forked from Mineclonia/Mineclonia
Swiming coment
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@ -151,6 +151,7 @@ minetest.register_globalstep(function(dtime)
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animation_speed_mod = animation_speed_mod / 2
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end
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-- ask if player is swiming
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local standing_on_water = minetest.get_item_group(mcl_playerinfo[name].node_stand, "water") ~= 0
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-- Apply animations based on what the player is doing
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