forked from Mineclonia/Mineclonia
Add bat hurt and death sounds
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@ -176,6 +176,10 @@ Origin of those models:
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* [suonho](https://freesound.org/people/suonho/)
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* [suonho](https://freesound.org/people/suonho/)
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* `mobs_mc_bat_idle.ogg` (CC BY 3.0)
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* `mobs_mc_bat_idle.ogg` (CC BY 3.0)
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* Source: <https://freesound.org/people/suonho/sounds/59344/>
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* Source: <https://freesound.org/people/suonho/sounds/59344/>
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* [toefur](https://freesound.org/people/toefur/)
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* `mobs_mc_bat_hurt.*.ogg` (CC0)
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* `mobs_mc_bat_death.ogg` (CC0)
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* Source: <https://freesound.org/people/toefur/sounds/288941/>
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* [cmusounddesign](https://freesound.org/people/cmusounddesign/)
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* [cmusounddesign](https://freesound.org/people/cmusounddesign/)
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* `mobs_mc_cat_hiss.ogg` (CC BY 3.0)
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* `mobs_mc_cat_hiss.ogg` (CC BY 3.0)
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* Source: <https://freesound.org/people/cmusounddesign/sounds/71899/>
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* Source: <https://freesound.org/people/cmusounddesign/sounds/71899/>
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@ -18,6 +18,8 @@ mobs:register_mob("mobs_mc:bat", {
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visual_size = {x=1, y=1},
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visual_size = {x=1, y=1},
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sounds = {
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sounds = {
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random = "mobs_mc_bat_idle",
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random = "mobs_mc_bat_idle",
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damage = "mobs_mc_bat_hurt",
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death = "mobs_mc_bat_death",
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distance = 16,
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distance = 16,
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},
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},
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walk_velocity = 4.5,
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walk_velocity = 4.5,
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