Removing some obsolete recipes, added super_random_dust

This commit is contained in:
Kimapr 2019-12-06 23:59:37 +05:00
parent 8b06b97ac1
commit e0e5799bf2
2 changed files with 54 additions and 55 deletions

View File

@ -15,8 +15,10 @@ local sside = "nc_terrain_stone.png"
local stop_sieve = "nc_terrain_stone.png^[mask:"..modname.."_sieve.png^nc_terrain_cobble.png"
function regsieve(suff,top,side,top_sieve,groups)
local mname = #suff == 0 and "Wooden" or suff:sub(1,1):upper()..suff:sub(2)
suff = #suff == 0 and suff or "_"..suff
minetest.register_node(modname .. ":table"..suff, {
description = "Wooden Table",
description = mname.." Table",
drawtype = "nodebox",
node_box = nodecore.fixedbox(
{-0.5, 7/16, -0.5, 0.5, 0.5, 0.5},
@ -34,7 +36,7 @@ minetest.register_node(modname .. ":table"..suff, {
})
minetest.register_node(modname .. ":table_broken"..suff, {
description = "Broken Wooden Table",
description = "Broken "..mname.." Table",
drawtype = "nodebox",
node_box = nodecore.fixedbox(
{-0.5, 7/16, -0.5, -0.5+4/16,0.5,0.5},
@ -54,7 +56,7 @@ minetest.register_node(modname .. ":table_broken"..suff, {
sounds = nodecore.sounds("nc_tree_woody"),
})
minetest.register_node(modname .. ":sieve"..suff, {
description = "Wooden Sieve",
description = mname.." Sieve",
drawtype = "nodebox",
use_texture_alpha = true,
node_box = nodecore.fixedbox(
@ -83,7 +85,7 @@ regsieve("",top,side,top_sieve,{
fire_fuel = 3,
})
regsieve("_stone",stop,sside,stop_sieve,{
regsieve("stone",stop,sside,stop_sieve,{
cracky = 2,
})
@ -92,6 +94,11 @@ minetest.register_craftitem(modname..":random_dust",{
inventory_image = modname.."_random_dust.png"
})
minetest.register_craftitem(modname..":super_random_dust",{
description = "Dust of very random minerals",
inventory_image = modname.."_random_dust.png"
})
nodecore.register_craft({
label = "break a wooden table",
action = "pummel",
@ -110,33 +117,24 @@ nodecore.register_craft({
},
})
local dio = {
items={{name = "nc_stonework:chip", count = 4, scatter = 2}}
}
local duo = {
items={{name = modname..":random_dust", count = 1, scatter = 2}}
}
local dio2 = {
items={{name = "nc_stonework:chip", count = 8, scatter = 2}}
}
local duo2 = {
items={{name = modname..":random_dust", count = 2, scatter = 2}}
}
local dio3 = {
items={{name = "nc_stonework:chip", count = 16, scatter = 2}}
}
local duo3 = {
items={{name = modname..":random_dust", count = 4, scatter = 2}}
items={{name = modname..":super_random_dust", count = 2, scatter = 2}}
}
local duo4 = {
items={{name = modname..":super_random_dust", count = 4, scatter = 2}}
}
local dirts = {
["nc_terrain:dirt"] = dio,
["nc_terrain:dirt_loose"] = dio,
["nc_tree:humus"] = dio2,
["nc_tree:humus_loose"] = dio2,
["nc_terrain:gravel"] = duo,
["nc_terrain:gravel_loose"] = duo,
["nc_terrain:sand"] = duo2,
@ -145,14 +143,10 @@ local dirts = {
}
local dirtss = {
["nc_terrain:dirt"] = dio2,
["nc_terrain:dirt_loose"] = dio2,
["nc_tree:humus"] = dio3,
["nc_tree:humus_loose"] = dio3,
["nc_terrain:gravel"] = duo2,
["nc_terrain:gravel_loose"] = duo2,
["nc_terrain:sand"] = duo3,
["nc_terrain:sand_loose"] = duo3,
["nc_terrain:gravel"] = duo3,
["nc_terrain:gravel_loose"] = duo3,
["nc_terrain:sand"] = duo4,
["nc_terrain:sand_loose"] = duo4,
["nc_tree:leaves_loose"] = {node = "nc_sky_liquids:hm_water_source"},
}
@ -187,11 +181,18 @@ nodecore.register_craft({
end
local ores = {
["nc_lode:cobble_loose"] = 100,
["nc_lux:cobble1_loose"] = 10,
["nc_lode:cobble_loose"] = 10,
["nc_lux:cobble1_loose"] = 1,
["nc_sponge:sponge_living"]=1
}
local sores = {
["nc_lode:cobble_loose"] = 50,
["nc_lux:cobble1_loose"] = 5,
["nc_sponge:sponge_living"]=5,
["rdust"]=1
}
nodecore.register_craft({
label = "pack random dust into cobble",
action = "pummel",
@ -212,6 +213,30 @@ nodecore.register_craft({
minetest.set_node(pos,{name=ore})
end
})
nodecore.register_craft({
label = "pack very random dust into cobble",
action = "pummel",
toolgroups = {thumpy = 2},
nodes = {
{match = {name = modname..":super_random_dust",count=8},replace = "nc_terrain:cobble"}
},
after = function(pos)
local chances = {}
local mc = 1
for k,v in pairs(sores) do
for n=mc,mc-1+v do
chances[n] = k
end
mc=mc+v
end
local ore = chances[math.random(1,mc-1)]
if ore == "rdust" then
nodecore.item_eject(pos,modname..":super_random_dust",5,10)
else
minetest.set_node(pos,{name=ore})
end
end
})
nodecore.register_craft({
label = "assemble wood sieve",

View File

@ -9,30 +9,4 @@ local ntgr = nodecore.tree_growth_rate
function nodecore.tree_growth_rate(pos)
return ntgr(pos)*10
end
nodecore.register_craft({
label = "break gravel to chips",
action = "pummel",
nodes = {
{match = "nc_terrain:gravel_loose", replace = "nc_terrain:sand"}
},
items = {
{name = "nc_stonework:chip", count = 2, scatter = 5}
},
toolgroups = {cracky = 2},
itemscatter = 5
})
nodecore.register_craft({
label = "break packed gravel to chips",
action = "pummel",
nodes = {
{match = "nc_terrain:gravel", replace = "nc_terrain:sand"}
},
items = {
{name = "nc_stonework:chip", count = 2, scatter = 5}
},
toolgroups = {cracky = 2},
itemscatter = 5
})
end