-- LUALOCALS < --------------------------------------------------------- local nodecore = nodecore -- LUALOCALS > --------------------------------------------------------- print("injecting stuff...") local ntgr = nodecore.tree_growth_rate function nodecore.tree_growth_rate(pos) return ntgr(pos)*10 end nodecore.register_craft({ label = "break gravel to chips", action = "pummel", nodes = { {match = "nc_terrain:gravel_loose", replace = "nc_terrain:sand"} }, items = { {name = "nc_stonework:chip", count = 2, scatter = 5} }, toolgroups = {cracky = 2}, itemscatter = 5 }) nodecore.register_craft({ label = "break packed gravel to chips", action = "pummel", nodes = { {match = "nc_terrain:gravel", replace = "nc_terrain:sand"} }, items = { {name = "nc_stonework:chip", count = 2, scatter = 5} }, toolgroups = {cracky = 2}, itemscatter = 5 })