forked from Mineclonia/Mineclonia
Remove formspec of monster spawner, default pigs
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@ -42,11 +42,9 @@ end
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--[[ Public function: Setup the spawner at pos.
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--[[ Public function: Setup the spawner at pos.
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This function blindly assumes there's actually a spawner at pos.
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This function blindly assumes there's actually a spawner at pos.
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If not, then the results are undefined.
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If not, then the results are undefined.
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All the arguments are optional!
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* Mob: ID of mob to spawn
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* Mob: ID of mob to spawn (default: mobs_mc:pig)
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All the following arguments are optional!
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* MinLight: Minimum light to spawn (default: 0)
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* MinLight: Minimum light to spawn (default: 0)
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* MaxLight: Maximum light to spawn (default: 15)
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* MaxLight: Maximum light to spawn (default: 15)
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* MaxMobsInArea: How many mobs are allowed in the area around the spawner (default: 4)
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* MaxMobsInArea: How many mobs are allowed in the area around the spawner (default: 4)
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@ -56,6 +54,7 @@ All the following arguments are optional!
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function mcl_monster_spawner.setup_spawner(pos, Mob, MinLight, MaxLight, MaxMobsInArea, PlayerDistance, YOffset)
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function mcl_monster_spawner.setup_spawner(pos, Mob, MinLight, MaxLight, MaxMobsInArea, PlayerDistance, YOffset)
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-- Activate monster spawner and disable editing functionality
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-- Activate monster spawner and disable editing functionality
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if Mob == nil then Mob = default_mob end
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if MinLight == nil then MinLight = 0 end
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if MinLight == nil then MinLight = 0 end
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if MaxLight == nil then MaxLight = 15 end
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if MaxLight == nil then MaxLight = 15 end
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if MaxMobsInArea == nil then MaxMobsInArea = 4 end
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if MaxMobsInArea == nil then MaxMobsInArea = 4 end
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@ -69,11 +68,6 @@ function mcl_monster_spawner.setup_spawner(pos, Mob, MinLight, MaxLight, MaxMobs
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meta:set_int("PlayerDistance", PlayerDistance)
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meta:set_int("PlayerDistance", PlayerDistance)
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meta:set_int("YOffset", YOffset)
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meta:set_int("YOffset", YOffset)
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meta:set_int("active", 1)
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meta:set_string("infotext", "")
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meta:set_string("formspec", "")
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meta:set_string("command", "")
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-- Create doll
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-- Create doll
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local doll = minetest.add_entity({x=pos.x, y=pos.y-0.3, z=pos.z}, "mcl_monster_spawner:doll")
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local doll = minetest.add_entity({x=pos.x, y=pos.y-0.3, z=pos.z}, "mcl_monster_spawner:doll")
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set_doll_properties(doll, Mob)
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set_doll_properties(doll, Mob)
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@ -89,11 +83,6 @@ local spawn_monsters = function(pos, elapsed)
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-- get meta
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-- get meta
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local active = meta:get_int("active")
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if active == 0 then
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-- Spawner not active yet, do nothing
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return
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end
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-- get settings
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-- get settings
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local mob = meta:get_string("Mob")
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local mob = meta:get_string("Mob")
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@ -206,26 +195,13 @@ minetest.register_node("mcl_monster_spawner:spawner", {
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is_ground_content = false,
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is_ground_content = false,
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drop = "",
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drop = "",
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on_construct = function(pos)
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on_construct = mcl_monster_spawner.setup_spawner,
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local meta = minetest.get_meta(pos)
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-- text entry formspec
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meta:set_string("formspec",
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"field[text;" .. S("Mob MinLight MaxLight MaxMobsInArea PlayerDistance YOffset") .. ";${command}]")
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meta:set_string("infotext", S("Monster spawner not active (Rightclick to enter settings)"))
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meta:set_string("command", spawner_default)
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meta:set_int("active", 0)
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end,
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on_destruct = function(pos)
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on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if meta:get_int("active") == 1 then
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local obj = find_doll(pos)
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local obj = find_doll(pos)
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if obj then
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if obj then
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obj:remove()
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obj:remove()
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end
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end
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end
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end,
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end,
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