diff --git a/nc_sky_inject/init.lua b/nc_sky_inject/init.lua index 83822d5..3fce85f 100644 --- a/nc_sky_inject/init.lua +++ b/nc_sky_inject/init.lua @@ -23,13 +23,4 @@ nodecore.register_craft({ } }) -nodecore.register_craft({ - label = "squash water from leaves", - action = "pummel", - nodes = { - {match = "nc_tree:leaves_loose", replace = "nc_terrain:water_source"} - }, - toolgroups = {thumpy = 2} - }) - nodecore.register_cook_abm({nodenames = {"nc_terrain:cobble"}, neighbors = {"group:flame"}}) \ No newline at end of file diff --git a/nc_sky_isgen/init.lua b/nc_sky_isgen/init.lua index 730bc74..0021614 100644 --- a/nc_sky_isgen/init.lua +++ b/nc_sky_isgen/init.lua @@ -42,7 +42,7 @@ local noise = PerlinNoise{ flags = "eased" } -local function island(pos,r) +local function island(pos,r,call) local x,y,z = pos.x,pos.y,pos.z minetest.emerge_area({x=x-r,y=y-r,z=z-r},{x=x+r,y=y+r,z=z+r},function(bp,act,crem) if crem > 0 then @@ -118,12 +118,15 @@ local function island(pos,r) meta:set_float("growth",5000) end end + if call then + call() + end end) end local f,abs = math.floor, math.abs -local function raw_spawn_island(pos) +local function raw_spawn_island(pos,call) pos = {x=f(pos.x),y=f(pos.y),z=f(pos.z)} - island(pos,48,name) + island(pos,48,call) end local function spawn_island(name,pos) local ref = minetest.get_player_by_name(name) @@ -188,6 +191,9 @@ end local function island_range(x,y,z) return {x=x-32,y=y-32,z=z-32},{x=x+32,y=y+32,z=z+32} end +local function islandgen_range(x,y,z) + return {x=x-64,y=y-64,z=z-64},{x=x+64,y=y+64,z=z+64} +end local function spawn_particles(x,y,z,player) local mi,ma = island_range(x,y,z) local visited = {} @@ -221,22 +227,29 @@ local function spawn_particles(x,y,z,player) end end end -local function checkpos(x,y,z) - local vm = VoxelManip(island_range(x,y,z)) - local emi,ema = vm:get_emerged_area() - local dat = vm:get_data() - local ar = VoxelArea:new{MinEdge=emi,MaxEdge=ema} - for x = x-32,x+32 do - for y = y-32,y+32 do - for z = z-32,z+32 do - local d = dat[ar:index(x,y,z)] - if d ~= air_c and d ~= ignore_c then - return false +local function checkpos(x,y,z,ch) + local mi,ma = islandgen_range(x,y,z) + minetest.emerge_area(mi,ma,function(bpos,act,crem) + if crem > 0 then + return + end + local vm = VoxelManip(mi,ma) + local emi,ema = vm:get_emerged_area() + local dat = vm:get_data() + local ar = VoxelArea:new{MinEdge=emi,MaxEdge=ema} + for x = mi.x,ma.x do + for y = mi.y,ma.y do + for z = mi.y,ma.z do + local d = dat[ar:index(x,y,z)] + if d ~= air_c and d ~= ignore_c then + ch(false) + return + end end end end - end - return true + ch(true) + end) end @@ -288,28 +301,31 @@ local function get_standing_island(name) end local function gen_island_pos(name,fgen) - for n=1,fgen or 1 do - minetest.after((n-1)*30,function() - local x,y,z = 0,0,0 - x,z = x+math.random(-96,96),z+math.random(-96,96) - y=256+math.random(-32,32) - if not fgen then - for k,isl in pairs(cells) do - if isl and isl.valid then - table.remove(cells,k) - local ip = isl.pos - local ref = minetest.get_player_by_name(name) - local pos = ip - players[name] = {pos = pos, valid = true} - save() - pos = {x=f(pos.x),y=f(pos.y),z=f(pos.z)} - ref:set_pos({x=pos.x,y=pos.y+256,z=pos.z}) - return - end + local ended = 0 + local function gen(n) + if n > (fgen or 1) then + return + end + local x,y,z = 0,0,0 + x,z = x+math.random(-96,96),z+math.random(-96,96) + y=256+math.random(-32,32) + if not fgen then + for k,isl in pairs(cells) do + if isl and isl.valid then + table.remove(cells,k) + local ip = isl.pos + local ref = minetest.get_player_by_name(name) + local pos = ip + players[name] = {pos = pos, valid = true} + save() + pos = {x=f(pos.x),y=f(pos.y),z=f(pos.z)} + ref:set_pos({x=pos.x,y=pos.y+256,z=pos.z}) + return end end - local ok = checkpos(x,y,z) - while not ok do + end + local function ch(ok) + if not ok then local sx,sz = math.random(-96,96),math.random(-96,96) if ((x+sx)^2+(z+sz)^2)^0.5 < (x^2+z^2)^0.5 then sx=-sx @@ -317,26 +333,37 @@ local function gen_island_pos(name,fgen) end x,z = x+sx,z+sz y=256+math.random(-32,32) - ok = checkpos(x,y,z) - end - local ip = {x=x,y=y,z=z} - if not fgen then - spawn_island(name,ip) + ok = checkpos(x,y,z,ch) else - raw_spawn_island(ip) + local ip = {x=x,y=y,z=z} + if not fgen then + spawn_island(name,ip) + else + raw_spawn_island(ip,function() + ended = ended + 1 + if ended >= (fgen or 1) then + minetest.chat_send_player(name,S"Island generation done") + else + minetest.chat_send_player(name,S("Generated an island (@1%)"), math.floor(ended/(fgen or 1)*1000)/10) + end + minetest.after(0,gen,n+1) + end) + end + local pl = { + pos = ip, + valid = true + } + if not fgen then + players[name] = pl + else + table.insert(cells,pl) + end + save() end - local pl = { - pos = ip, - valid = true - } - if not fgen then - players[name] = pl - else - table.insert(cells,pl) - end - save() - end) + end + checkpos(x,y,z,ch) end + minetest.after(0,gen,1) end local updrate = 0.5 local to_upd = updrate diff --git a/nc_sky_isgen/locale/nc_sky_isgen.en.tr b/nc_sky_isgen/locale/nc_sky_isgen.en.tr index ab686ee..cec9418 100644 --- a/nc_sky_isgen/locale/nc_sky_isgen.en.tr +++ b/nc_sky_isgen/locale/nc_sky_isgen.en.tr @@ -13,3 +13,6 @@ Reassign this island=Reassign this island Unregister island=Unregister island Register island=Register island Get a new island=Get a new island +Bulk island generation=Bulk island generation +Island generation done=Island generation done +Generated an island (@1%)=Generated an island (@1%) diff --git a/nc_sky_isgen/locale/nc_sky_isgen.ru.tr b/nc_sky_isgen/locale/nc_sky_isgen.ru.tr index d99be06..53342f8 100644 --- a/nc_sky_isgen/locale/nc_sky_isgen.ru.tr +++ b/nc_sky_isgen/locale/nc_sky_isgen.ru.tr @@ -13,3 +13,6 @@ Reassign this island=Переназначить этот остров Unregister island=Разрегистрировать остров Register island=Зарегистрировать остров Get a new island=Получить новый остров +Bulk island generation=Массовая генерация островов +Island generation done=Генерация островов завершена +Generated an island (@1%)=Сгенерирован остров (@1%) diff --git a/nc_sponge_spores/init.lua b/nc_sponge_spores/init.lua new file mode 100644 index 0000000..7ffceba --- /dev/null +++ b/nc_sponge_spores/init.lua @@ -0,0 +1,81 @@ +-- LUALOCALS < --------------------------------------------------------- +local minetest, nodecore, pairs, vector + = minetest, nodecore, pairs, vector +-- LUALOCALS > --------------------------------------------------------- + +local modname = minetest.get_current_modname() +local S = minetest.get_translator(modname) + +local alldirs = nodecore.dirs() + +local sproutgroups = { + green = 1, + sand = 1, + moist = 1 +} + +local living = modname .. ":spore" + +minetest.register_node(living, { + description = S"Sponge Spore", + tiles = {"nc_tree_humus.png^(nc_sponge.png^[opacity:64)^nc_tree_peat.png"}, + groups = { + crumbly = 2, + moist = 1, + }, + sounds = nodecore.sounds("nc_terrain_swishy") + }) + +nodecore.register_craft({ + label = "make sponge spore", + action = "pummel", + toolgroups = {thumpy = 2}, + nodes = { + { + match = {name = "nc_tree:peat", count = 8}, + replace = living + } + } + }) + +nodecore.register_limited_abm({ + label = "Sponge Spore Sprouting", + interval = 1, + chance = 40, + limited_max = 1000, + nodenames = {living}, + action = function(pos, node) + local vdirs = {} + local opos = pos + for _,dir in pairs(alldirs) do + local pos = vector.add(pos,dir) + local groups = {} + for k,v in pairs(sproutgroups) do + groups[k]=0 + end + for _,dir in pairs(alldirs) do + local pos = vector.add(pos,dir) + if not vector.equals(pos,opos) then + local name = minetest.get_node(pos).name + for k,v in pairs(sproutgroups) do + groups[k] = groups[k] + minetest.get_item_group(name,k) + end + end + end + local valid = true + for k,v in pairs(groups) do + if v < sproutgroups[k] then + valid = false + end + end + if valid and minetest.get_item_group(minetest.get_node(pos).name,"sand") > 0 then + table.insert(vdirs,dir) + end + end + if #vdirs > 0 then + local dir = vdirs[math.random(1,#vdirs)] + local pos = vector.add(pos,dir) + minetest.set_node(pos,{name="nc_sponge:sponge_living"}) + end + end + }) \ No newline at end of file diff --git a/nc_sponge_spores/locale/nc_sponge_spores.en.tr b/nc_sponge_spores/locale/nc_sponge_spores.en.tr new file mode 100644 index 0000000..492ffee --- /dev/null +++ b/nc_sponge_spores/locale/nc_sponge_spores.en.tr @@ -0,0 +1,2 @@ +# textdomain: nc_sponge_spores +Sponge Spore=Sponge Spore diff --git a/nc_sponge_spores/locale/nc_sponge_spores.ru.tr b/nc_sponge_spores/locale/nc_sponge_spores.ru.tr new file mode 100644 index 0000000..36a748a --- /dev/null +++ b/nc_sponge_spores/locale/nc_sponge_spores.ru.tr @@ -0,0 +1,2 @@ +# textdomain: nc_sponge_spores +Sponge Spore=Спора Губки diff --git a/nc_sponge_spores/mod.conf b/nc_sponge_spores/mod.conf new file mode 100644 index 0000000..dd41f62 --- /dev/null +++ b/nc_sponge_spores/mod.conf @@ -0,0 +1,2 @@ +name = nc_sponge_spores +depends = nc_api, nc_api_craft, nc_sponge, nc_tree