mcl_multi_map/multi_map_generators
evrooije 2c2cba19ee Introduced the ability to register a fallback or layer generator with
arguments, updated simple generator to allow switching between different
content ids for the terrain generation, i.e. it can now switch between
stone and sandstone (the one registered is sandstone, the fallback does
not specify arguments during registration so it uses a default, stone).
2018-07-19 00:11:59 +02:00
..
LICENSE Created framework for supporting multiple map generators per layer, with 2018-07-18 23:22:18 +02:00
README.md Created framework for supporting multiple map generators per layer, with 2018-07-18 23:22:18 +02:00
depends.txt Created framework for supporting multiple map generators per layer, with 2018-07-18 23:22:18 +02:00
init.lua Introduced the ability to register a fallback or layer generator with 2018-07-19 00:11:59 +02:00
mmgen_levels.lua Created framework for supporting multiple map generators per layer, with 2018-07-18 23:22:18 +02:00
mmgen_lvm_example.lua Created framework for supporting multiple map generators per layer, with 2018-07-18 23:22:18 +02:00
mmgen_simple.lua Introduced the ability to register a fallback or layer generator with 2018-07-19 00:11:59 +02:00
mmgen_testauri.lua Created framework for supporting multiple map generators per layer, with 2018-07-18 23:22:18 +02:00

README.md

mm_testauri_mountain

Multi map generator for Proxima Testauri subgame