Change function call of set_physics_override to a more modern syntax so we dont get the deprecation warnings and added linting. #6
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@ -2,7 +2,7 @@ unused_args = false
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allow_defined_top = true
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globals = {
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"minetest",
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"minetest","mcl_tmp_message","mcl_player"
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}
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read_globals = {
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@ -22,7 +22,7 @@ read_globals = {
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"mcl_loot", "tga_encoder", "mcl_util", "flowlib", "mcl_sounds", "mcl_autogroup",
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"mcl_events", "biomeinfo", "mcl_damage", "mcl_particles", "mcl_worlds", "mcl_colors",
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"mcl_explosions", "mcl_vars", "controls", "walkover", "mcl_meshhand", "mcl_fovapi",
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"playerphysics", "mcl_hunger", "mcl_death_drop", "mcl_player", "mcl_playerplus",
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"playerphysics", "mcl_hunger", "mcl_death_drop", "mcl_playerplus",
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"mcl_gamemode", "mcl_spawn", "mcl_skins", "mcl_sprint", "mcl_playerinfo",
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"mcl_item_id", "tt", "mcl_craftguide", "doc", "mcl_dripping",
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"mcl_entity_invs", "mcl_item_entity", "mcl_burning",
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