forked from VoxeLibre/VoxeLibre
238 lines
7.9 KiB
Lua
238 lines
7.9 KiB
Lua
-- Function that get the input/output rules of the delayer
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local delayer_get_output_rules = function(node)
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local rules = {{x = -1, y = 0, z = 0, spread=true}}
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for i = 0, node.param2 do
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rules = mesecon.rotate_rules_left(rules)
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end
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return rules
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end
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local delayer_get_input_rules = function(node)
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local rules = {{x = 1, y = 0, z = 0}}
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for i = 0, node.param2 do
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rules = mesecon.rotate_rules_left(rules)
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end
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return rules
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end
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-- Functions that are called after the delay time
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local delayer_activate = function(pos, node)
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local def = minetest.registered_nodes[node.name]
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local time = def.delayer_time
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minetest.swap_node(pos, {name=def.delayer_onstate, param2=node.param2})
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mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil)
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end
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local delayer_deactivate = function(pos, node)
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local def = minetest.registered_nodes[node.name]
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local time = def.delayer_time
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minetest.swap_node(pos, {name=def.delayer_offstate, param2=node.param2})
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mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil)
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end
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-- Register the 2 (states) x 4 (delay times) delayers
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for i = 1, 4 do
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local groups = {}
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if i == 1 then
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groups = {dig_immediate=3,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,attached_node=1}
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else
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groups = {dig_immediate=3,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,attached_node=1, not_in_creative_inventory=1}
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end
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local delaytime
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if i == 1 then delaytime = 0.1
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elseif i == 2 then delaytime = 0.2
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elseif i == 3 then delaytime = 0.3
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elseif i == 4 then delaytime = 0.4
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end
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local boxes
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if i == 1 then
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boxes = {
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{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
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{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
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{ -1/16, -6/16, 0/16, 1/16, -1/16, 2/16}, -- moved torch
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}
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elseif i == 2 then
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boxes = {
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{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
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{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
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{ -1/16, -6/16, -2/16, 1/16, -1/16, 0/16}, -- moved torch
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}
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elseif i == 3 then
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boxes = {
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{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
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{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
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{ -1/16, -6/16, -4/16, 1/16, -1/16, -2/16}, -- moved torch
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}
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elseif i == 4 then
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boxes = {
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{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
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{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
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{ -1/16, -6/16, -6/16, 1/16, -1/16, -4/16}, -- moved torch
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}
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end
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local help, longdesc, usagehelp, icon
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if i == 1 then
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help = true
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longdesc = "Redstone repeaters are versatile redstone components which delay redstone signals and only allow redstone signals to travel through one direction. The delay of the signal is indicated by the redstone torches and is between 0.1 and 0.4 seconds long."
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usagehelp = "To power a redstone repeater, send a signal in “arrow” direction. To change the delay, rightclick the redstone repeater. The delay is changed in steps of 0.1 seconds."
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icon = "mesecons_delayer_item.png"
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else
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help = false
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end
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local on_rotate
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if minetest.get_modpath("screwdriver") then
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on_rotate = screwdriver.disallow
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end
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minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
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description = "Redstone Repeater",
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inventory_image = icon,
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wield_image = icon,
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_doc_items_create_entry = help,
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = usagehelp,
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drawtype = "nodebox",
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tiles = {
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"mesecons_delayer_off.png",
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"mcl_stairs_stone_slab_top.png",
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"mesecons_delayer_sides_off.png",
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"mesecons_delayer_sides_off.png",
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"mesecons_delayer_ends_off.png",
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"mesecons_delayer_ends_off.png",
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},
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wield_image = "mesecons_delayer_off.png",
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walkable = true,
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selection_box = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
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},
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collision_box = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
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},
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node_box = {
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type = "fixed",
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fixed = boxes
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},
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groups = groups,
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = false,
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is_ground_content = false,
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drop = 'mesecons_delayer:delayer_off_1',
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on_rightclick = function (pos, node)
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if node.name=="mesecons_delayer:delayer_off_1" then
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minetest.swap_node(pos, {name="mesecons_delayer:delayer_off_2", param2=node.param2})
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elseif node.name=="mesecons_delayer:delayer_off_2" then
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minetest.swap_node(pos, {name="mesecons_delayer:delayer_off_3", param2=node.param2})
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elseif node.name=="mesecons_delayer:delayer_off_3" then
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minetest.swap_node(pos, {name="mesecons_delayer:delayer_off_4", param2=node.param2})
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elseif node.name=="mesecons_delayer:delayer_off_4" then
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minetest.swap_node(pos, {name="mesecons_delayer:delayer_off_1", param2=node.param2})
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end
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end,
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delayer_time = delaytime,
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delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {
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receptor =
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{
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state = mesecon.state.off,
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rules = delayer_get_output_rules
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},
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effector =
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{
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rules = delayer_get_input_rules,
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action_on = delayer_activate
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}
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},
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on_rotate = on_rotate,
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})
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minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
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description = "Redstone Repeater (Powered)",
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_doc_items_create_entry = false,
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drawtype = "nodebox",
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tiles = {
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"mesecons_delayer_on.png",
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"mcl_stairs_stone_slab_top.png",
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"mesecons_delayer_sides_on.png",
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"mesecons_delayer_sides_on.png",
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"mesecons_delayer_ends_on.png",
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"mesecons_delayer_ends_on.png",
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},
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walkable = true,
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selection_box = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
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},
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collision_box = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
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},
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node_box = {
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type = "fixed",
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fixed = boxes
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},
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groups = {dig_immediate = 3, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1, attached_node=1, not_in_creative_inventory = 1},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = false,
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is_ground_content = false,
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drop = 'mesecons_delayer:delayer_off_1',
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on_rightclick = function (pos, node)
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if node.name=="mesecons_delayer:delayer_on_1" then
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minetest.swap_node(pos, {name="mesecons_delayer:delayer_on_2",param2=node.param2})
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elseif node.name=="mesecons_delayer:delayer_on_2" then
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minetest.swap_node(pos, {name="mesecons_delayer:delayer_on_3",param2=node.param2})
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elseif node.name=="mesecons_delayer:delayer_on_3" then
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minetest.swap_node(pos, {name="mesecons_delayer:delayer_on_4",param2=node.param2})
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elseif node.name=="mesecons_delayer:delayer_on_4" then
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minetest.swap_node(pos, {name="mesecons_delayer:delayer_on_1",param2=node.param2})
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end
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end,
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delayer_time = delaytime,
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delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {
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receptor =
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{
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state = mesecon.state.on,
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rules = delayer_get_output_rules
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},
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effector =
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{
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rules = delayer_get_input_rules,
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action_off = delayer_deactivate
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}
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},
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on_rotate = on_rotate,
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})
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end
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minetest.register_craft({
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output = "mesecons_delayer:delayer_off_1",
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recipe = {
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{"mesecons_torch:mesecon_torch_on", "mesecons:redstone", "mesecons_torch:mesecon_torch_on"},
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{"mcl_core:stone","mcl_core:stone", "mcl_core:stone"},
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}
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})
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-- Add entry aliases for the Help
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if minetest.get_modpath("doc") then
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_off_2")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_off_3")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_off_4")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_1")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_2")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_3")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_4")
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end
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