Nether portal: No color. Placed flat #48
Labels
No Label
bug
duplicate
engine change required
enhancement
help wanted
invalid
needs discussion
question
wontfix
mcl5
mcla
Media missing
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: VoxeLibre/VoxeLibre-Plus#48
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
If the gates of Nether portal were transparent in color, I could use them for the walls of my house, and people would think they could walk into my house, but instead they'd be transported to Nether.
Nether portal has Transparent No color. Activated looks like it's not activated.
1.Nether portal door, No color.
2. Placed flat Nether portal door.
The player is required to wait for 3 seconds inside an activated portal frame to be teleported to the Nether. It's also important to know that only vertical Nether portals can be activated.
The texture displayed inside an activated frame is
.minetest/games/mineclone2/textures/mcl_portals_portal.png
You can change that to a fully transparent image, but you would no longer be able to tell if the portal is activated or not, unless you try it.
The code above shows the delay before the players get teleported to the Nether. You can edit that value on your server if you really want it, and see if it works well for you.
There's also a cooldown that the game uses to prevent players and mobs to be teleported back and forth between dimensions. This is very important if you want instant teleportation, so if want to change these values make sure you don't shorten them too much.