Banner texture looks incorrect? #347

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opened 2018-06-22 08:30:10 +02:00 by Wuzzy · 11 comments
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Author: @WSDguy2014 Posted at: 30.07.2017 10:04

image

Subgame version: 0.25.0

Author: @WSDguy2014 Posted at: 30.07.2017 10:04 ![image](https://user-images.githubusercontent.com/13905392/28752420-74ad9fea-7527-11e7-911c-c1a095e06eaa.png) Subgame version: 0.25.0
Wuzzy added the
bug
graphics
#P6: low
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non-mob entities
labels 2018-06-22 08:30:10 +02:00
Wuzzy closed this issue 2018-06-22 08:30:10 +02:00
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Author: @Wuzzy2 Posted at: 30.07.2017 16:17

I summon you, @22i!

Author: @Wuzzy2 Posted at: 30.07.2017 16:17 I summon you, @22i!
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Author: @22i Posted at: 30.07.2017 18:13

Good find @WSDguy2014 @Wuzzy2

there was a small texture mapping flip that needed to be done on the lower side of the horizontal - wood
banner
also it seem like the problem is with the pixel perfection baner_base texture itself so here is the new texture

baner_base texture https://github.com/22i/amc/blob/master/textures/amc_banner_base.png

banner model https://github.com/22i/amc/blob/master/models/amc_banner.b3d

banner hanging https://github.com/22i/amc/blob/master/models/amc_banner_hanging.b3d

Author: @22i Posted at: 30.07.2017 18:13 Good find @WSDguy2014 @Wuzzy2 there was a small texture mapping flip that needed to be done on the lower side of the horizontal - wood ![banner](https://user-images.githubusercontent.com/17874916/28755773-6270251a-7562-11e7-860d-a503bfed543f.png) also it seem like the problem is with the pixel perfection baner_base texture itself so here is the new texture baner_base texture https://github.com/22i/amc/blob/master/textures/amc_banner_base.png banner model https://github.com/22i/amc/blob/master/models/amc_banner.b3d banner hanging https://github.com/22i/amc/blob/master/models/amc_banner_hanging.b3d
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Author: @22i Posted at: 30.07.2017 18:19

with the new modified pixel perfection banner_base texture and new models it should look like this
banner1

Author: @22i Posted at: 30.07.2017 18:19 with the new modified pixel perfection banner_base texture and new models it should look like this ![banner1](https://user-images.githubusercontent.com/17874916/28755907-699e4450-7564-11e7-94c1-6afa8830b026.png)
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Author: @Wuzzy2 Posted at: 31.07.2017 00:25

@22i: Are you sure it's the PP texture which is to blame here? I looked at Faithful and the texture looks similar.
I'd rather like to avoid having incompatible textures in the repo.

Author: @Wuzzy2 Posted at: 31.07.2017 00:25 @22i: Are you sure it's the PP texture which is to blame here? I looked at Faithful and the texture looks similar. I'd rather like to avoid having incompatible textures in the repo.
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Author: @22i Posted at: 31.07.2017 08:09

yes im sure test the bannner in minecraft with different resource packs - pixel perfection, faithfull

minecraft default
minecraft
pixel perfection
minecraft
faithfull
faithfull
papercutout
minecraft

Author: @22i Posted at: 31.07.2017 08:09 yes im sure test the bannner in minecraft with different resource packs - pixel perfection, faithfull minecraft default ![minecraft](https://user-images.githubusercontent.com/17874916/28768448-eea2d328-75d7-11e7-97a8-52017ca4936d.png) pixel perfection ![minecraft](https://user-images.githubusercontent.com/17874916/29203896-1c97ca50-7e74-11e7-83a4-4e94623ea6aa.png) faithfull ![faithfull](https://user-images.githubusercontent.com/17874916/28768452-f19576ee-75d7-11e7-8a8f-dba7755b7df4.png) papercutout ![minecraft](https://user-images.githubusercontent.com/17874916/29203943-5e79de40-7e74-11e7-8f95-23b9d5a25508.png)
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Author: @Wuzzy2 Posted at: 31.07.2017 12:46

Sorry, I still have my doubts because you didn't post PP in comparison.

Author: @Wuzzy2 Posted at: 31.07.2017 12:46 Sorry, I still have my doubts because you didn't post PP in comparison.
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Author: @Wuzzy2 Posted at: 04.08.2017 20:29

Whatever. I went ahead and just fixed the texture.

Author: @Wuzzy2 Posted at: 04.08.2017 20:29 Whatever. I went ahead and just fixed the texture.
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Author: @22i Posted at: 11.08.2017 07:08

updated with new pixel perfection and papercutout comparisons - my guess is that when making the texture packs they did not check under the banner

Author: @22i Posted at: 11.08.2017 07:08 updated with new pixel perfection and papercutout comparisons - my guess is that when making the texture packs they did not check under the banner
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Author: @Wuzzy2 Posted at: 11.08.2017 13:43

So … is everything fine then? Or do I need to update something again?

And why are there amc_bannerhanging.b3d and amc_banner_hanging.b3d?

Author: @Wuzzy2 Posted at: 11.08.2017 13:43 So … is everything fine then? Or do I need to update something again? And why are there `amc_bannerhanging.b3d` and `amc_banner_hanging.b3d`?
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Author: @22i Posted at: 19.08.2017 11:59

i also discovered that minecraft default banner texture was different in minecraft 1.8 than in minecraft 1.11

minecraft 1.8 banner_base
banner_base
banner1 8

minecraft 1.11 banner_base
banner_base
banner1 11

Author: @22i Posted at: 19.08.2017 11:59 i also discovered that minecraft default banner texture was different in minecraft 1.8 than in minecraft 1.11 minecraft 1.8 banner_base ![banner_base](https://user-images.githubusercontent.com/17874916/29486424-8c76b9d6-84e5-11e7-8ad7-2415433d92bc.png) ![banner1 8](https://user-images.githubusercontent.com/17874916/29488173-c2465466-8505-11e7-8f5d-ec16dc679408.png) minecraft 1.11 banner_base ![banner_base](https://user-images.githubusercontent.com/17874916/29486421-6779f382-84e5-11e7-8393-fc53d38030d9.png) ![banner1 11](https://user-images.githubusercontent.com/17874916/29488186-008db688-8506-11e7-9af0-541810c3e52f.png)
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Author: @22i Posted at: 19.08.2017 15:23

when i fixed the model i forgot to rename it from amc_bannerhanging.b3d to amc_banner_hanging.b3d so you just need to change the hanging model

banner hanging https://github.com/22i/amc/blob/master/models/amc_banner_hanging.b3d

i checked the standing banner in the mineclone2 and its fine

Author: @22i Posted at: 19.08.2017 15:23 when i fixed the model i forgot to rename it from amc_bannerhanging.b3d to amc_banner_hanging.b3d so you just need to change the hanging model banner hanging https://github.com/22i/amc/blob/master/models/amc_banner_hanging.b3d i checked the standing banner in the mineclone2 and its fine
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Reference: VoxeLibre/VoxeLibre#347
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