local multi_map_generators_path = minetest.get_modpath("multi_map_generators") dofile(multi_map_generators_path.."/mmgen_levels.lua") --dofile(multi_map_generators_path.."/mmgen_lvm_example.lua") dofile(multi_map_generators_path.."/mmgen_simple.lua") dofile(multi_map_generators_path.."/mmgen_testauri.lua") --multi_map.register_fallback_generator("Default Simple", mmgen_simple.generate) --multi_map.register_generator(9, mmgen_simple.generate, "default:sandstone") --multi_map.set_layer_name(9, "Desert") --multi_map.register_generator(10, mmgen_levels.generate) --multi_map.register_generator(11, mmgen_testauri.generate) --multi_map.register_generator(12, mmgen_testauri.generate) --multi_map.register_generator(13, mmgen_levels.generate) multi_map.number_of_layers = 38 multi_map.layers_start_chunk = 0 multi_map.layer_height_chunks = 20 --multi_map.wrap_layers = true multi_map.register_fallback_generator(mmgen_simple.generate) --multi_map.register_generator(18, mmgen_testauri.generate) --multi_map.register_generator(19, mmgen_testauri.generate) --multi_map.register_generator(20, mmgen_testauri.generate) --multi_map.register_linked_layer(19, multi_map.world_edge.POSITIVE_X, 19, true) --multi_map.register_linked_layer(19, multi_map.world_edge.POSITIVE_Z, 19, true) multi_map.register_fallback_generator("Default Levels", mmgen_levels.generate) multi_map.register_generator(18, mmgen_levels.generate) multi_map.register_generator(19, mmgen_testauri.generate) multi_map.register_generator(20, mmgen_levels.generate) multi_map.set_layer_params(19, { name = "Lowlands Layer" }) multi_map.set_layer_params(19, { name = "Central Layer" }) multi_map.set_layer_params(20, { name = "Remote Levels Land" })