forked from Kimapr/nodecore-skyblock
Fix that again, prev commit didn't work
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parent
50019d490b
commit
e23461dac1
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@ -3,6 +3,8 @@ local nodecore
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= nodecore
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= nodecore
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-- LUALOCALS > ---------------------------------------------------------
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-- LUALOCALS > ---------------------------------------------------------
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print("injecting stuff...")
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local ntgr = nodecore.tree_growth_rate
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local ntgr = nodecore.tree_growth_rate
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function nodecore.tree_growth_rate(pos)
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function nodecore.tree_growth_rate(pos)
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@ -16,7 +18,7 @@ nodecore.register_craft({
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{match = "nc_terrain:gravel_loose", replace = "nc_terrain:sand"}
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{match = "nc_terrain:gravel_loose", replace = "nc_terrain:sand"}
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},
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},
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items = {
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items = {
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{name = modname .. ":chip", count = 4, scatter = 5}
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{name = "nc_stonework:chip", count = 2, scatter = 5}
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},
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},
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toolgroups = {cracky = 2},
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toolgroups = {cracky = 2},
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itemscatter = 5
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itemscatter = 5
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@ -29,7 +31,7 @@ nodecore.register_craft({
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{match = "nc_terrain:gravel", replace = "nc_terrain:sand"}
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{match = "nc_terrain:gravel", replace = "nc_terrain:sand"}
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},
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},
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items = {
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items = {
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{name = modname .. ":chip", count = 2, scatter = 5}
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{name = "nc_stonework:chip", count = 2, scatter = 5}
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},
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},
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toolgroups = {cracky = 2},
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toolgroups = {cracky = 2},
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itemscatter = 5
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itemscatter = 5
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@ -1,2 +1,2 @@
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name = nc_sky_inject
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name = nc_sky_inject
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depends = nc_tree
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depends = nc_tree, nc_stonework, nc_api, nc_api_craft, nc_terrain
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