Endermen don't despawn #2522
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Reference: VoxeLibre/VoxeLibre#2522
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Here's an old and long thread in Despawning Discussion: #964.
Oh they do despawn dw. but it will take a while and some luck yes - watch for "despawned in mob step" or sth in the log.
they do not exactly despawn according to minecraft rules though and I did think it needs a bit of tweaking too since their mob cap is high (as all monsters).
should they like generally despawn when it's day ? Maybe that should just be implemented in enderman.lua itsself since other monsters just burst in flames right ?
In MC they lose aggro on daytime and teleport away from the player. If they teleport into sunlight too many times I think they despawn. Endermen in sunlight will teleport, and I think they usually despawn as a result.
From the wiki:
*** That's not 100% accurate according to my testing. They either have a timer or health check when taking damage from external elements, and teleport away from that kind of damage, but they also try to damage the player who provoked them, meaning they will teleport back for the player - going back and forth. I tested this during rain.
They can despawn just as other hostiles, but only if they're not "moving blocks":
I had this same issue. Endermen were spawning in a cave. Had about 10 in one small area, while everything else despawned or went. It made going through there quite dangerous as getting past them without aggroing was challenging.
MineClone2/MineClone2#3190 has all the needed information in but was a duplicate so closing. Please check for cause and solution.