add a scroll to the creative's inventory #3840
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#P1 CRITICAL
#P2: HIGH
#P3: elevated
#P4 priority: medium
#P6: low
#Review
annoying
API
bug
code quality
combat
commands
compatibility
configurability
contribution inside
controls
core feature
creative mode
delayed for engine release
documentation
duplicate
enhancement
environment
feature request
gameplay
graphics
ground content conflict
GUI/HUD
help wanted
incomplete feature
invalid / won't fix
items
looking for contributor
mapgen
meta
mineclone2+
Minecraft >= 1.13
Minecraft >= 1.17
missing feature
mobile
mobs
mod support
model needed
multiplayer
Needs adoption
needs discussion
needs engine change
needs more information
needs research
nodes
non-mob entities
performance
player
possible close
redstone
release notes
schematics
Skyblock
sounds
Testing / Retest
tools
translation
unconfirmed
mcl5
mcla
Media missing
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Reference: VoxeLibre/VoxeLibre#3840
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Feature
add a scroll to the creative's inventory
like minecraft:
Why
It's very annoying having to keep changing pages from 1 to 2 and so on... the scroll makes navigation much easier
I know for a fact old versions of MineClone2 (4+ years ago) did actually have a scrollbar, however, it was removed because it didnt work really well, it was kinda like pressing these buttons today
Using Minetest scrollbar would lead into a small server performance improvement (no longer need to generate all the "pages" server side, less client->server->client lag)
But IDK if is configurable enough to have scrollbar steps be exactly one inventory line (overwise it would look extremely bad).
Will do some research about it.
nice the more preformance the better
If that turns out to look good, might be something for your formspec odyssey...
I got an extremely small patch and really good looking scrolling behavior like mc but I am experiencing an issue when large amounts of items are displayed in a list (in the search tab): you can no longer really select items around the 1000th item, I think thats a Minetest bug
Discord forum post:
https://discord.com/channels/369122544273588224/1129785640247107614
It was a Minetest bug. https://github.com/minetest/minetest/pull/13669