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8d03daaf06
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8
init.lua
8
init.lua
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@ -29,7 +29,7 @@ minetest.register_chatcommand("sit", {
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mcl_player.player_attached[name] = false
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mcl_player.player_set_animation(player, "stand", 30)
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if mcl_cozy_print_status then
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minetest.chat_send_all("* "..name..S(" got up"))
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minetest.chat_send_all("* "..name..S(" stands up"))
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end
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else
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player:set_eye_offset({x=0, y=-7, z=2}, {x=0, y=0, z=0})
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@ -37,7 +37,7 @@ minetest.register_chatcommand("sit", {
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mcl_player.player_attached[name] = true
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mcl_player.player_set_animation(player, "sit", 30)
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if mcl_cozy_print_actions then
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minetest.chat_send_all("* "..name..S(" sat down"))
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minetest.chat_send_all("* "..name..S(" sits")
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end
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mcl_title.set(player, "actionbar", {text=S("Move to stand up"), color="white", stay=60})
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end
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@ -54,7 +54,7 @@ minetest.register_chatcommand("lay", {
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mcl_player.player_attached[name] = false
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mcl_player.player_set_animation(player, "stand", 30)
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if mcl_cozy_print_actions then
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minetest.chat_send_all("* "..name..S(" got up"))
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minetest.chat_send_all("* "..name..S(" stands up"))
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end
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else
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player:set_eye_offset({x=0, y=-13, z=0}, {x=0, y=0, z=0})
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@ -62,7 +62,7 @@ minetest.register_chatcommand("lay", {
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mcl_player.player_attached[name] = true
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mcl_player.player_set_animation(player, "lay", 0)
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if mcl_cozy_print_actions then
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minetest.chat_send_all("* "..name..S(" lay down"))
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minetest.chat_send_all("* "..name..S(" lies"))
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end
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mcl_title.set(player, "actionbar", {text=S("Move to stand up"), color="white", stay=60})
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end
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