.5 improved desert
Improved desert sound by mixing in volume differences and different sounds. Made quiet crickets a little louder
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@ -83,7 +83,7 @@ local night_frequent = {
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local night_frequent2 = {
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local night_frequent2 = {
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handler = {},
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handler = {},
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frequency = night_frequent_frequency,
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frequency = night_frequent_frequency,
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{name="Crickets_At_NightCombo", length=8.25, gain=night_frequent_volume*.3}
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{name="Crickets_At_NightCombo", length=8.25, gain=night_frequent_volume*.4}
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}
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}
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local day = {
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local day = {
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@ -158,7 +158,10 @@ local desert = {
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local desert_frequent = {
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local desert_frequent = {
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handler = {},
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handler = {},
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frequency = desert_frequent_frequency,
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frequency = desert_frequent_frequency,
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{name="DesertMonolithMed", length=15.1, gain=desert_frequent_volume}
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{name="DesertMonolithMed", length=15.1, gain=desert_frequent_volume},
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{name="ComboWind", length=9.7, gain=desert_frequent_volume},
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{name="ComboWind", length=8.7, gain=desert_frequent_volume*.5},
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{name="DesertMonolithMed", length=14.1, gain=desert_frequent_volume*.5},
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}
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}
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local flying = {
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local flying = {
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