mcl_multi_map/multi_map_generators
evrooije e29ad477ea First (non-functional) cut at the layer wrapping code. Added some
additional hooks to control the core, overriding bedrock and
skyrock generation. Shadow caster can now be enabled/ disabled.
2018-07-28 20:45:53 +02:00
..
textures Moved licensing around a bit. Committing levels code. 2018-07-19 11:48:34 +02:00
LICENSE License fixes 2018-07-19 12:01:13 +02:00
README.md Created framework for supporting multiple map generators per layer, with 2018-07-18 23:22:18 +02:00
depends.txt Added default as dependency 2018-07-24 22:24:09 +02:00
init.lua First (non-functional) cut at the layer wrapping code. Added some 2018-07-28 20:45:53 +02:00
mmgen_levels.lua Completely different approach to the underground lighting problem 2018-07-22 14:24:43 +02:00
mmgen_lvm_example.lua Moved licensing around a bit. Committing levels code. 2018-07-19 11:48:34 +02:00
mmgen_simple.lua First (non-functional) cut at the layer wrapping code. Added some 2018-07-28 20:45:53 +02:00
mmgen_testauri.lua First (non-functional) cut at the layer wrapping code. Added some 2018-07-28 20:45:53 +02:00

README.md

mm_testauri_mountain

Multi map generator for Proxima Testauri subgame