forked from Mineclonia/Mineclonia
Fix player looking up while on water and attached
This commit is contained in:
parent
484ffc924a
commit
6a3a0362a3
|
@ -38,7 +38,7 @@ minetest.register_globalstep(function(dtime)
|
|||
-- sets eye height, and nametag color accordingly
|
||||
player:set_properties({eye_height = 1.35, nametag_color = { r = 225, b = 225, a = 0, g = 225 }})
|
||||
|
||||
elseif minetest.get_item_group(mcl_playerinfo[name].node_stand, "water") ~= 0 then
|
||||
elseif minetest.get_item_group(mcl_playerinfo[name].node_stand, "water") ~= 0 and player:get_attach() == nil then
|
||||
-- controls head pitch when swiming
|
||||
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch+90,0,0))
|
||||
-- sets eye height, and nametag color accordingly
|
||||
|
|
Loading…
Reference in New Issue