Initial files

This commit is contained in:
Mikita Wiśniewski 2022-02-24 07:24:56 +07:00
parent e5d2aa8262
commit 6c917d3cff
3 changed files with 60 additions and 2 deletions

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# mcl_cozy
# MineClone2 Get Comfortable
Adds commands to /lay or /sit to the MineClone 2 (5) game
Adds commands to /lay or /sit to the MineClone 2 (5) game (port of the cozy mod for MTG by everamzah)
Port of [cozy mod](https://forum.minetest.net/viewtopic.php?f=11&t=14143) for Minetest Game by everamzah
Currently, just replaced default -> mcl_player so it works, but i think i'll add/change something else in the future

53
init.lua Normal file
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minetest.register_globalstep(function(dtime)
local players = minetest.get_connected_players()
for i=1, #players do
local name = players[i]:get_player_name()
if mcl_player.player_attached[name] and not players[i]:get_attach() and
(players[i]:get_player_control().up == true or
players[i]:get_player_control().down == true or
players[i]:get_player_control().left == true or
players[i]:get_player_control().right == true or
players[i]:get_player_control().jump == true) then
players[i]:set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0})
players[i]:set_physics_override(1, 1, 1)
mcl_player.player_attached[name] = false
mcl_player.player_set_animation(players[i], "stand", 30)
end
end
end)
minetest.register_chatcommand("sit", {
description = "Sit down",
func = function(name)
local player = minetest.get_player_by_name(name)
if mcl_player.player_attached[name] then
player:set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0})
player:set_physics_override(1, 1, 1)
mcl_player.player_attached[name] = false
mcl_player.player_set_animation(player, "stand", 30)
else
player:set_eye_offset({x=0, y=-7, z=2}, {x=0, y=0, z=0})
player:set_physics_override(0, 0, 0)
mcl_player.player_attached[name] = true
mcl_player.player_set_animation(player, "sit", 30)
end
end
})
minetest.register_chatcommand("lay", {
description = "Lay down",
func = function(name)
local player = minetest.get_player_by_name(name)
if mcl_player.player_attached[name] then
player:set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0})
player:set_physics_override(1, 1, 1)
mcl_player.player_attached[name] = false
mcl_player.player_set_animation(player, "stand", 30)
else
player:set_eye_offset({x=0, y=-13, z=0}, {x=0, y=0, z=0})
player:set_physics_override(0, 0, 0)
mcl_player.player_attached[name] = true
mcl_player.player_set_animation(player, "lay", 0)
end
end
})

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mod.conf Normal file
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name = mcl_cozy
description = Sit and lay using chat commands
depends = mcl_player