math.randomseed(os.time()) minetest.register_chatcommand("mobtest",{ description="Spawns all available mobs", privs={server=true}, func=function(n,param) local p=minetest.get_player_by_name(n) local pos=p:get_pos() for k,v in pairs(minetest.registered_entities) do if v.is_mob then local spos=vector.add(pos,vector.new(math.random(100)-50,0,math.random(100)-50)) local o = mcl_mobs.spawn(spos,v.name) if o then local l=o:get_luaentity() if l and l.on_activate then l.on_activate(l) end end end end end})