forked from Mineclonia/Mineclonia
Fix bad sky color definitions
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@ -61,11 +61,11 @@ mcl_weather.skycolor = {
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-- Clear weather
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player:set_sky({
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type = "regular",
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sky_colors = {
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sky_color = {
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day_sky = "#92B9FF",
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day_horizon = "#B4D0FF",
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dawn_sky = "#B4BAFA",
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dawn_horizon = "BAC1F0",
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dawn_horizon = "#BAC1F0",
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night_sky = "#006AFF",
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night_horizon = "#4090FF",
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},
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@ -131,16 +131,8 @@ mcl_weather.skycolor = {
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player:set_stars({visible = false})
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player:override_day_night_ratio(nil)
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elseif dim == "void" then
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player:set_sky({ type = "regular",
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sky_color = {
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day_sky = "#000000",
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day_horizon = "#000000",
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dawn_sky = "#000000",
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dawn_horizon = "#000000",
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night_sky = "#000000",
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night_horizon = "#000000",
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indoors = "#000000",
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},
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player:set_sky({ type = "plain",
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base_color = "#000000",
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clouds = false,
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})
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player:set_sun({visible = false, sunrise_visible = false})
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