forked from Kimapr/nodecore-skyblock
101 lines
2.8 KiB
Lua
101 lines
2.8 KiB
Lua
-- LUALOCALS < ---------------------------------------------------------
|
|
local ItemStack, minetest, nodecore
|
|
= ItemStack, minetest, nodecore
|
|
-- LUALOCALS > ---------------------------------------------------------
|
|
|
|
local modname = minetest.get_current_modname()
|
|
|
|
local function pezdispense(pos)
|
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
|
local node = minetest.get_node(above)
|
|
if node.name ~= modname .. ":stack" then
|
|
return nodecore.visinv_update_ents(pos)
|
|
end
|
|
nodecore.place_stack(pos, nodecore.stack_get(above))
|
|
minetest.remove_node(above)
|
|
nodecore.visinv_update_ents(pos)
|
|
return pezdispense(above)
|
|
end
|
|
|
|
minetest.register_node(modname .. ":stack", {
|
|
drawtype = "nodebox",
|
|
node_box = nodecore.fixedbox(
|
|
{-0.5, -0.5, -0.5, 0.5, -7/16, 0.5}
|
|
),
|
|
use_texture_alpha = true,
|
|
tiles = {
|
|
"nc_items_shadow.png",
|
|
"nc_items_blank.png",
|
|
},
|
|
walkable = true,
|
|
selection_box = nodecore.fixedbox(
|
|
{-0.4, -0.5, -0.4, 0.4, 0.3, 0.4}
|
|
),
|
|
collision_box = nodecore.fixedbox(),
|
|
drop = {},
|
|
groups = {
|
|
snappy = 1,
|
|
falling_repose = 1,
|
|
visinv = 1,
|
|
is_stack_only = 1
|
|
},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
repose_drop = function(posfrom, posto)
|
|
local stack = nodecore.stack_get(posfrom)
|
|
if stack and not stack:is_empty() then
|
|
nodecore.item_eject(posto, stack)
|
|
end
|
|
return minetest.remove_node(posfrom)
|
|
end,
|
|
on_rightclick = function(pos, node, whom, stack, pointed, ...)
|
|
if not nodecore.interact(whom) then return stack end
|
|
local def = nodecore.stack_get(pos):get_definition() or {}
|
|
if def.stack_rightclick then
|
|
local rtn = def.stack_rightclick(pos, node, whom, stack, pointed, ...)
|
|
if rtn then return rtn end
|
|
end
|
|
return nodecore.stack_add(pos, stack)
|
|
end,
|
|
on_construct = function(pos, ...)
|
|
minetest.after(0, function()
|
|
return nodecore.stack_sounds(pos, "place")
|
|
end)
|
|
return nodecore.visinv_on_construct(pos, ...)
|
|
end,
|
|
after_dig_node = pezdispense
|
|
})
|
|
|
|
function nodecore.place_stack(pos, stack, placer, pointed_thing)
|
|
stack = ItemStack(stack)
|
|
|
|
local below = {x = pos.x, y = pos.y - 1, z = pos.z}
|
|
if minetest.get_node(below).name == modname .. ":stack" then
|
|
stack = nodecore.stack_add(below, stack)
|
|
if stack:is_empty() then return end
|
|
end
|
|
|
|
if stack:get_count() == 1 then
|
|
local def = minetest.registered_nodes[stack:get_name()]
|
|
if def and def.groups and def.groups.stack_as_node then
|
|
minetest.set_node(pos, {name = stack:get_name()})
|
|
if def.after_place_node then
|
|
def.after_place_node(pos, nil, stack)
|
|
end
|
|
return nodecore.fallcheck(pos)
|
|
end
|
|
end
|
|
|
|
minetest.set_node(pos, {name = modname .. ":stack"})
|
|
nodecore.stack_set(pos, stack)
|
|
if placer and pointed_thing then
|
|
nodecore.craft_check(pos, {name = stack:get_name()}, {
|
|
action = "place",
|
|
crafter = placer,
|
|
pointed = pointed_thing
|
|
})
|
|
end
|
|
|
|
return nodecore.fallcheck(pos)
|
|
end
|