Mineclonia/mods/PLAYER/mcl_death/init.lua

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if minetest.setting_getbool("mcl_keep_inventory_on_death") == false then
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minetest.register_on_dieplayer(function(player)
local inv = player:get_inventory()
local pos = player:getpos()
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local lists = { "main", "craft", "armor" }
for l=1,#lists do
for i,stack in ipairs(inv:get_list(lists[l])) do
local x = math.random(0, 9)/3
local z = math.random(0, 9)/3
pos.x = pos.x + x
pos.z = pos.z + z
minetest.add_item(pos, stack)
stack:clear()
inv:set_stack(lists[l], i, stack)
pos.x = pos.x - x
pos.z = pos.z - z
end
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end
end)
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end