Add the Wandering Trader #2473

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opened 2022-07-21 02:27:46 +02:00 by kneekoo · 2 comments
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This is a placeholder for when we're close enough to support complex mobs like the Wandering Trader and the bartering piglins (#2411). These two are critical in having a fairly complete gameplay experience with this Skyblock map based on MineClone2.

We actually have most of the traded resources, so that's a great start. :) What we're missing is leads (#706), so the wandering trader can carry his 2 camels with him, and he needs to be able to drink potions to avoid hostile mobs (or at night).


For those who don't know, Skyblock is a 10+ years old custom map for Minecraft that is currently available as Skyblock 4. You start on a tiny island in the sky, where you start grinding to expand your island and make use of the game mechanics to get more resources from mobs. Trading is how you get the resources that can't be mined because there's almost nothing available in the world, other than a few scattered islands having different biomes with a specific tree, so you can get all types of wood.

This is a placeholder for when we're close enough to support complex mobs like the [Wandering Trader](https://minecraft.fandom.com/wiki/Wandering_Trader) and the bartering piglins (#2411). These two are critical in having a fairly complete gameplay experience with this [Skyblock map](https://forum.minetest.net/viewtopic.php?f=12&t=28376) based on MineClone2. We actually have most of the [traded resources](https://minecraft.fandom.com/wiki/Trading#Wandering_trader), so that's a great start. :) What we're missing is leads (#706), so the wandering trader can carry his 2 camels with him, and he needs to be able to drink potions to avoid hostile mobs (or at night). ----- For those who don't know, [Skyblock](https://skyblock.net/downloads/) is a 10+ years old custom map for Minecraft that is currently available as [Skyblock 4](https://www.planetminecraft.com/project/skyblock-4/). You start on a tiny island in the sky, where you start grinding to expand your island and make use of the game mechanics to get more resources from mobs. Trading is how you get the resources that can't be mined because there's almost nothing available in the world, other than a few scattered islands having different biomes with a specific tree, so you can get all types of wood.
kneekoo added the
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kneekoo changed title from Add Wandering Trader to Add the Wandering Trader 2022-07-21 02:28:02 +02:00
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ancientmarinerdev added this to the 3 - Near future milestone 2023-03-05 22:15:36 +01:00
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ancientmarinerdev removed this from the 3 - Near future milestone 2023-05-11 15:01:27 +02:00
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Current status:

PR #4130 has been merged, which makes potion effects compatible with mobs.

Missing items:

  • Leads (Issue #706)
  • Pointed Dripstone
  • Blocks from Lush Caves (PR #4112), planned for the Mapgen update
    • Rooted dirt
    • Moss block
    • Small dripleaf
    • Large dripleaf
Current status: PR https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4130 has been merged, which makes potion effects compatible with mobs. Missing items: * Leads (Issue https://git.minetest.land/VoxeLibre/VoxeLibre/issues/706) * Pointed Dripstone * Blocks from Lush Caves (PR https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4112), planned for the [Mapgen update](https://git.minetest.land/VoxeLibre/VoxeLibre/projects/19) * [ ] Rooted dirt * [ ] Moss block * [ ] Small dripleaf * [ ] Large dripleaf
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A simple alternative until we get leads would be to ignore them and make two llamas follow the trader. Or we could have a mule with chest instead of the llamas, because it looks cool.

A simple alternative until we get leads would be to ignore them and make two llamas follow the trader. Or we could have a mule with chest instead of the llamas, because it looks cool.
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Reference: VoxeLibre/VoxeLibre#2473
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