Mineclonia/mods/xpanes/init.lua

139 lines
4.2 KiB
Lua

-- xPanes mod by xyz custom by davedevils
function pane(node, desc, dropitem, recipeitem, color)
local function rshift(x, by)
return math.floor(x / 2 ^ by)
end
local directions = {
{x = 1, y = 0, z = 0},
{x = 0, y = 0, z = 1},
{x = -1, y = 0, z = 0},
{x = 0, y = 0, z = -1},
}
local function update_pane(pos)
if minetest.env:get_node(pos).name:find("xpanes:pane_"..node..""..color) == nil then
return
end
local sum = 0
for i = 1, 4 do
local node = minetest.env:get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
if minetest.registered_nodes[node.name].walkable ~= false then
sum = sum + 2 ^ (i - 1)
end
end
if sum == 0 then
sum = 15
end
minetest.env:add_node(pos, {name = "xpanes:pane_"..node..""..color.."_"..sum})
end
local function update_nearby(pos)
for i = 1,4 do
update_pane({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
end
end
local half_blocks = {
{0, -0.5, -0.06, 0.5, 0.5, 0.06},
{-0.06, -0.5, 0, 0.06, 0.5, 0.5},
{-0.5, -0.5, -0.06, 0, 0.5, 0.06},
{-0.06, -0.5, -0.5, 0.06, 0.5, 0}
}
local full_blocks = {
{-0.5, -0.5, -0.06, 0.5, 0.5, 0.06},
{-0.06, -0.5, -0.5, 0.06, 0.5, 0.5}
}
for i = 1, 15 do
local need = {}
local cnt = 0
for j = 1, 4 do
if rshift(i, j - 1) % 2 == 1 then
need[j] = true
cnt = cnt + 1
end
end
local take = {}
if need[1] == true and need[3] == true then
need[1] = nil
need[3] = nil
table.insert(take, full_blocks[1])
end
if need[2] == true and need[4] == true then
need[2] = nil
need[4] = nil
table.insert(take, full_blocks[2])
end
for k in pairs(need) do
table.insert(take, half_blocks[k])
end
local texture = "xpanes_pane_"..node..""..color..".png"
if cnt == 1 then
texture = "xpanes_pane_half_"..node..""..color..".png"
end
minetest.register_node("xpanes:pane_"..node..""..color.."_"..i, {
drawtype = "nodebox",
tile_images = {"xpanes_top_"..node..""..color..".png", "xpanes_top_"..node..""..color..".png", texture},
paramtype = "light",
use_texture_alpha = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
drop = dropitem,
node_box = {
type = "fixed",
fixed = take
},
selection_box = {
type = "fixed",
fixed = take
}
})
end
minetest.register_node("xpanes:pane_"..node..""..color, {
description = desc,
tile_images = {"xpanes_pane_"..node..""..color..".png"},
inventory_image = "xpanes_pane_"..node..""..color..".png",
paramtype = "light",
stack_max = 64,
use_texture_alpha = true,
wield_image = "xpanes_pane_"..node..""..color..".png",
node_placement_prediction = "",
on_construct = update_pane,
drop = "",
})
minetest.register_on_placenode(update_nearby)
minetest.register_on_dignode(update_nearby)
minetest.register_craft({
output = 'xpanes:pane_'..node..''..color..' 16',
recipe = {
{recipeitem, recipeitem, recipeitem},
{recipeitem, recipeitem, recipeitem}
}
})
end
-- Glass
pane("glass", "Glass Pane", "", "default:glass", "_natural")
pane("glass", "Glass Pane Red", "", "default:glass_red", "_red")
pane("glass", "Glass Pane Green", "", "default:glass_green", "_green")
pane("glass", "Glass Pane Blue", "", "default:glass_blue", "_blue")
pane("glass", "Glass Pane Light Blue", "", "default:glass_light_blue", "_light_blue")
pane("glass", "Glass Pane Black", "", "default:glass_black", "_black")
pane("glass", "Glass Pane White", "", "default:glass_white", "_white")
pane("glass", "Glass Pane Yellow", "", "default:glass_yellow", "_yellow")
pane("glass", "Glass Pane Brown", "", "default:glass_brown", "_brown")
pane("glass", "Glass Pane Orange", "", "default:glass_orange", "_orange")
pane("glass", "Glass Pane Pink", "", "default:glass_pink", "_pink")
pane("glass", "Glass Pane Gray", "", "default:glass_gray", "_gray")
pane("glass", "Glass Pane Lime", "", "default:glass_lime", "_lime")
pane("glass", "Glass Pane Silver", "", "default:glass_silver", "_silver")
pane("glass", "Glass Pane Magenta", "", "default:glass_magenta", "_magenta")
pane("glass", "Glass Pane Purple", "", "default:glass_purple", "_purple")
-- Iron
pane("iron", "Iron Bars", "xpanes:pane_iron", "default:steel_ingot", "")