diff --git a/mods/ITEMS/mcl_banners/init.lua b/mods/ITEMS/mcl_banners/init.lua index fc871511e1..d10b684785 100644 --- a/mods/ITEMS/mcl_banners/init.lua +++ b/mods/ITEMS/mcl_banners/init.lua @@ -50,6 +50,10 @@ local layer_ratio = 255 local standing_banner_entity_offset = { x=0, y=-0.499, z=0 } local hanging_banner_entity_offset = { x=0, y=-1.7, z=0 } +local rotation_level_to_yaw = function(rotation_level) + return (rotation_level * (math.pi/8)) + math.pi +end + local on_dig_banner = function(pos, node, digger) -- Check protection local name = digger:get_player_name() @@ -151,7 +155,7 @@ local spawn_banner_entity = function(pos, hanging, itemstack) return banner end -local respawn_banner_entity = function(pos, node) +local respawn_banner_entity = function(pos, node, force) local hanging = node.name == "mcl_banners:hanging_banner" local offset if hanging then @@ -165,7 +169,11 @@ local respawn_banner_entity = function(pos, node) for _, v in ipairs(objects) do local ent = v:get_luaentity() if ent and (ent.name == "mcl_banners:standing_banner" or ent.name == "mcl_banners:hanging_banner") then - return + if force then + v:remove() + else + return + end end end -- Spawn new entity @@ -174,17 +182,11 @@ local respawn_banner_entity = function(pos, node) local banner_entity = spawn_banner_entity(bpos, hanging, banner_item) -- Set rotation - local final_yaw local rotation_level = meta:get_int("rotation_level") - final_yaw = (rotation_level * (math.pi/8)) + math.pi + local final_yaw = rotation_level_to_yaw(rotation_level) banner_entity:set_yaw(final_yaw) end -local on_rotate -if minetest.get_modpath("screwdriver") then - on_rotate = screwdriver.disallow -end - -- Banner nodes. -- These are an invisible nodes which are only used to destroy the banner entity. -- All the important banner information (such as color) is stored in the entity. @@ -229,6 +231,18 @@ S("You can copy the pattern of a banner by placing two banners of the same color end, _mcl_hardness = 1, _mcl_blast_resistance = 5, + on_rotate = function(pos, node, user, mode, param2) + if mode == screwdriver.ROTATE_FACE then + local meta = minetest.get_meta(pos) + local rot = meta:get_int("rotation_level") + rot = (rot - 1) % 16 + meta:set_int("rotation_level", rot) + respawn_banner_entity(pos, node, true) + return true + else + return false + end + end, }) -- Hanging banner node @@ -261,7 +275,29 @@ minetest.register_node("mcl_banners:hanging_banner", { end, _mcl_hardness = 1, _mcl_blast_resistance = 5, - on_rotate = on_rotate, + on_rotate = function(pos, node, user, mode, param2) + if mode == screwdriver.ROTATE_FACE then + local r = screwdriver.rotate.wallmounted(pos, node, mode) + node.param2 = r + minetest.swap_node(pos, node) + local meta = minetest.get_meta(pos) + local rot = 0 + if node.param2 == 2 then + rot = 12 + elseif node.param2 == 3 then + rot = 4 + elseif node.param2 == 4 then + rot = 0 + elseif node.param2 == 5 then + rot = 8 + end + meta:set_int("rotation_level", rot) + respawn_banner_entity(pos, node, true) + return true + else + return false + end + end, }) for colorid, colortab in pairs(mcl_banners.colors) do @@ -410,7 +446,7 @@ for colorid, colortab in pairs(mcl_banners.colors) do if rotation_level >= 16 then rotation_level = 0 end - final_yaw = (rotation_level * (math.pi/8)) + math.pi + final_yaw = rotation_level_to_yaw(rotation_level) end meta:set_int("rotation_level", rotation_level)