Graveyards
This commit is contained in:
parent
48d6f0ba5e
commit
2b2d44cc19
|
@ -9,4 +9,5 @@ Schematics
|
|||
----------
|
||||
* Birch Forest Ruins - PrairieWind
|
||||
* Desert Oasis - PrairieWind
|
||||
* Brick Pyramid - PrairieWind
|
||||
* Brick Pyramid - PrairieWind
|
||||
* Graveyard - PrairieWind
|
|
@ -6,4 +6,5 @@ Structure List
|
|||
--------------
|
||||
* Oasis
|
||||
* Birch Forest Temple Ruins
|
||||
* Brick Pyramid
|
||||
* Brick Pyramid
|
||||
* Graveyard
|
|
@ -0,0 +1,52 @@
|
|||
local modname = minetest.get_current_modname()
|
||||
local S = minetest.get_translator(modname)
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
|
||||
mcl_structures.register_structure("graveyard",{
|
||||
place_on = {"group:grass_block","group:dirt","mcl_core:dirt_with_grass"},
|
||||
fill_ratio = 0.01,
|
||||
flags = "place_center_x, place_center_z",
|
||||
solid_ground = true,
|
||||
make_foundation = true,
|
||||
y_offset = function(pr) return -(pr:next(3,3)) end,
|
||||
chunk_probability = 400,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
y_min = 1,
|
||||
biomes = { "BirchForest", "Forest", "Plains", "Taiga" },
|
||||
sidelen = 10,
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_extra_structures_graveyard_1.mts",
|
||||
modpath.."/schematics/mcl_extra_structures_graveyard_2.mts",
|
||||
},
|
||||
loot = {
|
||||
["mcl_barrels:barrel_closed"] ={{
|
||||
stacks_min = 2,
|
||||
stacks_max = 6,
|
||||
items = {
|
||||
{ itemstring = "mcl_mobitems:rotten_flesh", weight = 16, amount_min = 3, amount_max=7 },
|
||||
{ itemstring = "mcl_core:gold_ingot", weight = 3, amount_min = 2, amount_max = 7 },
|
||||
{ itemstring = "mcl_core:iron_ingot", weight = 5, amount_min = 1, amount_max = 5 },
|
||||
{ itemstring = "mcl_core:diamond", weight = 1, amount_min = 1, amount_max = 3 },
|
||||
{ itemstring = "mcl_tools:sword_diamond", weight = 15, },
|
||||
{ itemstring = "mcl_tools:pick_diamond", weight = 15, },
|
||||
{ itemstring = "mcl_tools:shovel_iron", weight = 15, },
|
||||
{ itemstring = "mcl_torches:torch", weight = 15, amount_min = 3, amount_max=7 },
|
||||
{ itemstring = "mcl_armor:chestplate_diamond", weight = 1 },
|
||||
{ itemstring = "mcl_armor:leggings_iron", weight = 2 },
|
||||
}
|
||||
}}
|
||||
},
|
||||
after_place = function(pos, def, pr)
|
||||
local p1 = vector.offset(pos,-5,-3,-5)
|
||||
local p2 = vector.offset(pos,5,4,5)
|
||||
local sp = minetest.find_nodes_in_area(pos,vector.offset(pos,0,3,0),{"mcl_mobspawners:spawner"})
|
||||
if not sp[1] then return end
|
||||
mcl_mobspawners.setup_spawner(sp[1], "mobs_mc:zombie", 0, minetest.LIGHT_MAX+1, 10, 3, -1)
|
||||
for _,n in pairs(minetest.find_nodes_in_area(p1,p2,{"group:wall"})) do
|
||||
local def = minetest.registered_nodes[minetest.get_node(n).name:gsub("_%d+$","")]
|
||||
if def and def.on_construct then
|
||||
def.on_construct(n)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
3
init.lua
3
init.lua
|
@ -7,4 +7,5 @@ local mod = minetest.get_modpath("mcl_extra_structures")
|
|||
-- Load Structure Files
|
||||
dofile(mod .. "/desert_oasis.lua") -- Load Desert Oasis
|
||||
dofile(mod .. "/birch_forest_ruins.lua") -- Load Birch Forest Ruins
|
||||
dofile(mod .. "/brick_pyramid.lua") -- Load Brick Pyramid
|
||||
dofile(mod .. "/brick_pyramid.lua") -- Load Brick Pyramid
|
||||
dofile(mod .. "/graveyard.lua") -- Load Graveyards
|
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue