forked from Kimapr/nodecore-skyblock
82 lines
2.1 KiB
Lua
82 lines
2.1 KiB
Lua
-- LUALOCALS < ---------------------------------------------------------
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local minetest, nodecore, pairs, vector
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= minetest, nodecore, pairs, vector
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-- LUALOCALS > ---------------------------------------------------------
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local modname = minetest.get_current_modname()
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local S = minetest.get_translator(modname)
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local alldirs = nodecore.dirs()
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local sproutgroups = {
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green = 1,
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sand = 1,
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moist = 1
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}
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local living = modname .. ":spore"
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minetest.register_node(living, {
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description = S"Sponge Spore",
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tiles = {"nc_tree_humus.png^(nc_sponge.png^[opacity:64)^nc_tree_peat.png"},
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groups = {
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crumbly = 2,
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moist = 1,
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},
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sounds = nodecore.sounds("nc_terrain_swishy")
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})
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nodecore.register_craft({
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label = "make sponge spore",
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action = "pummel",
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toolgroups = {thumpy = 2},
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nodes = {
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{
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match = {name = "nc_tree:peat", count = 8},
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replace = living
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}
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}
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})
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nodecore.register_limited_abm({
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label = "Sponge Spore Sprouting",
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interval = 10,
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chance = 40,
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limited_max = 1000,
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nodenames = {living},
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action = function(pos, node)
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local vdirs = {}
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local opos = pos
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for _,dir in pairs(alldirs) do
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local pos = vector.add(pos,dir)
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local groups = {}
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for k,v in pairs(sproutgroups) do
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groups[k]=0
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end
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for _,dir in pairs(alldirs) do
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local pos = vector.add(pos,dir)
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if not vector.equals(pos,opos) then
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local name = minetest.get_node(pos).name
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for k,v in pairs(sproutgroups) do
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groups[k] = groups[k] + minetest.get_item_group(name,k)
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end
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end
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end
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local valid = true
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for k,v in pairs(groups) do
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if v < sproutgroups[k] then
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valid = false
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end
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end
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if valid and minetest.get_item_group(minetest.get_node(pos).name,"sand") > 0 then
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table.insert(vdirs,dir)
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end
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end
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if #vdirs > 0 then
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local dir = vdirs[math.random(1,#vdirs)]
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local pos = vector.add(pos,dir)
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minetest.set_node(pos,{name="nc_sponge:sponge_living"})
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end
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end
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})
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