobs:spawn_specific("mobs_mc:witch", { "mcl_core:jungletree", "mcl_core:jungleleaves", "mcl_flowers:fern", "mcl_core:vine" }, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, mobs_mc.water_level-6, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:witch", S("Witch"), "#340000", "#51a03e", 0, true) +mcl_mobs.register_egg("mobs_mc:witch", S("Witch"), "#340000", "#51a03e", 0, true) mcl_wip.register_wip_item("mobs_mc:witch") diff --git a/mods/ENTITIES/mobs_mc/wither.lua b/mods/ENTITIES/mobs_mc/wither.lua index 26f90be5a0..89878b3593 100644 --- a/mods/ENTITIES/mobs_mc/wither.lua +++ b/mods/ENTITIES/mobs_mc/wither.lua @@ -9,7 +9,7 @@ local S = minetest.get_translator("mobs_mc") --################### WITHER --################### -mcl_mobs:register_mob("mobs_mc:wither", { +mcl_mobs.register_mob("mobs_mc:wither", { description = S("Wither"), type = "monster", spawn_class = "hostile", @@ -85,7 +85,7 @@ mcl_mobs:register_mob("mobs_mc:wither", { local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false local wither_rose_soil = { "group:grass_block", "mcl_core:dirt", "mcl_core:coarse_dirt", "mcl_nether:netherrack", "group:soul_block", "mcl_mud:mud", "mcl_moss:moss" } -mcl_mobs:register_arrow("mobs_mc:wither_skull", { +mcl_mobs.register_arrow("mobs_mc:wither_skull", { visual = "sprite", visual_size = {x = 0.75, y = 0.75}, -- TODO: 3D projectile, replace tetxture @@ -129,6 +129,6 @@ mcl_mobs:register_arrow("mobs_mc:wither_skull", { -- TODO: Add blue wither skull --Spawn egg -mcl_mobs:register_egg("mobs_mc:wither", S("Wither"), "#4f4f4f", "#4f4f4f", 0, true) +mcl_mobs.register_egg("mobs_mc:wither", S("Wither"), "#4f4f4f", "#4f4f4f", 0, true) mcl_wip.register_wip_item("mobs_mc:wither") diff --git a/mods/ENTITIES/mobs_mc/wolf.lua b/mods/ENTITIES/mobs_mc/wolf.lua index 711a467991..d3a34f3062 100644 --- a/mods/ENTITIES/mobs_mc/wolf.lua +++ b/mods/ENTITIES/mobs_mc/wolf.lua @@ -100,7 +100,7 @@ local wolf = { specific_attack = { "player", "mobs_mc:sheep" }, } -mcl_mobs:register_mob("mobs_mc:wolf", wolf) +mcl_mobs.register_mob("mobs_mc:wolf", wolf) -- Tamed wolf @@ -232,7 +232,7 @@ dog.on_rightclick = function(self, clicker) end end -mcl_mobs:register_mob("mobs_mc:dog", dog) +mcl_mobs.register_mob("mobs_mc:dog", dog) -- Spawn mcl_mobs:spawn_specific( "mobs_mc:wolf", @@ -258,4 +258,4 @@ minetest.LIGHT_MAX+1, mobs_mc.water_level+3, mcl_vars.mg_overworld_max) -mcl_mobs:register_egg("mobs_mc:wolf", S("Wolf"), "#d7d3d3", "#ceaf96", 0) +mcl_mobs.register_egg("mobs_mc:wolf", S("Wolf"), "#d7d3d3", "#ceaf96", 0) diff --git a/mods/ENTITIES/mobs_mc/zombie.lua b/mods/ENTITIES/mobs_mc/zombie.lua index eaba127a8e..358579dbd6 100644 --- a/mods/ENTITIES/mobs_mc/zombie.lua +++ b/mods/ENTITIES/mobs_mc/zombie.lua @@ -102,7 +102,7 @@ local zombie = { attack_npcs = true, } -mcl_mobs:register_mob("mobs_mc:zombie", zombie) +mcl_mobs.register_mob("mobs_mc:zombie", zombie) -- Baby zombie. -- A smaller and more dangerous variant of the zombie @@ -123,7 +123,7 @@ baby_zombie.animation = { punch_start = 109, punch_end = 119 } -mcl_mobs:register_mob("mobs_mc:baby_zombie", baby_zombie) +mcl_mobs.register_mob("mobs_mc:baby_zombie", baby_zombie) -- Husk. -- Desert variant of the zombie @@ -140,7 +140,7 @@ husk.sunlight_damage = 0 husk.drops = drops_common -- TODO: Husks avoid water -mcl_mobs:register_mob("mobs_mc:husk", husk) +mcl_mobs.register_mob("mobs_mc:husk", husk) -- Baby husk. -- A smaller and more dangerous variant of the husk @@ -154,7 +154,7 @@ baby_husk.ignited_by_sunlight = false baby_husk.sunlight_damage = 0 baby_husk.drops = drops_common -mcl_mobs:register_mob("mobs_mc:baby_husk", baby_husk) +mcl_mobs.register_mob("mobs_mc:baby_husk", baby_husk) -- Spawning @@ -368,5 +368,5 @@ mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- Spawn eggs -mcl_mobs:register_egg("mobs_mc:husk", S("Husk"), "#777361", "#ded88f", 0) -mcl_mobs:register_egg("mobs_mc:zombie", S("Zombie"), "#00afaf", "#799c66", 0) +mcl_mobs.register_egg("mobs_mc:husk", S("Husk"), "#777361", "#ded88f", 0) +mcl_mobs.register_egg("mobs_mc:zombie", S("Zombie"), "#00afaf", "#799c66", 0) diff --git a/mods/ENTITIES/mobs_mc/zombiepig.lua b/mods/ENTITIES/mobs_mc/zombiepig.lua index 9545e40223..4e89db4f67 100644 --- a/mods/ENTITIES/mobs_mc/zombiepig.lua +++ b/mods/ENTITIES/mobs_mc/zombiepig.lua @@ -93,7 +93,7 @@ local pigman = { fire_damage_resistant = true, } -mcl_mobs:register_mob("mobs_mc:pigman", pigman) +mcl_mobs.register_mob("mobs_mc:pigman", pigman) -- Baby pigman. -- A smaller and more dangerous variant of the pigman @@ -113,7 +113,7 @@ baby_pigman.run_velocity = 2.4 baby_pigman.light_damage = 0 baby_pigman.child = 1 -mcl_mobs:register_mob("mobs_mc:baby_pigman", baby_pigman) +mcl_mobs.register_mob("mobs_mc:baby_pigman", baby_pigman) -- Regular spawning in the Nether mcl_mobs:spawn_specific( @@ -152,4 +152,4 @@ mcl_vars.mg_nether_max) --mobs:spawn_specific("mobs_mc:pigman", {"mcl_portals:portal"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_max) -- spawn eggs -mcl_mobs:register_egg("mobs_mc:pigman", S("Zombie Pigman"), "#ea9393", "#4c7129", 0) +mcl_mobs.register_egg("mobs_mc:pigman", S("Zombie Pigman"), "#ea9393", "#4c7129", 0)